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Abbreviation: VIT |
Abbreviation: VIT |
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− | Vitality is a stat that is compared with an attacker's [[strength]] to determine the amount of damage that a character takes from a blow. Tanks, primarily [[Paladin]]s, raise VIT in order to live longer and make a [[White Mage]]'s job easier. |
+ | Vitality is a stat that is compared with an attacker's [[strength]] to determine the [[damage]] curve and reduces the maximum amount of [[damage]] that a character takes from a blow. Tanks, primarily [[Paladin]]s, raise [[Vitality|VIT]] in order to live longer and make a [[White Mage]]'s job easier. |
For every two points of [[Vitality]], a character's [[defense]] stat is raised by one point. |
For every two points of [[Vitality]], a character's [[defense]] stat is raised by one point. |
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+ | [http://ffxi.crgaming.com/interviews/viewinterview.asp?Id=209 Source] |
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[[Category:Stats]] |
[[Category:Stats]] |
Revision as of 00:28, 17 September 2005
Abbreviation: VIT
Vitality is a stat that is compared with an attacker's strength to determine the damage curve and reduces the maximum amount of damage that a character takes from a blow. Tanks, primarily Paladins, raise VIT in order to live longer and make a White Mage's job easier.
For every two points of Vitality, a character's defense stat is raised by one point.