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|BGCOLOR="#D5D9FF"|[[Red Kisser]] |
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Revision as of 15:49, 4 July 2007
The Wajaom woodlands cover a vast stretch of land to the west of the Imperial capital. The name "Wajaom," meaning "abundance" in the language of Aht Urhgan, is a fitting term to describe the rainforest tract that also encompasses the Bhaflau thickets to the north. The areas are home to a rich variety of fauna, from birds that hover in the air with their rapid wingbeats to bees that build hives of enormous size. Once the Imperial Army's watchtowers and patrolled routes allowed children to safely enjoy berry gathering in the forest, but due to the Empire's weakened defenses, the woodland paths are now used by the Mamool Ja for raids on the Imperial capital. Connecting Areas
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Involved in Quests/Missions
Quest |
Type |
Starter |
Location |
Finding Faults | Hishahma | Aht Urhgan Whitegate (K-8) | |
Get the Picture | General | Balakaf | Aht Urhgan Whitegate |
Give Peace a Chance | General | Mishhar | Aht Urhgan Whitegate (H-8) |
Olduum | General | Dkhaaya | Aht Urhgan Whitegate (G-9) |
Vanishing Act | General | Ulamaal | Aht Urhgan Whitegate (K-12) |
Promotion: Superior Private | General | Naja Salaheem | Aht Urhgan Whitegate (I-10) |
Mission | Country | Starter | Location |
[[]] | [[]] | [[]] | [[]] |
Notorious Monsters Found Here
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
Berried Chigoe | Unknown | Chigoe | |||||||||||
Chigoe's Nit | Chigoe | 1 | |||||||||||
Dark Bugler | Imp | 1 | |||||||||||
Hydra | Hydra | 1 | |||||||||||
Jaded Jody | Morbol | 1 | |||||||||||
Percipient Zoraal Ja | Mamool Ja | 1 | |||||||||||
Zoraal Ja's Pkuucha | Colibri | 1 | |||||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Mobs Found Here
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
Aht Urhgan Attercop | 63 - 67 | Spider | L | ||||||||||
Air Elemental | 75 - 75 | Elemental | M | ||||||||||
Ameretat | 66-Unknown | Morbol | A, H | ||||||||||
Azoth Apsaras | Unknown | Pugil | |||||||||||
Carmine Eruca | 70 - 70 | Crawler | A, H,Z(N) | ||||||||||
Chigoe | 71 - 73 | Chigoe | A,S, H,L | ||||||||||
Colibri | Colibri | S | |||||||||||
Colorful Treant | 75 - 76 | Treant | A, H | ||||||||||
Defoliate Treant | 71 - 73 | Treant | A, H | ||||||||||
Fomor Bard | 63 - 65 | Fomor | A, H, HP | ||||||||||
Fomor Beastmaster | 63 - 65 | Fomor | A, H, HP | ||||||||||
Fomor Paladin | 63 - 65 | Fomor | A, H, HP | ||||||||||
Fomor Thief | 63 - 65 | Fomor | A, H, HP | ||||||||||
Fomor's Bats | 58 - 58 | Bat Triplet | |||||||||||
Grand Marid | 78 - 79 | Marid | L | ||||||||||
Great Ameretat | Unknown | Morbol | A, H | ||||||||||
Haunt | Unknown | Ghost | |||||||||||
Kissing Leech | Unknown | Leech | |||||||||||
Lesser Colibri | 63 - 65 | Colibri | |||||||||||
Mamool Ja Bounder | Unknown | Mamool Ja | A, L, S | ||||||||||
Mamool Ja Mimicker | 73-75 | Mamool Ja | A, L, S | ||||||||||
Mamool Ja Savant | Unknown | Mamool Ja | A, L, S | ||||||||||
Mamool Ja Sophist | Unknown | Mamool Ja | A, L, S | ||||||||||
Mamool Ja Zenist | Unknown | Mamool Ja | A, L, S | ||||||||||
Marid | 78 - 79 | Marid | |||||||||||
Mercurial Makara | Unknown | Pugil | |||||||||||
Puk | 68 - 70 | Puk | A, H, S | ||||||||||
Red Kisser | 68 - 71 | Leech | |||||||||||
Red Osculator | Unknown | Leech | |||||||||||
Red Smoocher | Unknown | Leech | |||||||||||
Soldier Pephredo | 65 - 65 | Bee | A, L, S | ||||||||||
Treant Sapling | 66 - 68 | Sapling | L, H | ||||||||||
Wajaom Tiger | 67 - 68 | Tiger | A, S | ||||||||||
Woodland Runner | 71 - 72 | Raptor | 1 | A, L, H | |||||||||
Woodtroll Dark Knight | 72 - 72 | Troll | 1 | A, L, S | |||||||||
Woodtroll Monk | 72 - 72 | Troll | 1 | A, L, S | |||||||||
Woodtroll Ranger | 72 - 72 | Troll | 1 | A, L, S | |||||||||
Woodtroll Warrior | 72 - 72 | Troll | 1 | A, L, S | |||||||||
Worker Pephredo | 62 - 63 |
|
Bee | A, S, L | |||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |