Zone |
Level |
Drops |
Steal |
Spawns |
Notes | ||||||
❔ |
|
|
1 |
| |||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Spawned by trading Golden Teeth to a ??? at (F-11) in Arrapago Reef on the 1st map.
- The ??? Respawns approximately 5 minutes after Velionis has been defeated.
- Does not aggro.
- The shortest route to the trigger point is through the Azouph Isle Staging Point, entering Arrapago Reef, and using the Lamian Fang Key to get to F-11.
- The Survival Guide warp to Arrapago Reef also works, placing you at Map 1 (H-11). This works especially well when hunting Lil' Apkallu at the same time, as then only one Lamian Fang Key is needed to access both spawn points.
- Does not possess any standard attacks. Will only cast Tier III and Tier II -ga Elemental Magic.
- Uses standard skeleton TP moves, including Malediction (300-400 AoE Drain).
- Immune to Silence and all forms of Sleep.
- Possesses an innate, undispel-able Blaze Spikes effect that deal high damage (180-230 damage per swing). Appears to activate only when not casting a spell.
- Possesses a potent Fast Cast effect that increases as its HP declines. At 10%, it becomes a near-Chainspell effect.
- Will stop to cast every couple seconds, regardless of if anyone is in range or not.
- Easily kited due to spellcasting.
Historical Background[]
Velionis is the Lithuanian word for “the deceased”.