Description[]Spell cost: 59 MP
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Timers[]Casting Time: 7 seconds |
Combines With...[]
You can use Warm-Up as part of a combo to create Clear Mind.
Pair with one of the following spells to create the Clear Mind combo.
- Awful Eye
- Corrosive Ooze
- Filamented Hold
- Feather Tickle
- Lowing
- Maelstrom
- Mind Blast
- Poison Breath
- Sandspray
- Soporific
- Venom Shell
Note: Unlike other job traits, the effect stack for each pair in this group. Each set gives the next tier of Clear Mind for an additional MP Recovered While Healing + 3 effect. A maximum of Clear Mind IV can be achieved granting a max bonus of MP Recovered While Healing +12. Clear Mind V is not attainable.
Notes[]
- Self-target only. Can be used with Diffusion.
- Accuracy Boost and Evasion Boost adds approximately +10 Accuracy and +10 Evasion for a maximum duration of 180 seconds.
Skillchain/Magic Burst Info[]
N/A - Self Targetting spell
How to Obtain[]
You can only learn this from Mamool Ja fighters (THF, BST, NIN, DRG, BLU). A good place to learn is from the Mamool Ja in the Wajaom Woodlands near Mamook or just inside Mamook.
- You can learn it from the Assault mission Preemptive Strike.
- You may also learn this from Besieged when the Mamool Ja attack. Note that a member of your party must land the killing blow.
Acquired From[]
Mob Family: Mamool Ja Minimum Blue Mage Level To Acquire: 59 with Magus Jubbah equipped, 62 without Magus Jubbah Name Level Zone Mamool Ja Bounder 72-73 Wajaom Woodlands Mamool Ja Mimicker 72-73 Wajaom Woodlands Mamool Ja Zenist 72-73 Wajaom Woodlands Mamool Ja Mimicker 73-75 Mamook Mamool Ja Zenist 73-75 Mamook Mamool Ja Bounder 73-75 Mamook Mamool Ja Spearman 73-75 Mamook Mamool Ja Strapper 74-75 Mamook Mamool Ja Mimer 74-75 Mamook
Animation[]
Elemental Blue Magic | |||||||||||||||||||
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Physical Blue Magic |
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Magic Skills |
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