Job: |
Zone |
Level |
Drops |
Steal |
Spawns |
Notes | ||||||
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1 |
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Spawned by trading a Merrow No. 11 Molting to a ??? at the northeast corner of (I-10) on Map 2 of Arrapago Reef.
- Ilrusi Atoll Staging Point, which is on Map 2, is the fastest, safest way to to the spawn point.
- There are a few Imps along the way from Ilrusi Atoll Staging Point, but otherwise there are no True Sight mobs.
- Does an attack similar to jump that stuns. It can be done multiple times in a row. can kill mages with 1 or 2 strikes. Utsusemi may be helpful.
- May use the jump move up to five times in a row.
- Immune to Stun.
- Lamia No.19 may spawn in the cave, down the ramp, if someone dies during the fight. this can happen often.
- May have some sort of hate reset, especially with dagger out and using the jumping attack.
- Death is not required, low HP will cause Lamia No.19 spawn.
- Spams an AoE Drain move at about 20% HP that does 200-300 damage. Unblest Jambiya possibly prevented by breaking sword with critical hits.
- Uses Blood Weapon.
- Spawned by trading a Merrow No. 11 Molting to a ??? at the northeast corner of (I-10) on Map 2 of Arrapago Reef.