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(Treasure)
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{|cellpadding="5" width="80%" cellspacing="4" cellpadding="0"
 
{|cellpadding="5" width="80%" cellspacing="4" cellpadding="0"
 
|valign="top" BGCOLOR="#e3e6ff"|  '''Requirements:'''
 
|valign="top" BGCOLOR="#e3e6ff"|  '''Requirements:'''
|valign="top" BGCOLOR="#E0E0E0"|  Level 60 or higher.
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|valign="top" BGCOLOR="#E0E0E0"|  Level 70 or higher.
 
|-
 
|-
 
|valign="top" BGCOLOR="#e3e6ff"|  '''Monsters:'''
 
|valign="top" BGCOLOR="#e3e6ff"|  '''Monsters:'''
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==Treasure==
 
==Treasure==
 
{|cellpadding="5" width="60%" cellspacing="3" cellpadding="0"
 
{|cellpadding="5" width="60%" cellspacing="3" cellpadding="0"
|valign="top" rowspan="4" BGCOLOR="#e3e6ff"|  '''Drops:'''
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|valign="top" rowspan="1" BGCOLOR="#e3e6ff"|  '''Drops:'''
|valign="top" BGCOLOR="#E0E0E0"|  [[Coin of Birth]]
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|valign="top" BGCOLOR="#E0E0E0"|
  +
&nbsp;&nbsp;[[Coin of Advancement]]<br>
  +
&nbsp;&nbsp;[[Coin of Birth]]<br>
  +
&nbsp;&nbsp;[[Coin of Decay]]<br>
  +
&nbsp;&nbsp;[[Coin of Glory]]<br>
  +
&nbsp;&nbsp;[[Coin of Ruin]]
 
|-
 
|-
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Coin of Decay]]
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|valign="top" rowspan="4" BGCOLOR="#e3e6ff"|&nbsp;&nbsp;'''Armoury Crate (Top 5):'''
|-
 
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Coin of Ruin]]
 
|-
 
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Coin of Glory]]
 
|-
 
|valign="top" rowspan="2" BGCOLOR="#e3e6ff"|&nbsp;&nbsp;'''Armoury Crate (Top 5):'''
 
 
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Frayed Pouch of Birth]]
 
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Frayed Pouch of Birth]]
 
|-
 
|-
 
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Shell V]]
 
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Shell V]]
  +
|-
  +
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Sasuke Tekko]]
  +
|-
  +
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Austerity Belt]]
 
|-
 
|-
 
|valign="top" rowspan="12" BGCOLOR="#e3e6ff"|&nbsp;&nbsp;'''Armoury Crate (Boss):'''
 
|valign="top" rowspan="12" BGCOLOR="#e3e6ff"|&nbsp;&nbsp;'''Armoury Crate (Boss):'''
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;0~5000 EXP (based on actions)
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|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;0~10000 EXP (based on actions)
 
|-
 
|-
 
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Thrift Gloves]]
 
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Thrift Gloves]]
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|-
 
|-
 
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Aisha: Ichi]]
 
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Aisha: Ichi]]
  +
|-
  +
|valign="top" rowspan="4" BGCOLOR="#e3e6ff"|&nbsp;&nbsp;'''Armoury Crate (New system - add your results for the currently):'''
  +
 
|}
 
|}
   
 
== Information ==
 
== Information ==
* The easiest way to win this fight is to use a sac-pull method to only pull the Boss monsters, ignoring and de-aggroing the weaker monsters. Monsters have Alliance hate only, so make sure the pullers are outside the alliance before beginning.
+
* The easiest way to win this fight is to use a sac-pull method to only pull the Boss monsters, ignoring and de-aggroing the weaker monsters. Monsters have Alliance hate only, so make sure the pullers are outside the alliance before beginning. (This is under the old system)
* Only the boss needs to be defeated in order to win. Doing so will instantly kill all other monsters.
+
* Only the boss needs to be defeated in order to win. Doing so will instantly kill all other monsters.
 
* Damask Crabs are resistant to physical damage and cast [[Poisonga II]] and [[Waterga II]].
 
* Damask Crabs are resistant to physical damage and cast [[Poisonga II]] and [[Waterga II]].
 
* Cyanic Crabs are resistant to magical damage and cast [[Water III]].
 
* Cyanic Crabs are resistant to magical damage and cast [[Water III]].
* Killing the crabs cause more to repop from the starting area. {{Verification}}
+
* Crabs from deeper in the battlefield will come to the defeated crab's corpse. Make sure you are at least 16' from the corpse and you will not be aggrod.
* Upon killing crabs, occasionally the boss [[Caldera Crab]] will come to its aid, running to where the crab was killed.
+
* Upon killing crabs, occasionally the boss [[Caldera Crab]] will come to its aid, running to where the crab was killed.
 
* All monsters are immune to [[Sleep]].
 
* All monsters are immune to [[Sleep]].
* Have alliance hate.
+
* Monsters can also be single pulled if they are isolated.
   
[[Category:Walk of Echoes Battlefields]][[Category:Battlefields]]
+
[[Category:Walk of Echoes Battlefields]][[Category:Battlefields]][[de:Veridical Conflux 1]]

Revision as of 14:55, March 26, 2012

  Requirements:   Level 70 or higher.
  Monsters:   Damask Crab x9, Cyanic Crab x9
  Boss:   Caldera Crab x3
  Reward:   Information

Treasure

  Drops:

  Coin of Advancement
  Coin of Birth
  Coin of Decay
  Coin of Glory
  Coin of Ruin

  Armoury Crate (Top 5):   Frayed Pouch of Birth
  Shell V
  Sasuke Tekko
  Austerity Belt
  Armoury Crate (Boss):   0~10000 EXP (based on actions)
  Thrift Gloves
  Belisama's Rope
  Ardor Pendant
  Karagoz Mantle
  Flocon-de-mer
  Beech Log
  Adaman Ore
  Carnelian
  Foe Requiem VII
  Stone V
  Aisha: Ichi
  Armoury Crate (New system - add your results for the currently):

Information

  • The easiest way to win this fight is to use a sac-pull method to only pull the Boss monsters, ignoring and de-aggroing the weaker monsters. Monsters have Alliance hate only, so make sure the pullers are outside the alliance before beginning. (This is under the old system)
  • Only the boss needs to be defeated in order to win. Doing so will instantly kill all other monsters.
  • Damask Crabs are resistant to physical damage and cast Poisonga II and Waterga II.
  • Cyanic Crabs are resistant to magical damage and cast Water III.
  • Crabs from deeper in the battlefield will come to the defeated crab's corpse. Make sure you are at least 16' from the corpse and you will not be aggrod.
  • Upon killing crabs, occasionally the boss Caldera Crab will come to its aid, running to where the crab was killed.
  • All monsters are immune to Sleep.
  • Monsters can also be single pulled if they are isolated.
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