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Job: Black Mage/Red Mage
Family: Elemental
Crystal: Water
Weak to: Lightning

Water Elemental

Water Elemental

Zone Level Drops Steal Spawns Notes
La Theine Plateau 18 - 20 3 A, M
??? HP
??? MP
Carpenters' Landing 24 - 38 4 A, M
??? HP
??? MP
Ship bound for Mhaura 27 - 29 1 A, M
??? HP
??? MP
Ship bound for Selbina 27 - 29 1 A, M
??? HP
??? MP
Jugner Forest 27 - 29 6 A, M
??? HP
??? MP
Pashhow Marshlands 27 - 29 5 A, M
??? HP
??? MP
Phanauet Channel 27 - 29 1 A, M
??? HP
??? MP
Buburimu Peninsula 28 - 30 3 A, M
??? HP
??? MP
Korroloka Tunnel 32 - 34 4 A, M
??? HP
??? MP
Ordelle's Caves 33 - 36 4 A, M
??? HP
??? MP
Jugner Forest (S) 38 - 64 4 A, M
??? HP
??? MP
Rolanberry Fields 38 - 40 3 A, M
??? HP
??? MP
Beadeaux 47 - 49 4 A, M
??? HP
??? MP
Davoi 47 - 49 9 A, M
??? HP
??? MP
The Sanctuary of Zi'Tah 48 - 49 4 A, M
??? HP
??? MP
Yuhtunga Jungle

48 - 50

3 A, M
??? HP
??? MP
Crawlers' Nest 52 - 54 12 A, M
??? HP
??? MP
Yhoator Jungle 53 - 55 3 A, M
??? HP
??? MP
Labyrinth of Onzozo 60 - 62 9 A, M
??? HP
??? MP
Temple of Uggalepih 61 - 64 3 A, M
??? HP
??? MP
Rolanberry Fields (S) 65 3 A, M
??? HP
??? MP
Sea Serpent Grotto 65 - 68 9 A, M
??? HP
??? MP

Den of Rancor

68 - 73 3 A, M
??? HP
??? MP
The Boyahda Tree 69 - 72 20 A, M
??? HP
??? MP
Crawlers' Nest (S) 70 2 A, M
??? HP
??? MP
Pashhow Marshlands (S) 70 3 A, M
??? HP
??? MP
Caedarva Mire 70 - 71 6 A, M
??? HP
??? MP
Ve'Lugannon Palace
No Weather Requirement
73 - 74 9
Respawn: 16 minutes
A, M
??? HP
??? MP
The Shrine of Ru'Avitau
No Weather Requirement
73 - 74 4
Respawn: 16 minutes
A, M
??? HP
??? MP
Beadeaux (S) 75 - 82 2 A, M
??? HP
??? MP
La Vaule (S) 75 1 A, M
??? HP
??? MP
Ro'Maeve 78 - 79 3 A, M
??? HP
??? MP
Ru'Aun Gardens
No Weather Requirement
78 - 79 4
Respawn: 5 minutes
A, M
??? HP
??? MP

Open sea route to Al Zahbi

Unknown 1 A, M
??? HP
??? MP

Open sea route to Mhaura

Unknown 1 A, M
??? HP
??? MP
Riverne - Site #A01 1
Assists Ouryu
A, M
??? HP
??? MP
Riverne - Site #B01 1
Assists Ouryu
A, M
??? HP
??? MP
Central Temenos - 2nd Floor
No Weather Requirement
1 A, L, M
??? HP
??? MP
Cloister of Tides 4 A, M
??? HP
??? MP
Crawlers' Nest 1 A, M
??? HP
??? MP
Dynamis - Qufim
No Weather Requirement
1 A, M
??? HP
??? MP
SW Apollyon
No Weather Requirement
3 A, L, M
??? HP
??? MP
Temenos - Eastern Tower
No Weather Requirement
4 A, L, M
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:[]

  • All Water Elementals (excluding NM's in Limbus and Dynamis) will always drop at least one Water Cluster (up to x3).
  • Water Elementals normally only spawn during rainy weather, except where noted above.
  • The Water Elemental at Riverne is spawned by Ouryu in the BCNMs Ouryu Cometh and The Wyrmking Descends events.
  • Central Temenos - 2nd Floor: If the Thunder Elemental is defeated, the Water Elemental will morph into a Mystic Avatar (Leviathan).
  • Cloister of Tides: Assists and shares hate with Leviathan Prime for the Waking the Beast quest.
  • Dynamis - Qufim: Spawns at F-8 past the Quadav statues. Defeating it will reduce Antaeus' resistance to water.
  • All water elementals in Temenos have additional effect: Poison on melee attacks.
  • A water elemental will spawn from the Strange Apparatus in Crawlers' Nest if the wrong chip is used.
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