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Job: Dark Knight, Black Mage, Beastmaster
Family: Corse
Crystal: Dark
Weak to: Light

Notorious Monster
Title Obtained: Xolotl Xtrapolator

Xolotl

Xolotl

Zone

Level

Drops

Steal

Spawns

Notes

Attohwa Chasm

During 20:00-4:00

80-81

1

A, L, H, HP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

AttohwaChasmNMs
  • Spawns around (E-7)
  • Respawns between 20:00 and 4:00 every 21-24 hours from last death. If not tagged by 4:00, he despawns.
  • If everyone dies or is charmed after 4:00 he will despawn.
  • If he despawns, he will repop again the next night and keep doing so until he is defeated.
  • Uses normal Corse special attacks, plus:
Casts Tier IV spells and Tier 3 AOE spells such as Thunder IV and Thundaga III
Blood Weapon: Drains players HP when attacks hit
Gala Macabre: AoE Charm
Danse Macabre: Single target Charm
Final Retribution: AOE attack for about 500+ damage, absorbed by 1-3 Utsusemi Shadows
Summons Xolotl's Sacrifice and Xolotl's Hound Warrior during the battle. They can be slept with Lullaby. He will resummon them if they are killed.
  • Killable by 6 level 75's or 2 Beastmasters or 2 Summoners in combination with 2 kiters (see testimonials).
  • Soloable by 90bst /rdm /whm or /nin. Depending on setup either kite, sleep, or fight the summoned skeletons while either Dipper, Nazuna, or Shasra straight tank Xolotl.
  • Susceptible to Slow, Paralyze, Silence and Gravity but will build resistance to them all.
  • Will quickly build resistance to Lullaby.
  • Will run after a kiter, but will walk back to Xolotl in the event of the kiter dying. If the kiter simply runs as far away as possible once he gets hate from the summons, it leaves enough time to speedkill Xolotl even in the event of his death.
  • Will build resistance (after about 10 casts) to Gravity and Bind.
  • Will lose agro with kiter and return to Xolotl if not cast on or attacked.
  • It is possible to straight tank with a Pld/nin with a thf/nin dding with Cor/whm and rdm/whm support, while a rdm/nin and blm/rdm with movement speed gear kites the pets near by. During Gala Macabre one of the kiters can kite Xolotl and the charmed players until charm wears off.
  • Danse Macabre can miss the target with Fealty active. Unknown if the same holds true for Gala.
  • May rarely go into a mode where he uses Gala Macabre repeatedly without needing to build TP. In this mode, he will pause Gala Macabre spam occasionally to cast a spell, but he is still mode-locked and will use it again when he is done casting. It is unknown what causes this to happen.

Historical Background

In Aztec mythology, Xolotl was the god of lightning who acted as a psychopomp (the being who escorts the dead to the underworld). Xolotl would guide the dead to Mictlan, the Aztec underworld, a journey which took 4 years (everyone who died, except warriors slain in battle, people struck by lightning, and women who passed away giving birth went to Mictlan). He was also the god of fire and bad luck. He was considered the patron of the Ulama (Mesoamerican ball game). One of his titles was Lord of the Evening Star. He would guard the Sun on its night time journey through the underworld (similar to Set guarding Ra from Apep in the underworld in Egyptian mythology). He also brought humanity out of the underworld (similar to the Spider Woman in Native American mythologies from the Desert Southwest) and also brought fire to humanity (similar to Prometheus of Greek mythology). Xolotl was commonly depicted as a skeleton or a dog-headed human. Xolotl means "dog" or "animal" in Nahuatl (language of the Aztecs).

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