Mission Name | Where Messengers Gather (Ulmia's Path) |
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Number | PM5-3U |
Start NPC | Cid Metalworks (H-8) |
Title Granted | Ulmia's Soulmate Delta Enforcer True Companion of Louverance |
Reward | 1000 EXP |
Parent Mission | Sub-Missions |
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Three Paths | (Also to be Completed) The Pursuit of Paradise (Tenzen's Path) Past Sins (Louverance's Path) |
← Previous Mission | Next Mission → |
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Desires of Emptiness | For Whom the Verse is Sung |
Replay Cutscenes | |
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Where Messengers Gather | Gizel Southern San d'Oria (H-8) |
Entanglement | Dabbio Port San d'Oria (H-9) |
Entanglement | Jufaue Northern San d'Oria (J-10) |
Head Wind | Dienger Windurst Waters, North (F-5) |
Head Wind | Juvillie Windurst Walls (D-6) |
Head Wind (pt.1-2) | Goblin Footprint Boneyard Gully |
Flames for the Dead (pt.1-2) | Goblin Footprint Bearclaw Pinnacle |
Flames for the Dead | Taulluque Metalworks (I-8) |
Walkthrough[]
Started by talking to Cid and selecting "Find Prishe"
Note: This mission can be completed solo by various, if not all jobs at around level 75, or even lower. Trivial at Item Level. (see testimonials)
5-3U1: Entanglement[]
- Go to (B-6) of Southern San d'Oria (Home Point #4) and talk to Hinaree in the Count Caffaule's Manor for a cutscene.
- Enter Port San d'Oria for another cutscene.
- Go to the Cathedral in Northern San d'Oria (Home Point #2 or #3) and talk to Chasalvige in the manuscript room at (L-6), the first door on the left as you enter.
5-3U2: Head Wind[]
- Go to (J-8) of the Southern Windurst Waters (Home Point #3) and talk to Kerutoto in the Rhinostery (North door).
- You may receive cutscenes for other quests such as Waking Dreams (Diabolos Prime fight). May need to talk to her twice after before you can receive the CoP cutscene. The cutscene for this mission is about you "standing there like a muddled mandragora" and of a girl with "crikey-spiky hair".
- Talk to Yoran-Oran at (E-5) of Windurst Walls (Home Point #1) for a cutscene.
Attohwa Chasm[]
- Travel to the Boneyard Gully in Attohwa Chasm.
- Fastest method is Home Point #1.
- Or use Unity Concord warp (Lv. 125).
- Or enter Maze of Shakhrami at (K-5) of Tahrongi Canyon (or take the Survival Guide, then follow the left wall until you end up into Attohwa Chasm at (F-5). In Attohwa Chasm, to get to the Boneyard Gully without meeting any Scorpions or Corse that still attack characters regardless of their level, use the path starting at (I-8).
- Fastest method is Home Point #1.
Boneyard Gully - Fight![]
- At Boneyard Gully, head across the clearing to the north to find a wall of Dark Miasma. Examine it and enter the battlefield for Head Wind.
- NOTE: if using windower's addon, fastCS, you may need to //lua unload fastcs to get the cutscene to move along again. After it continues you can //lua load fastcs.
- NOTE: CS kept freezing when running at 60fps, so set that down to 30, or half way though it will just stop.
- The fight is doable, if a bit rough at level 65+ with Trust and the right job. Very easy at level 75+, trivial at Item Level.
- Buffs wear upon entry.
- There is a 30 minute time limit.
- No Experience Points are lost upon being knocked out.
- Successfully clearing the battlefield will award 1000 Experience Points/Limit Points.
- There is a large ridge in the center of the Boneyard Gully, and on the far side of the ridge are the opponents:
- Shikaree X - Behaves similar to a BST/NIN, using two daggers.
- Shikaree X's Rabbit
- Shikaree Y - Behaves similar to a DRK/MNK, using a Scythe.
- Shikaree Z - Behaves similar to a DRG/WHM, using a Polearm.
- Shikaree Z's Wyvern - Can be Aspired.
- The Trackers have about 2000 HP each, with high defense for their low levels. The pets have about 900 HP.
- Only the Trackers need to be defeated for victory.
- The Trackers have a strong, innate Regain effect, giving them high rate of TP gain. They can use all standard Weapon Skills up to, and including Evisceration, Spiral Hell, and Impulse Drive. They will use these skills rapidly, producing Skillchains (even with themselves, in some cases).
- Using a Blackened Muddy Siredon (obtained from the Mithran Delicacies) on the Trackers will remove their Regain effect for an unknown amount of time.
- This can only be used once per Tracker. Attempting a second use will cause the Tracker to say: "Do you take me for a fool? That trick won't work again!"
- After the fight, when you exit the Boneyard Gully, you will appear in Attohwa Chasm at (H-7), nowhere near the Home Point at (I-6). Plan accordingly.
5-3U3: Flames for the Dead[]
- (Optional) If you're attempting this at a level below 80 or so, before heading to Uleguerand Range, try and complete the quest Bombs Away!. It awards Shu'Meyo Salt, which can be used to gain an additional 20 seconds on a upcoming NM, getting multiple may help since you can use them more than once in the fight.
- Head to Uleguerand Range. Fastest method is Home Point #2,
- Or use Unity Concord warp (Lv. 128).
- Make sure to fall into the hole at (J-9), it is the only one that will lead to the proper battlefield.
- After landing from the drop down, immediately travel east, then take the first right (North) to zone into Bearclaw Pinncale.
Bearclaw Pinnacle - Fight![]
- At Bearclaw Pinnacle, enter the battlefield for Flames for the Dead.
- This fight is soloable with Trust at around level 65 with a couple Shu'Meyo Salt, level 80 without it, and trivial at Item Level.
- Buffs wear upon entry.
- There is a 30 minute time limit.
- No Experience Points are lost upon being knocked out.
- Successfully clearing the battlefield will award 1000 Experience Points/Limit Points.
- The opponent here is the Snoll Tzar.
- It has approximately 7000 HP.
- Once it has been aggravated, there is 45 seconds to defeat it.
- Moving close enough to draw weapon will be close enough.
- At 15 and 30 seconds it will grow in both actual size and in brute strength.
- Once 45 seconds has passed, it will use Hypothermal Combustion. If this happens, even if someone survives the blast, the players are removed from the battlefield. This appears to be incorrect. A summoner should be able to get off 2 blood pacts before Combustion happens (About 1 minute). You need to defeat the Snoll to complete the mission.
- The quest Bombs Away! awards Shu'Meyo Salt, which can be used to gain an additional 20 seconds.
- Alternatively, it can be bought from the Auction House.
- The Shu'Meyo Salt takes only 1 second to use. When used, messages will be displayed describing its effects.
- After initial use: "The Snoll Tzar has begun to melt!"
- 7 and 14 seconds later: "The Snoll Tzar is emitting a large amount of steam."
- 21 seconds later: "The Snoll Tzar shakes off the salt!"
- The melting time does not count against you. You can use multiple salts in one battle, but do not overlap their use for it will have no effect that way.
- You should also note that you will be unable to execute any commands after a salt activates for a second or two, same as potions or any other items for that matter.
- The quest Bombs Away! awards Shu'Meyo Salt, which can be used to gain an additional 20 seconds.
- The Snoll Tzar will use the following special attacks:
Finishing Up[]
- Talk to Cid in Metalworks (Home Point #1) to complete this part.
- Note: If Ulmia's Path is your final path to complete for the mission 5-3, you will get an additional cutscene at Cid that leads into the next mission; if not, head for another fork.
Fork 1 Fork 2 Fork 3 Tenzen's Path Ulmia's Path Louverance's Path
Video[]
See the Video page.
Game Description
- Mission Orders
- Ulmia has journeyed to San d'Oria to search for any word on the whereabouts of Prishe.