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[[Category:Bestiary]][[Category:Notorious Monsters]][[Category:Einherjar]]
 
 
{| border="0" width="100%"
 
{| border="0" width="100%"
 
|width="50%" align="left" valign="center"|
 
|width="50%" align="left" valign="center"|
'''Job:''' <!--Job of the mob if known--><br>
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'''Job:''' <br>
'''Family:''' [[:Category:Slimes|Clot]][[Category:Slimes]]<!--Use category for the mob family--><br>
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'''Family:''' [[:Category:Slimes|Clot]]<br>
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'''Weak to:''' {{Fire}}<br>
'''Crystal:''' <!--Format is {{Element|Element}}, example: {{Earth|Earth}}, {{Dark|Dark}} etc. see "Crystal Colors Template" page for all available elements--><br>
 
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'''Strong to:''' {{Water}}, Melee
'''Weak to:''' <!--Same format as crystal above, multiple if needed-->
 
   
 
{{Color|NM|Notorious Monster}}
 
{{Color|NM|Notorious Monster}}
 
 
|width="50%" align="center"|
 
|width="50%" align="center"|
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{{mob-image-stub}}
{{mob-image-stub}}<!--Insert Image Here. Use the format [[Image:filename.xxx|thumb|Monster Name]]. Use {{mob-image-stub}} if no image is available-->
 
 
|}
 
|}
 
{| border="0" width="100%" cellpadding="2" cellspacing="2"
 
{| border="0" width="100%" cellpadding="2" cellspacing="2"
 
|- BGCOLOR="#ffdead"
 
|- BGCOLOR="#ffdead"
! Zone || Level || Drops || Steal || Spawns || <!-- newline to make header row taller -->
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! Zone || Level || Drops || Steal || Spawns || Notes
Notes
 
 
|- BGCOLOR="#ffd9d9"
 
|- BGCOLOR="#ffd9d9"
|style="padding-left:1ex"|
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|style="padding-left:1ex"|[[Helmwige's Chamber]]
<!--Add Zone Here-->[[Hazhalm Testing Grounds]]
 
 
|align="center"|
 
|align="center"|
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|
<!--Add Level Here if known (replace question)-->{{question}}
 
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*[[Hero's Reflections]] {{Drop Rate|0|0}}
|<!--Add Items Dropped Here--><!--Use *[[Item]] to denote dropped items. Remove this line if mob has no items to drop, or use {{question}} if unknown-->{{question}}
 
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|
|<!--Add Items Stolen Here-->
 
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|align="center"|12
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|align="center"|A, L, T(H)
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|- BGCOLOR="#ffd9d9"
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|style="padding-left:1ex"|[[Schwertleite's Chamber]]
 
|align="center"|
 
|align="center"|
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|
<!--Add Number of Spawn Points Here if known-->
 
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*[[Hero's Reflections]] {{Drop Rate|0|0}}
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|
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|align="center"|12
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|align="center"|A, L, T(H)
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|- BGCOLOR="#ffd9d9"
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|style="padding-left:1ex"|[[Waltraute's Chamber]]
 
|align="center"|
 
|align="center"|
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|
<!--Single letters used to identify Aggressive, Links, etc as shown on the Monster Notes template-->
 
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*[[Hero's Reflections]] {{Drop Rate|0|0}}
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|
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|align="center"|12
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|align="center"|A, L, T(H)
 
|-
 
|-
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
 
{{Monster Notes}}
 
{{Monster Notes}}
 
|}
 
|}
 
===Notes:===
 
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:*Possible encounter during Einherjar - Wing II chambers.
{{NM-stub}}<!--Stub for if more information if needed, remove stub line if enough known information about the monster is available-->
 
   
 
== Historical Background ==
 
== Historical Background ==
 
Winebibber is an archaic word for one who drinks wine in excess (a wino).
 
Winebibber is an archaic word for one who drinks wine in excess (a wino).
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[[Category:Bestiary]]
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[[Category:Slimes]]
 
[[Category:Notorious Monsters]]
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[[Category:Einherjar]]

Revision as of 18:27, 18 March 2009

Job:
Family: Clot
Weak to: Fire
Strong to: Water, Melee

Notorious Monster

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Zone Level Drops Steal Spawns Notes
Helmwige's Chamber 12 A, L, T(H)
Schwertleite's Chamber 12 A, L, T(H)
Waltraute's Chamber 12 A, L, T(H)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Possible encounter during Einherjar - Wing II chambers.

Historical Background

Winebibber is an archaic word for one who drinks wine in excess (a wino).