Requirements: | Level 70 minimum. |
Monsters: | Damask Crab x9, Cyanic Crab x9 |
Boss: | Caldera Crab x3 |
Reward: |
Treasure
Drops: |
Coin of Advancement |
Armoury Crate (Top 5): | Frayed Pouch of Birth |
Shell V | |
Sasuke Tekko | |
Austerity Belt | |
Armoury Crate (Boss): | 0~10000 EXP (based on actions) |
Thrift Gloves Thrift Gloves +1 | |
Belisama's Rope Belisama's Rope +1 | |
Ardor Pendant Ardor Pendant +1 | |
Karagoz Mantle Karagoz Mantle +1 | |
Flocon-de-mer | |
Beech Log | |
Adaman Ore | |
Carnelian | |
Foe Requiem VII | |
Stone V | |
Aisha: Ichi | |
Common Pouch Drops
If your farming to obtain coins as fast as possible, the below are what is most common here:
- Coins of Advancement -> Frayed Pouch of Advancement
- Coins of Decay -> Frayed Pouch of Decay
Battle Information
- The easiest way to win this fight is to use a sac-pull method to only pull the Boss monsters, ignoring and de-aggroing the weaker monsters. Monsters have Alliance hate only, so make sure the pullers are outside the alliance before beginning. (This is under the old system)
- Only the boss needs to be defeated in order to win. Doing so will instantly kill all other monsters.
- Damask Crabs are resistant to physical damage and cast Poisonga II and Waterga II.
- Cyanic Crabs are resistant to magical damage and cast Water III.
- Crabs from deeper in the battlefield will come to the defeated crab's corpse. Make sure you are at least 16' from the corpse and you will not be aggrod.
- Upon killing crabs, occasionally the boss Caldera Crab will come to its aid, running to where the crab was killed.
- All monsters are immune to Sleep.
- Monsters can also be single-pulled if they are isolated.
- +1 gear items are only available when a walk becomes a surge walk.