FFXIclopedia
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Revision as of 01:29, 31 May 2011

Introduction

A curious byproduct of the dimensional anchor bestowed on adventurers during their sojourn in Abyssea, is the manifestation of glowing auras which surround their bodies. These auras, commonly referred to as lights, are of fundamental importance in Abyssea and can be harnessed by adventurers to further their goals. Primarily, they affect the rate/quality of the Sturdy Pyxides that drop from foes slain in Abyssea, as well as the Experience Points and Cruor bestowed from each foe. With the appropriate lights built up, lucrative and rewarding contents can be regularly found in the chests, such as key items, augmented equipment, HP/MP/TP/JA restores, and visitant time extensions.

Lights are generally enhanced by defeating enemies, with the type of killing blow determining which type of light is bestowed (see below). Certain monsters in Abyssea do not produce some lights; for example, monsters like Pachypodium or River Murex do not produce Ruby light from Weapon Skill kills. As such they tend to build Experience Points rewards per kill at a much slower rate. In turn, this also makes them a good choice for easily gaining time extensions, seeing as how melee can WS without worrying about accidentally killing the monster and building Ruby lights and getting Red chests to drop instead of Blue.

Lights can also be obtained from Red Sturdy Pyxides. There is the chance that they can contain certain types of lights that cannot be obtained from defeating enemies (see below). The chance is heightened with a high value of Ruby light.

Built-up lights are only lost when a character leaves Abyssea. Changing to a different enemy target or logging out/disconnecting does not remove lights, nor do they decay over time. If targeting a particular mob that does not bestow a particular light that you want, it is possible to build the light on other targets. For instance, Devegetators do not bestow Azure light, which is considered a staple by most Abyssea groups because it is necessary for a high rate of blue chests, and therefore a steady rate of time extensions. However, a high rate of blue chest drops can still be achieved on Devegetators by building the azure light on different targets.

Each person has their own individual light count, which starts at zero upon entering Abyssea, and is reset to zero upon exiting Abyssea. For this reason, new people to an alliance should avoiding landing kill shots, as they lack the lights to guarantee worthwhile chest drops. (Example: new members getting a kill shot that drops an xp chest can give about 250xp vs. 1250xp for someone with capped lights.) Whenever a light is gained by anyone in a group (whether it be from defeating foes or opening red chests), it is gained by everyone in the group.

The experience points you currently receive will be lowered by a small-moderate amount if you switch mobs, or kill an NM. Even if that NM is of the same family, your XP rate can be cut in half or lower upon killing it without using a Call for Help. Interestingly, if someone kills a monster outside range for receiving experience points, those not receiving the experience will not have their experience points received reset. This makes having new members farm their own lights from monsters like Ephemeral Murex while inside the alliance a viable option for recapping lights of returning members, or capping the lights of those new to the party.

Light values cap based on tiers. Pearlescent caps at 230. Ebon, Golden and Silvery cap at 200 each. Azure, Ruby, and Amber cap at 255 each. They raise by varying amounts based on source (mob kill vs. chest) and quality (strength of light reported in chest.) For example: magic kills on normal mobs tend to raise Azure lights by 5 per kill whereas Ebon light goes up by 3 per "Strong Ebon light" chest opened. These values can be examined at any time by resting. Azure lights on normal mob varies I think base on Abyssite you have obtained, (as I get 8 azure off normal mob 100% of the time, and 16 off ephemeral mob.)

Not all light cap at 255, pearl light cap @ 230 (no matter if I kill or open more ruby chest with P.light, will not pass 230). Azure and Amber does cap @ 255 though. I have not test out other lights. Also, When I kill Bhumi in Abyssea - Tahrongi, the one that I killed that gave me 1000exp increased my amber (kill with Aeolian Edge) from 72 to 200, then another kill of 250exp only increase from 200 to 232. Need more testing, but maybe amount of exp you get from mob (or only NM) has something to do with amount of light increase.

Below is a general overview of the various lights, and a table listing monsters and what lights they can produce.

Light Types

Standard Lights

  • Pearlescent: All sturdy pyxides will appear with greater frequency.
    • Obtained by defeating a Mob using Physical Melee, Ranged attacks, any Blood Pact: Rage (including magical ones), Damage Over Time, or from Red Pyxides.
    • Unlike the other lights, Pearlescent light is not always granted upon making the appropriate killing blow upon standard enemies. However, from most NMs and VNM, Pearlescent light can be gained at a 100% rate with the appropriate killing blow.
      • Maximum Light Determined by about a 95% chest spawn rate. (Note that depending on the traffic in the zone and how many chests are currently on the ground, this value can be lower, due to the limitations on the amount of chests that can be spawned at any given time.)
      • As of 5/9/2011 Version Update, Light potency can be viewed by /heal, and the numeric maximum of Pearlescent Light is 230.

Best way to build Pearlescent lights: Defeat NMs, as most of them bestow Pearlescent light at a 100% rate. Tier I VNMs are a popular target for this due to their relative ease to spawn and defeat.

  • Ruby: Red pyxides will appear with greater frequency and yield superior spoils.
    • Obtained by defeating a Mob using using Physical Weaponskills, or from Red Pyxides. (Note: Skillchain effect kills from Weaponskills counts towards Ruby)
      • Maximum Light Determined by Red pyxides yielding almost exclusively Golden, Silvery, and Ebon lights.
      • As of 5/9/2011 Version Update, Light potency can be viewed by /heal, and the numeric maximum of Ruby Light is 255.
  • Azure: Blue pyxides will appear with greater frequency and yield superior spoils.
    • Obtained by defeating a Mob using Magical attacks, this includes but is not limited to both types of Blue Magic, Black Magic, White Magic, Ninjutsu, or from Red Pyxides. (Note: Skillchain effects from Skillchains closed by Blue Mage's Chain Affinity count towards Azure)
      • Maximum Light determined by the 1250 EXP drop from Blue Pyxides.
      • As of 5/9/2011 Version Update, Light potency can be viewed by /heal, and the numeric maximum of Azure Light is 255.

Best way to build Azure lights: Ephemeral mobs found around the zone! Each kill gives approximately 5-10 lights worth, so a couple of BLM can build to 30 Azure lights in about 7-10 min.

  • Amber: Gold pyxides will appear with greater frequency and yield superior spoils.
    • Obtained by defeating enemies with an Elemental Weaponskill, or from Red Pyxides.
      • Maximum Light determined by 99-100% of gold pyxides being large size.
      • As of 5/9/2011 Version Update, Light potency can be viewed by /heal, and the numeric maximum of Amber Light is 255.

Lights From Red Sturdy Pyxides Only

  • Golden: Enemies will bestow experience points at an increased rate.
    • Obtained from Red Pyxides after a set amount of Ruby Light is Accumulated.
      • Maximum Light Determined when EXP per kill no longer rises as a result of receiving more Golden lights.
      • As of 5/9/2011 Version Update, Light potency can be viewed by /heal, and the numeric maximum of Golden Light is 200.
  • Silvery: Enemies will bestow cruor at an increased rate.
    • Obtained from Red Pyxides after a set amount of Ruby Light is Accumulated.
      • Maximum Light Determined when cruor per kill no longer rises as a result of receiving more Silvery lights.
      • As of 5/9/2011 Version Update, Light potency can be viewed by /heal, and the numeric maximum of Silvery Light is 200.
  • Ebon: Enemies will bestow experience points and cruor at an increased rate.
    • Obtained from Red Pyxides after a set amount of Ruby Light is Accumulated.
    • Confirmed that defeating a Notorious Monster will grant a single Ebon Light.
      • As of 5/9/2011 Version Update, Light potency can be viewed by /heal, and the numeric maximum of Ebon Light is 200. Ebon lights will continue to enhance EXP/cruor rates even after Golden and Silvery light values are capped.
        • While the actual effect of Ebon lights still seem puzzling, I wholeheartedly disagree with the statements above. With Ebon lights alone I have capped both Azure and Amber lights in multiple zones. I have watched the definition of Ebon Light change many times and the closest to seeming true is that Ebon increases all lights. I do not however disagree that Ebon is capable of breaking the gold light soft cap. I have seen EXP cap and remain capped with the addition of multiple gold lights, and likely increase with the addition of further Ebon.

Lights by Monster

Check = Can be Built Confirmed Eks = Cannot be Built Confirmed Unknown = Unknown

Abyssea - Konschtat

Monster Family Azure Pearlescent Ruby Amber Notes
Ab'xzomit Xzomit Check Check Check Check Low pearl drop rate.
Cryptonberry Occultist Tonberries Check Check Check Check
Dapifer Imp Imps Check Check Check Check
Deep Eye Ahriman Unknown Unknown Check Unknown
Dybbuk Corpselights Check Check Check Check
Ephemeral Clionid Clionid Check Check Check Check These give at least 5 lights.
Ephemeral Limule Limule Check Check Check Check These give at least 5 lights.
Gneiss Leech Leeches Check Check Check Check
Gunge Slug Slugs Unknown Check Check Check
Hoary Ragwort Goobbues Check Check Check Check
Highland Rafflesia Rafflesia Check Check Check Check
Highland Treant Treants Check Check Check Check
Ley Clionid Clionid Unknown Check Check Check
Licorice Flans Check Check Check Check
Mesa Wivre Wivre Unknown Unknown Check Unknown
Morboling Morbols Unknown Check Check Unknown
Qaitu Ghosts Unknown Unknown Unknown Unknown
Razorback Efts Unknown Check Check Check
Shadow Funguar Funguars Check Check Check Check
Shadow Lizard Lizards Check Check Check Eks
Sods Limule Limule Check Check Check Check
Tonberry Bedeviler Tonberries Check Check Check Check
Trotting Sapling Sapling CheckCheck CheckCheck Eks CheckCheck
Viridis Wyvern Wyverns Check Unknown Unknown Unknown
Ypotryll Bugards CheckCheck CheckCheck CheckCheck CheckCheck

Abyssea - La Theine

Monster Family Azure Pearlescent Ruby Amber Notes
Angler Tiger Tigers CheckCheck CheckCheck CheckCheck CheckCheck
Bathyal Gigas Gigas Unknown Unknown CheckCheck Unknown
Black Merino Sheep CheckCheck CheckCheck CheckCheck CheckCheck
Brae Opo-Opo Opo-opo CheckCheck Unknown CheckCheck CheckCheck
Cankercap Funguars Unknown Unknown CheckCheck Unknown
Crapaudy Poroggos Check Check Check Check
Crepuscule Puk Puks Check Check Check Check
Demersal Gigas Gigas Unknown Unknown CheckCheck Unknown
Ephemeral Clionid Clionid CheckCheck CheckCheck CheckCheck CheckCheck These give at least 5 lights.
Ephemeral Limule Limule CheckCheck CheckCheck CheckCheck CheckCheck These give at least 5 lights.
Farfadet Pixies CheckCheck CheckCheck CheckCheck Unknown
Geier Birds Check Check Check Check
Gigadaphnia Limule Check Check Check Eks
Great Wasp Bees Check Check Check CheckCheck
Hadal Gigas Gigas CheckCheck CheckCheck CheckCheck CheckCheck
Hammering Ram Rams CheckCheck CheckCheck CheckCheck Unknown
Irate Sheep Sheep CheckCheck CheckCheck CheckCheck CheckCheck Low percent drop rate on Pearlescent light.
Luison Gnoles CheckCheck CheckCheck CheckCheck CheckCheck Low percent drop rate on Pearlescent light.
Plateau Glider Flies CheckCheck CheckCheck CheckCheck CheckCheck
Plateau Hare Rabbits CheckCheck CheckCheck CheckCheck CheckCheck
Poroggo Seducteur Poroggos Unknown CheckCheck CheckCheck Unknown
Psychopomp Corpselights CheckCheck CheckCheck CheckCheck CheckCheck
Rock Grinder Worms CheckCheck CheckCheck CheckCheck CheckCheck
Sentinel Crab Crabs Eks Eks Eks Unknown
Veld Clionid Clionid CheckCheck CheckCheck CheckCheck CheckCheck

Abyssea - Tahrongi

Monster Family Azure Pearlescent Ruby Amber Notes
Pachypodium Mandragora Check Check Eks Eks
Canyon Eft Eft Check Check Eks Eks
Cluckatrice Cockatrice Check Check Eks Eks
Blood Bat Giant Bats Check Check Eks Eks
Bog Body Qutrub CheckCheck CheckCheck CheckCheck Eks
Caoineag Corpselights CheckCheck CheckCheck Eks Eks
Jaguarundi Coeurls CheckCheck CheckCheck Eks Eks
Naul Wyrms CheckCheck Check CheckCheck Check
Beholder Hecteyes Check Check Eks Eks
Lamenter Weepers Check Check Eks Eks
Nematocera Gnats Check Check Check Eks
Thalassinon Adamantoise Check Check Check Check
Vermes Carnium Sandworm CheckCheck CheckCheck Check Check
Wiederganger Corse CheckCheck Eks CheckCheck Eks
Gully Clionid Clionid Unknown Unknown Unknown Unknown
Gulch Limule Limule Unknown Unknown Unknown Unknown
Ephemeral Clionid Clionid Check Check Check Check Potentially improved light generation
Ephemeral Limule Limule Check Check Check Check Potentially improved light generation

Special note: Yes, Amber and Ruby lights are that rare in Abyssea - Tahrongi.

Abyssea - Misareaux

Monster Family Azure Pearlescent Ruby Amber Notes
Abyssobugard Bugards Check Check Check Check
Atrociraptor Raptors Check Check Check Check
Ancient Orobon Orobon Eks Check Check Check
Squib Poroggos Eks Check Check Check
Coastal Colibri Colibri Check Check Eks Check
Frigatebird Birds Check Check Check Check
Slasher Crabs Check Check Check Check
Overking Apkallu Apkallu Eks Check Eks Check
Buzzfly Flies Check Check Check Check
Gasher Crabs Check Check Check Check
Maritime Peiste Peistes Unknown Check Check Eks
Escarp Murex Murex Check Check Eks Check
Ephemeral Murex Murex CheckCheck CheckCheck CheckCheck CheckCheck These give 7-10 lights per kill. Azure is 100%.
Protoamoeban Amoebans Check Check Check Check
Ephemeral Amoeban Amoebans CheckCheck CheckCheck Unknown Check These give 7-10 lights per kill. Azure is 100%.
Orapodium Mandragora Unknown Unknown Unknown Unknown
Gore Bats Bat Trios Unknown Unknown Unknown Unknown
Observer Spheroids Unknown Unknown Unknown Unknown
Dynamo Cluster Clusters Unknown Unknown Unknown Unknown
Boartrap Flytraps Unknown Unknown Unknown Unknown
Limestone Hare Rabbits Unknown CheckCheck Unknown Eks
Shore Spider Spiders Unknown Unknown Unknown Unknown
Dusk Lizard Lizards Unknown Unknown Unknown Unknown
Gasher Crabs Unknown Unknown Unknown Unknown

Abyssea - Vunkerl

Monster Family Azure Pearlescent Ruby Amber Notes
Aestutaur Tauri Unknown CheckCheck CheckCheck Unknown
Blademaw Pugil Fish CheckCheck CheckCheck CheckCheck Eks
Clammy Imp Imps Eks CheckCheck CheckCheck CheckCheck
Devegetator Crawlers Eks CheckCheck CheckCheck CheckCheck
Gruesome Gargouille Gargouilles Eks CheckCheck CheckCheck CheckCheck
Helter-skelter Djinn Check Check Check Check
Jasconius Sea Monks Check Check Check Eks
Peapuk Puks CheckCheck CheckCheck CheckCheck CheckCheck
Pneumaflayer Soulflayers Unknown CheckCheck CheckCheck Unknown
Russet Rarab Rabbits Check Check Check Eks
Shewriwhile Corpselights Unknown Unknown Unknown Unknown
Slough Bats Bat Trios Check Check Eks Check
Speltercap Funguars Check Check Check CheckCheck
Spitting Spider Spiders Check Check Check Check
Wily Opo-opo Opo-opo Unknown Unknown Unknown Unknown
Slaughterous Smilodon Tiger Check Check Eks Unknown
Morose Marid Marids Eks Check Unknown CheckCheck
River Murex Murex Check Check Eks Check
Ephemeral Murex Murex CheckCheck CheckCheck CheckCheck CheckCheck These give 7-10 lights per kill. Azure is 100%.
Stream Amoeban Amoebans Check Check Check Eks
Ephemeral Amoeban Amoebans CheckCheck CheckCheck CheckCheck Check These give 7-10 lights per kill. Azure is 100%.

Abyssea - Attohwa

Monster Family Azure Pearlescent Ruby Amber Notes
Amuckatrice Cockatrice Check Check Check Check
Gullycampa Wamouracampa Check Check Check Check
Hannequet Mandragora CheckCheck CheckCheck CheckCheck CheckCheck
Chasm Coeurl Coeurls CheckCheck CheckCheck CheckCheck CheckCheck
Ignis Eruca Crawlers CheckCheck CheckCheck CheckCheck CheckCheck
Entozoon Worms CheckCheck CheckCheck CheckCheck CheckCheck
Murrain Chigoe Chigoes CheckCheck CheckCheck Eks CheckCheck
Inugami Hounds CheckCheck CheckCheck CheckCheck CheckCheck
Rift Treant Treants Eks CheckCheck Eks CheckCheck
Defile Scorpion Scorpions Eks Check CheckCheck Check
Terminus Eft Efts CheckCheck CheckCheck CheckCheck Eks
Schnitter Skeletons CheckCheck CheckCheck CheckCheck Unknown
Rift Dragon Dragons Unknown CheckCheck Unknown Eks
Decayed Flesh Doomed CheckCheck CheckCheck CheckCheck CheckCheck
Treacle Slug Slugs Eks Check Check Check
Rock Murex Murex Check Check Eks Check
Ephemeral Murex Murex CheckCheck CheckCheck CheckCheck CheckCheck These give 7-10 lights per kill. Azure is 100%.
Crevice Amoeban Amoebans Check Check Check Unknown
Ephemeral Amoeban Amoebans CheckCheck CheckCheck Unknown Unknown These give 7-10 lights per kill. Azure is 100%.
Myriadeyes Hecteyes Eks Eks Check CheckCheck

Abyssea - Grauberg

Monster Family Azure Pearlescent Ruby Amber Notes
Baelfyr Hybrid Elemental Check Verification Needed Unknown Check
Byrgen Hybrid Elemental Check Verification Needed Unknown Check
Deimobugard Bugards Check Check Check Check
Faunus Wyvern Wyverns Check Check Unknown Check
Gefyrst Hybrid Elemental Check Verification Needed Unknown Check
Glade Wivre Wivre Check Unknown Check Unknown
Glen Crab Crabs Check Check Check Check
Goblin Meatgrinder Goblins Check Check Unknown Unknown
Goblin Plunderer Goblins Check Check Unknown Unknown
Hillock Murex Murex Unknown Unknown Unknown Unknown
Knoll Clionid Clionid Unknown Unknown Unknown Unknown
Monitor Spheroids Eks Check Check Check
Peak Pugil Pugils Check Check Eks Check
Pond Amoeban Amoebans Unknown Unknown Unknown Unknown
Putrid Peapuk Puks Unknown Unknown Eks Unknown
Seelie Pixies Unknown Unknown Unknown Unknown
Sensenmann Skeletons Check Check Unknown Unknown
Sinister Seidel Magic Pots Unknown Unknown Check Unknown
Stygian Djinn Djinn Eks Unknown Check Unknown
Ungeweder Hybrid Elemental Unknown Unknown Unknown Unknown
Unseelie Pixies Unknown Unknown Unknown Unknown

Abyssea - Uleguerand

Monster Family Azure Pearlescent Ruby Amber Notes
Adasaurus Raptors Eks Check Check Check
Benumbed Vodoriga Gargouilles Unknown Check Check Unknown
Bluffalo Buffalo Check Check Check Check
Ectozoon Worms Check Check Check Check
Ermit Imp Imps Check Check Check Eks
Floe Amoeban Amoebans Unknown Unknown Unknown Unknown
Hoarmite Diremites Unknown Unknown Unknown Unknown
Iceberg Murex Murex Unknown Unknown Unknown Unknown
Mechanical Menace Acrolith Check Unknown Unknown Unknown
Olyphant Marids Unknown Unknown Unknown Unknown
Sierra Tiger Tigers Unknown Unknown Eks Unknown
Snowflake Snolls Unknown Check Eks Unknown
Spectator Spheroids Check Check Check Eks
Sub-Zero Gear Gears Unknown Check Check Check
Svelldrake Wyverns Unknown Unknown Unknown Unknown
Verglas Golem Golems Check Check Check Check

Abyssea - Altepa

Monster Family Azure Pearlescent Ruby Amber Notes
Akrab Scorpions Check Check Check Unknown
Arid Limule Limule Check Unknown Check Unknown
Badlands Crab Crabs Unknown Unknown Unknown Unknown
Barrens Treant Treants Check Check Check Check
Bonfire Bombs Check Check Check Check
Camelopardalis Dhalmel Check Check Check Check Azure is 100%.
Desert Clionid Clionid Check Unknown Check Unknown
Desert Puk Puks Check Check Check Check
Dune Cockatrice Cockatrice Check Unknown Check Unknown
Dune Manticore Manticores Check Unknown Check Unknown
Ergdrake Wyverns Check Unknown Check Unknown
Fear Dearg Mandragora Check Check Check Check
Gastornis Rocs Check Unknown Check Unknown
Manigordo Tigers Check Check Check Unknown
Nannakola Ladybugs Check Unknown Check Unknown
Oasis Amoeban Amoebans Check Unknown Check Unknown
Sand Murex Murex Check Unknown Check Unknown
Sand Pugil Pugils Unknown Unknown Check Unknown
Sand Sweeper Dolls Check Check Check Check
Surveyor Spheroids Check Check Check Unknown