Job: Dark Knight |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Abyssea - Tahrongi | 1 | ~??? HP ??? MP | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Uses Blood Weapon multiple times.
- Will not use a TP move while Blood Weapon is active. A good signal to a group indicating when Blood Weapon has worn.
- While under the effect of Blood Weapon, Usurper gains a high rate of Triple Attack.
- Uses all standard Craver TP attacks.
- When using Material Fend, it appeared to gain a small bit of Stoneskin (can not dispel).
- Has some measure of Regain.
- Susceptible to Paralyze, Slow, and Stun.
- Immune to Gravity, Bind, and Blind.
Seemed to resist Magic Damage more-so than Physical Damage.Has a small amount of MDB or MDT- or DT- (about 25%~35%, spells were never actually resisted, just reduced a bit).
- It seems as though almost all Abyssea NM behave this way (damage reduction all-around), so there's nothing special about the amount of damage reduction here. This is normal. There's nothing special about magic damage reduction on this NM.