- Summons Bahamut to fight by your side.
Casting Time:7 seconds
Bahamut's Blood Pacts are all fire-based.
|Touchdown||1||LVx2||T||Required MP: Caster's level x2. Uses all MP and deals non-elemental, magic damage to enemies within Area of Effect by a random percentage.||Deals magic damage that is not resisted by any element.
Available only while Astral Flow is active.
|Impulse||1||20||S||Deals Non-elemental damage to enemies within Area of Effect.|
|Horrible Roar||55||80||T||Inflicts targets in range with silence and bind.|
|Mega-Flare||75||130||S||Delivers a ranged attack that deals fire elemental damage.||Skillchain property: Liquefaction.|
|Sweeping Flail||90||200||T||Deals critical damage to targets within range.||To targets behind Bahamut, critical damage is increased.|
|Cura||35||42||T||Heals party members within range.|
|Regen||60||70||Heals a target over time.||Potency increases with Summoning Magic Skill (100=regen2, 300=regen3, 400=regen4)|
|Absolute Terror||80||150||Inflicts Terror on enemies within range.||Duration varies with Summoning Magic Skill.|
1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not actually consume TP.
How to Obtain