FFXIclopedia
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{{Monster Notes}}
'''A''' = Aggressive; '''L''' = Links; '''S''' = Detects by Sight; '''H''' = Detects by Sound; '''HP''' = Detects Low HP; '''M''' = Detects Magic; '''R''' = Detects Resting; '''Sc''' = Follows by Scent; '''T(S)''' = True-sight; '''T(H)''' = True-sound
 
 
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'''Notes:'''
 
'''Notes:'''
 
:*Spawned by trading a [[Distilled Water]] to the ??? at J-10.
 
:*Spawned by trading a [[Distilled Water]] to the ??? at J-10.
:*The ??? will only take another Distilled Water every 50 minutes real time. (trades are affected by other players trading distilled water shortly before you. Zoning does not reset this)
+
:*The ??? will only take another Distilled Water every 50 minutes real time. Trades are affected by other players trading distilled water shortly before you, zoning does not reset this.
:*When it has progressed from trading a Distilled Water, it will give the message ''The sprout is looking better''. It can take many trades before the NM spawns.
+
:*When it has progressed from trading a Distilled Water, it will give the message, ''"The sprout is looking better."'' It can take many trades before the NM spawns.
  +
:*It seems to take at least 3 proper trades to spawn, sometimes more.
:* It generally seems to take at least 3 proper trades to spawn, sometimes many more. I (Ahlto, server: Bismarck) have a theory that if the [[NM]] does not spawn after trading 3 [[Distilled Water]]s to the ???, it will take more than 4, maybe much more, to spawn the [[NM]]. This means that it either takes only 3 or many [[Distilled Water]]s to spawn the [[NM]]
 
 
:*When a trade is done and the message, ''"A repulsive creature emerges from the ground!"'' appears, the NM will spawn, automatically engage to whoever spawned it.
:NOTE: This is only a theory and needs to be researched.
 
:*When a trade is done and the message ''A repulsive creature emerges from the ground!'' appears, the NM will spawn, automatically engage to whoever spawned it.
 
 
:*Around 950HP
 
:*Around 950HP
   

Revision as of 23:26, 10 April 2007

Job:
Family: Saplings
Crystal: Earth
Weak to: Dark & Fire

Notorious Monster

Yara

Yara Ma Yha Who

Zone

Level

Drops

Steal

Spawns

Notes

Tahrongi Canyon

15-20

Grain Seeds

1

See Below

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
File:TahrongiCanyon.png

Tahrongi Canyon

Notes:

  • Spawned by trading a Distilled Water to the ??? at J-10.
  • The ??? will only take another Distilled Water every 50 minutes real time. Trades are affected by other players trading distilled water shortly before you, zoning does not reset this.
  • When it has progressed from trading a Distilled Water, it will give the message, "The sprout is looking better." It can take many trades before the NM spawns.
  • It seems to take at least 3 proper trades to spawn, sometimes more.
  • When a trade is done and the message, "A repulsive creature emerges from the ground!" appears, the NM will spawn, automatically engage to whoever spawned it.
  • Around 950HP


Historical Background

In Aboriginal Australian mythology, it is a small red man with a giant head and octopus-like tentacles with suckers for fingers. It was a vampire and would jump on top of people sitting beneath fig trees (I guess this is where the Sapling link comes in). After consuming its victims, it would regurgitate them up alive, albeit a little bit shorter. If Yara Ma Yha Who would attack the same person repeatedly, the person will continually be regurgitated each time, getting a little bit smaller and a little bit redder until they became a Yara Ma Yha Who themselves.