(#2, and details) |
(finally settled this for myself) |
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==Effects== |
==Effects== |
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*All numbers recharge all party member's [[Job Ability | Job Abilities]] within range. |
*All numbers recharge all party member's [[Job Ability | Job Abilities]] within range. |
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− | *[[Two_Hour_Special | 2 Hours]] CAN be refreshed with this ability, though randomly, and unrelated to number. |
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*Range is comparable to a [[Phantom Roll]] |
*Range is comparable to a [[Phantom Roll]] |
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*<b>III:</b> 100% TP Bonus |
*<b>III:</b> 100% TP Bonus |
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*<b>IV:</b> 300% TP Bonus |
*<b>IV:</b> 300% TP Bonus |
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− | *<b>V:</b> 50% MP Restore |
+ | *<b>V:</b> 50% MP Restore + [[Two_Hour_Special | Two Hour Abilities]] |
− | *<b>VI:</b> 100% MP Restore |
+ | *<b>VI:</b> 100% MP Restore + [[Two_Hour_Special | Two Hour Abilities]] |
[[category:Job Abilities]] |
[[category:Job Abilities]] |
Revision as of 23:12, 22 June 2006
Job Ability
- Has a random effect on all party members within area of effect.
- Obtained: Corsair Level 1
- Recast Time: 2:00:00
- Duration: Instant
Effects
- All numbers recharge all party member's Job Abilities within range.
- Range is comparable to a Phantom Roll
Extra Effects:
- I: No Extra Effect
- II: No Extra Effect
- III: 100% TP Bonus
- IV: 300% TP Bonus
- V: 50% MP Restore + Two Hour Abilities
- VI: 100% MP Restore + Two Hour Abilities