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CAUTION!
Junction.png This article is a personal guide. Information expressed in this guide is one player's opinion and may be more opinion than fact. Strategies and information contained herein may not work for everyone.

No non-minor changes should be made without consulting the author. Changes or questions should be discussed on the talk page.

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Please note that this guide is currently under construction.

Warrior

About this guide

The aim of this guide is to provide Warriors of any level with help and advice on the all the aspects of the Warrior job. However, it should be noted that this is a personal guide, based on my opinion and the opinion of others that I've talked to about the job. That being said, there are likely to be people who disagree with certain parts of this guide. If you do disagree with a certain part of this guide, feel free to make this know on the Discussion page.
This guide will therefore aim to provide help and advice on the roles that the job will play within the game, both as a Damage Dealer and a Tank, support job combinations, with pros and cons to try and suit to your playing style, and weapon and armour recommendations from level 1 to level 75. Including various Rare and Exclusive equipment throughout your career as well as end-game equipment that you will want to aim for.
On that note, I'd like to thank you for reading this guide, and any help to improve this guide is most appreciated. Please talk about your experiences as a Warrior, whether they are agreeing with this guide, or disagreeing with this guide on the Discussion page. This will help me to improve this guide by both adding new advice and information, as well as making the more important information better.

Notes

  • This guide is currently a working progress, and is by no means complete. I will update this guide according to updates as frequently as possible.
  • Please do not edit this page. This guide is made up of my personal opinions.
  • If you disagree with a part of this guide and would like to share your point, please go to the Discussion page and tell my your thoughts. I will also update according to the content on the Discussion page.
  • It is likely that I will add new sections to this guide in the future, but please feel free to suggest new sections for this guide on this discussion page.


Last Updated: 04:41, 24 March 2008 (UTC)

Roles

One of the great things about being a Warrior is that you are able to take up many roles within a party. Mostly, Warriors take on the role of Damage Dealer, as the combination of high Combat Skills, Job Abilites, Job Traits, and large range of equipment make Warrior one of the most powerful damage dealers in the game. Warriors can also take on the role of tank within the party, however they tend to die down as the main tank in parties at earlier levels, but are occasionally invited to dual tank with another warrior.


Overview of Job Abilities
Level  Job Ability  Comment Style
01  Mighty Strikes  Turns all melee attacks into critical hits. DD
05  Provoke  Goads an enemy into attacking you. Tank
15  Berserk  Enhances attack but weakens defense. DD
25  Defender  Enhances defense but weakens attack. Tank
35  Warcry  Enhances attack of party members within area of effect. DD
45  Aggressor  Enhances accuracy but impairs evasion. DD
60  Retaliation  Allows you to counterattack but reduces movement speed. Tank
75 (Merit)  Warrior's Charge  Will double your next attack. DD
75 (Merit)  Tomahawk  Expends a throwing tomahawk to inflict a special defense down effect on an enemy. -


Overview of Job Traits
Level  Job Trait  Comment Style
10  Defense Bonus  Increases defense against physical attacks. Tank
15  Resist Virus  Increases resistance against viruses. -
25  Double Attack  May double your attacks. DD
30  Attack Bonus  Improves power of physical attacks. DD
35  Resist Virus II  Increases resistance against viruses. -
55  Resist Virus III  Increases resistance against viruses. -
70  Resist Virus IV  Increases resistance against viruses. -
75 (Merit)  Savagery  Adds TP Bonus effect to Warcry. DD
75 (Merit)  Aggressive Aim  Adds Ranged Accuracy bonus to Aggressor. DD

Damage Dealer

As a Damage Dealer, you will be utilising the offensive Job Abilites and Job Traits that come naturally as Warrior, as well as the high Combat Skills, particularly in Great Axe and Axe to deal large amounts of damage to monsters that you encounter. Warriors have a large choice of different equipment sets to help boost their damage dealing capabilities. You will mainly be looking for stats such as Strength, Dexterity, Attack, Accuracy, and Haste. Below are the job abilities and job traits that a DD Warrior benefit from.
Stat  Comment Style
TP  A percentage indicating a character's ability to perform weapon skills. You can increase the amount of TP gained per hit by equipping Store TP+ equipment (e.g. Chivalrous Chain). The more you can perform weapon skills, the higher your damage output will generally be. DD
STR  Compared with an enemy's vitality to determine the base damage of a character's attack. 2 STR equals 1 attack for one-handed weapons, and 1 STR equals 0.75 attack for two-handed weapons. This stat is mainly used as a modifier for your weapon skill damage. Stack STR equipment before using a weapon skill. DD
DEX  Compared with an enemy's agility to determine the likelihood that a characters blow will be critical. 2 DEX equals 1 accuracy for one-handed weapons, and 4 DEX equals 3 accuracy for two-handed weapons. Many warriors stack this for weapon skills to improve their accuracy. DD
VIT  Compared with an attacker's strength to determine the damage curve and reduces the maximum amount of damage that a character can take from a blow. Although this is a tanking stat, VIT is a damage modifier for the Great Axe weapon skill Steel Cyclone. Tank
Attack  Compared with the target's defense to determine the minimum and maximum amount of damage for melee attacks. DD
Accuracy  Compared with the target's evasion to determine whether or not a character will land their next attack. DD
Haste  Increases a character's speed, reducing weapon delay. DD
Ranged Attack  Determines the damage done by a ranged attack. Only needed when using a ranged weapon. DD
Ranged Accuracy  Determines the accuracy of a ranged attack. Only needed when using a ranged weapon. DD

Tank

As a Tank, you will be utilising the defensive Job Abilites and Job Traits that also come naturally as Warrior. Warriors are able to equip heavy plate armour to minimise damage taken, as well as being able to maintain a high amount of enmity with job abilities and damage output. You will mainly be looking for stats such as Defense, Vitality, Enmity, Evasion, and Damage Reduction. Below are the job abilities and job traits that a tank Warrior benefit from.
Stat  Comment Style
HP  A numeric representation of a character's life force. Tank
VIT  Compared with an attacker's strength to determine the damage curve and reduces the maximum amount of damage that a character can take from a blow. Tank
AGI  Compared with the attacker's dexterity to determine the likelihood that the enemy's blow will be critical. Tank
Defense  Compared with the attacker's attack to determine the maximum amount of damage taken from melee attacks. Tank
Evasion  Compared with the attacker's evasion to determine the chance that a character has of avoiding an attack. Tank
Enemy Critical Hit Rate  The percentage chance of a monster scoring a critical hit on a character. Tank
Enmity  The amount of aggression a particular monster has for a particular player, which determines whom a monster would be attacking during battle. Tank

Support Jobs

Warriors have a very wide range of Support Jobs to choose from, giving them many different playing styles. The support job options listed below are ones that I have used myself and the information provided is based on my own experiences as well as a look on the Warrior community and their support job choices.
Comparision of base stats (excluding merits) between support jobs (based off Lv75 Elvaan Male)
 Support Job HP MP STR DEX VIT AGI INT MND CHR
MNK 1470 - 77 66 70 58 48 62 59
THF 1346 - 75 67 66 63 53 59 57
PLD 1372 61 78 62 70 57 48 64 62
SAM 1391 - 77 65 68 60 50 61 60
NIN 1346 - 77 66 68 63 51 59 58
DRG 1372 - 78 63 68 60 49 61 62
DNC 1346 - 75 65 65 63 49 60 63
Feel free to suggest another support job on the Discussion page and I will test it out and share my experiences here.

Monk

Monk

Monk is mainly used as a Support Job at the lower levels, being one of the best options for Warrior from level 1 to around level 20, where it is usually replaced by Ninja, and then usually dies out completely by level 30. However, this does not mean that Monk is useless as a support job after level 30, and can be used in suited parties or situations up to level 75.
Monk as a support job gives you boosts in HP, Strength, and Vitality. Because of this, Monk is usually used to aid in tanking.
Lower level parties benefit greatly from Warriors subbing Monk and tanking. With Boost you can maintain a high level of enmity on your foe as Boost has a small recast time (15 seconds), and generates half of the enmity that Provoke does. Using both Boost and Provoke, you are able to keep enmity levels high as well as having a nice attack bonus to help with the damage output provided by Boost. At level 20, you will gain the Counter job trait, which allows you to counter your foe's attacks, nullifying the damage taken. This takes some stress off of your party's MP pool, and increases the overall damage output. Then at level 30, you will gain a small boost in HP (+30) from the Max HP Boost job trait to further help with tanking.
Monk also provides you with Focus at level 50, which gives your a boost in Accuracy (+20). However, Monk is usually replaced by other support jobs at this time that greater benefit a DD Warrior.
Below is a table of Job Abilities and Job Traits that Monk support job offers, along with the levels that you will learn them as Warrior main.
Level  Job Ability
10  Boost
30  Dodge
50  Focus
70  Chakra


Level  Job Trait
01  Martial Arts
10  Subtle Blow
20  Counter
30  Max HP Boost
32  Martial Arts II
62  Martial Arts III
70  Max HP Boost II

Thief

Thief

Thief is used as a Support Job after level 30. Before level 30, it's pretty worthless to Warriors. Thief is a nice option for DD Warriors at level 30, and can be used to level 75.
Thief as a support job gives you boosts in Dexterity and Agility. Because of this, Thief is usually used to help increase your damage output.
At level 30, many Warriors that use two-handed weapons such as Great Axe or Great Sword use Thief as a support job. This is because of the job ability Sneak Attack, which guarantees your next attack to be a Critical Hit, and will also work with certain Weapon Skills. Along with the boosts in accuracy from higher base dexterity, Thief can greatly increase your damage output, usually adding 100+ damage to your weapon skills at level 30.
At level 60, you will gain access to the job ability Trick Attack. This transfers enmity gained from your attack onto the player in front of you. This especially helps control enmity within a party, keeping the main tank at high enmity levels.
Below is a table of Job Abilities and Job Traits that Thief support job offers, along with the levels that you will learn them as Warrior main.
Level  Job Ability
10  Steal
30  Sneak Attack
50  Flee
60  Trick Attack
70  Mug


Level  Job Trait
10  Gilfinder
20  Evasion Bonus
30  Treasure Hunter
40  Resist Gravity
60  Evasion Bonus II

Paladin

Paladin

Paladin is rarely used as a Support Job by Warriors. However, Paladin can be used as a support job to aid in tanking.
Paladin as a support job gives you boosts in Vitality, along with a small MP pool and access to some White Magic. Because of this, Paladin is used to help aid in tanking.
Warriors using Paladin as a support job generally use a Shield to fully benefit from the Shield Mastery job trait. With the use of Shield Bash, Sentinel, along with Warrior's own Provoke and Defender, you are able to maintain a high level of enmity, and with the use of white magic to heal yourself you are able to tank efficiently, especially after level 70 when you will gain the Auto Refresh job trait.
Although this option is very rare, Paladin as a support job can greatly increase your survivability when soloing. By combining the large choice of equipment available to Warriors and the job abilities, job traits, and white magic from Paladin, you are able to tank efficiently at higher levels. However, since this support job option only becomes more efficient at higher levels, it is usually much easier to use a Paladin main.
Below is a table of Job Abilities, Job Traits, and White Magic that Paladin support job offers, along with the levels that you will learn them as Warrior main.
Level  Job Ability
10  Holy Circle
30  Shield Bash
60  Sentinel
70  Cover


Level  Job Trait
10  Undead Killer
40  Resist Sleep
50  Shield Mastery I
60  Defense Bonus II
70  Auto Refresh


Level  Spell
10  Cure
14  Banish
20  Protect
34  Cure II
40  Shell
60  Cure III
60  Protect II
68  Banish II
74  Flash

Samurai

Samurai

Samurai is used as a Support Job after level 60. Before level 60, it doesn't offer anything to benefit a Warrior in damage dealing or tanking. Samurai is a very nice option for DD Warriors at level 60, and can be used to level 75.
Samurai as a support job gives you boosts in Strength, and increases the amount of TP gained per hit. For this reason, Samurai is usually used to help increase your damage output.
Warriors that use two-handed weapons, such as Great Axe or Great Sword greatly benefit from using Samurai as a support job. This is because of job abilities such as Meditate, which gives you 60% TP over 10 seconds every 3 minutes, and Hasso, which gives you bonuses in attack speed, accuracy, and Strength. The Store TP job trait also increases the amount of TP gained per hit, making weapon skills more often and overall increasing your damage output.
Samurai also offers Warriors Seigan, which enhances Third Eye, reducing it's casting time and giving you the ability to counter. This is especially useful to take some stress of the parties MP pool if you grab hate from a weapon skill, and generally for backup tanking
Please note that both Hasso and Seigan require a two-handed weapon to be equipped.
Below is a table of Job Abilities and Job Traits that Samurai support job offers, along with the levels that you will learn them as Warrior main.
Level  Job Ability
10  Warding Circle
30  Third Eye
50  Hasso
60  Meditate
70  Seigan


Level  Job Trait
10  Resist Blind
20  Store TP
40  Zanshin
50  Resist Blind II
60  Store TP II

Ninja

Ninja

Ninja is used as a Support Job after Lv20~22, and is one of the most common support jobs at higher levels. Ninja provides Warriors with both damage dealing and tanking boosts.
Ninja as a support job gives you the ability to Dual Wield and cast Ninjutsu. Using these, Ninja can be used to increase damage output and aid in tanking.
Warriors that use Ninja as a support job generally dual wield Axes. This, combined with the ability to cast the Ninjutsu spell Utsusemi allows Warriors to become powerful damage dealers, as well as being able to backup tank (usually using a Dual Tank strategy).
Dual wielding axes becomes very powerful around level 50, when better equipment is available and starts to shine after level 55 when Warriors obtain the weapon skill Rampage. This five-fold weapon skill can deal large amounts of damage, and with the reduced combined delay of your weapons from the Dual Wield job trait, you should be able to gain TP fast and further increase your damage output.
The use of the Ninjutsu spell Utsusemi greatly helps Warriors in tanking, whether it's when they grab hate from a weapon skill, or are playing as a tank in the party.
Below is a table of Job Traits, and Ninjutsu that Ninja support job offers, along with the levels that you will learn them as Warrior main.
Level  Job Trait
10  Stealth
20  Dual Wield
20  Resist Bind
30  Subtle Blow
50  Dual Wield II
60  Resist Bind II


Level  Spell
18  Tonko: Ichi
24  Utsusemi: Ichi
30  Katon: Ichi
30  Hyoton: Ichi
30  Huton: Ichi
30  Doton: Ichi
30  Raiton: Ichi
30  Suiton: Ichi
38  Kurayami: Ichi
46  Hojo: Ichi
54  Dokumori: Ichi
60  Jubaku: Ichi
68  Tonko: Ni
74  Utsusemi: Ni

Dragoon

Dragoon

Dragoon is another rarely used Support Job by Warriors. However, Dragoon can benefit a DD Warrior after level 20 up to level 75.
Dragoon as a support job gives you boosts in Attack and Accuracy. For this reason, Dragoon is used to help increase your damage output.
At level 20, Dragoon can be one of the best support job choices for a Warrior. You will gain an early Attack Bonus job trait (Warrior usually gain this at level 30) and the job ability Jump. Jump gives you the same amount of TP as a regular melee hit, which can help gain TP faster with slower two-handed weapons. At level 30, you are able to utilise Wyvern Earring, which gives you Haste+5% when Dragoon is set as your support job. This will lower the time between swings and further increase your damage output.
Later at level 70, Warriors are able to equip Barone Cosciales which adds 2% TP to your Jumps, and you will gain access to High Jump, which also releases 33% of your enmity upon use to help control hate and keep your foe on your main tank.
Dragoon is one of the most underrated support jobs. With the right equipment and playing style, Dragoon as a support job for Warrior can greatly benefit your damage output.
Below is a table of Job Abilities and Job Traits that Dragoon support job offers, along with the levels that you will learn them as Warrior main.
Level  Job Ability
10  Ancient Circle
20  Jump
50  Spirit Link
70  High Jump


Level  Job Trait
20  Attack Bonus
50  Dragon Killer
60  Accuracy Bonus

Dancer

Dancer

Still being tested

Weapons

Warriors have a huge range of Combat Skills to choose from when it comes to weaponry. However, Warrior excel in Great Axe and Axe and are the most commonly used weapons by Warriors in Vana'diel. It is recommended that you take advantage of at least one of these two weapon categories, and more than one if possible to have a wider range of selection in different situations.
Items highlighted in green are highly recommended.
Below is a table of the Combat Skill levels for weapons that are discussed in this guide.
 Skill Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
 Great Axe A+ 6 114 276
 Axe A- 6 114 269
 Great Sword B+ 5 109 256
 Sword B 5 109 250
 Polearm B- 5 109 240
 Marksmanship D 4 101 210


Please note that the following recommendations of weapons are based on my opinion and experiences. This does not mean that other weapons not listed are not a viable option. If you feel like a weapon that isn't listed here should be, then please use the Discussion page to say why you think it should be here.

Great Axe

Great Axe
Warrior have their highest Combat Skill in Great Axe (A+), allowing them to reach a cap of 276 at level 75. Notable Weapon Skills for Great Axe are Sturmwind, which many Warriors combine with the use of Sneak Attack at earlier levels until Raging Rush is obtained at level 60. Steel Cyclone is obtainable at level 71 by completing the quest The Weight of Your Limits.
Name Lv Dam Del Effects Comments
Butterfly Axe 5 19 504 Standard Merchant sells for 604 - 739 gil.
Inferno Axe 8 23 504 Additional effect: Fire damage
Greataxe 12 30 504 Standard Merchant sells for 4,186 - 4,732 gil.
Moth Axe 16 32 480 Dexterity +1 Found in Treasure Chests in Inner Horutoto Ruins and Outer Horutoto Ruins.
Neckchopper 20 39 489 Accuracy +5 Highly recommended because of boost in accuracy. Dropped from Panzer Percival (NM) in Jugner Forest.
Military Axe 28 46 474 Agility +1
Voulge 31 50 504 Voulge +1 is a slight upgrade, but Twicer is probably a better option.
Twicer 31 50 504 Enchantment: "Double Attack" Recommended over Voulge because of "Double Attack" Enchantment (20 charges).
Horror Voulge Rare 37 60 489 Vitality +1 Attack +8 Treasure from the ENM Fire in the Sky at Monarch Linn.
Eisentaenzer RareExclusive 46 67 482 Dexterity +2 Charisma +2 Dropped from Goblinsavior Heronox (NM) in Gustav Tunnel.
Gigant Axe 49 75 519 Strength +4 Intelligence -4 Found in Treasure Chests from Crawlers' Nest.
Executioner 54 77 504 Strength +5 Vitality -5 Dropped from Northern Shadow (NM) in Fei'Yin.
Schwarz Axt RareExclusive 56 80 504 Resist Vs. Light -11 Resist Vs. Dark +11 Nighttime: Accuracy +10 Dropped from Peg Powler (NM) in Labyrinth of Onzozo.
Heavy Darksteel Axe 59 85 529 Alternative option to Schwarz Axt.
Demon's Axe 62 82 504 Strength +6 Intelligence +6 Dark Magic Skill +6 Dropped from Baronet Romwe (NM) in Castle Zvahl Keep.
Colossal Axe 64 83 519 HP +10 Strength +4 Intelligence -4 Alternative option to Demon's Axe.
Pendragon Axe RareExclusive 67 89 504 Dropped from Triarius X-XV (NM) in Quicksand Caves.
Erik's Axe RareExclusive 68 88 504 Accuracy +6 Attack +6 Possible appraisal item of ??? Axe from Apkallu Seizure, Ilrusi Atoll (S).
Berserker's Axe 69 95 504 Dropped from Antican Consul (NM) in Quicksand Caves.
Gawain's Axe Rare 71 90 504 Strength +1 Vitality +5 Agility -2 Additional effect: Paralysis Treasure from KSNM99 Horns of War, The Hills Are Alive and KSNM30 The Scarlet King.
Bhuj 71 89 504 HP +10 Dexterity +2 Vitality +2 Good alternative option to Gawain's Axe.
Martial Bhuj 72 88 504 TP Bonus Treasure from ENM When Hell Freezes Over.
Rampager RareExclusive 72 74 504 Latent effect: DMG: 87 Critical hit rate +6% Latent effect active after obtaining 500 Weapon Skill Points. Treasure from KSNM30 Operation Desert Swarm, Seasons Greetings, and Today's Horoscope.
Fortitude Axe RareExclusive 73 64 504 Virtue Stone equipped: Occasionally attacks twice Dropped from Jailer of Fortitude (NM) in The Garden of Ru'Hmet.
Perdu Voulge RareExclusive 73 91 504 Latent effect: DMG: 96

Hidden Effect: Accuracy +5 Attack +10

Latent effect active when TP is under 100% and during weapon skills. Hidden Effect active whilst Latent effect is active. Obtained with 48,000 Imperial Standing, must have Mercenary Rank: Second Lieutenant.
Byakko's Axe RareExclusive 74 94 504 Resist Vs. Wind +10 Attack +5

Enhances "Beast Killer" effect Additional effect: Wind damage

Dropped from Byakko (NM) in Ru'Aun Gardens.
Bravura RareExclusive 75 99 488 Accuracy +20

"Metatron Torment" Additional effect: Impairs evasion

Relic Weapon.

Axe

Axe
Warriors second highest Combat Skill lies in Axe (A-), allowing them to reach a cap of 269 at level 75. Notable Weapon Skills for Axe are Rampage, which is obtainable at level 55 and you will use throughout your career as Warrior. Mistral Axe is also a good weapon skill for finishing skill chains and can do damage comparable to that of Rampage.
Name Lv Dam Del Effects Comments
Bronze Axe 1 8 276 Standard Merchant sells for 287 - 328 gil.
Brass Axe 8 12 276 Standard Merchant sells for 1,435 - 1,622 gil.
Bone Axe 13 16 276 Standard Merchant sells for 4,198 - 4,898 gil.
Bastokan Axe 15 14 268 Accuracy +1
Battleaxe 20 20 276 Standard Merchant sells for 11,285 - 13,248 gil.
Military Pick 28 24 260 Accuracy +1
Warrior's Axe 32 25 276 Strength +1 Dexterity +1 Dropped from Tigerbane Bakdak (NM) in Davoi.
Mythril Axe 37 29 276
Razor Axe RareExclusive 40 31 276 Strength +2 Dexterity +2 Artifact Armor. Obtained by completing quest The Doorman.
Combat Caster's Axe 40 33 280 Attack +5 Obtained with 8,000 Conquest Points (Windurst).
Combat Caster's Axe +1 43 34 272 Attack +5

In areas outside own nation's control: Dexterity +2

Combat Caster's Axe +2 is an improvement on this if you have the extra gil.
Viking Axe 48 36 276 Accuracy +10 Evasion -10 Dropped from Girtab in Toraimarai Canal.
Darksteel Axe 56 42 289 Darksteel Axe +1 is a slight improvement on this worth looking into.
Tungi RareExclusive 60 41 260 Dropped from Tribunus VII-I (NM) in Quicksand Caves.
Fransisca RareExclusive 63 44 288 Ranged Accuracy +7 Ranged Attack +7 Dropped from Aquarius (NM) in Boyahda Tree.
Acha d'Armas RareExclusive 68 46 288 Strength +2 Dexterity +1 Vitality -3 Agility -2 Dropped from Bloodthirster Madkix (NM) in Kuftal Tunnel.
Juggernaut Rare 70 46 288 HP +18 Strength +3 Agility -3 Attack +30 Dropped from Overlord Bakgodek (NM) in Monastic Cavern and treasure from KSNM99 Early Bird Catches the Wyrm.
Tabarzin 71 49 288 HP +10 Dexterity +2 Vitality +2
Iron Ram Pick 71 47 268 Attack +10

Enhances "Resist Curse" effect

Obtained with 20,000 Allied Notes, (San d'Oria).
Woodville's Axe Rare 72 50 288 Strength +4 Spell Interruption Rate -5% Treasure from KSNM30 Eye of the Storm and The Scarlet King.
Maneater 73 49 276 Latent effect: DMG: 49

Hidden Effect: Attack +18 Accuracy +5

Latent effect active when TP is under 100% and during weapon skills. Hidden Effect active whilst Latent effect is active. Treasure from ENM Like the Wind and Totentanz.

Great Sword

Great Sword
Warrior have a good Combat Skill with Great Sword (B+), allowing them to reach a cap of 256 at level 75. However, Weapon Skills are limited as Warrior are unable to use Spinning Slash. This leaves Warriors with Ground Strike, which is obtainable at level 71 by completing the quest Inheritance.
Name Lv Dam Del Effects Comments
Bahadur 73 84 489 HP +10 Dexterity +2 Vitality +2

Additional effect: Fire damage

Perdu Sword 73 80 456 Latent effect: DMG: 84

Hidden Effect: Accuracy +5 Attack +10

Latent effect active when TP is under 100% and during weapon skills. Hidden Effect active whilst Latent effect is active. Obtained with 48,000 Imperial Standing, must have Mercenary Rank: Second Lieutenant.
Algol 75 85 489 Attack +3

"Triple Attack" +3% Additional effect: Fire damage

Dropped from Cerberus (NM) in Mount Zhayolm.
Ragnarok 75 86 431 Accuracy+20

Increases rate of critical hits "Scourge"

Relic Weapon.

Sword

Sword
Warriors have a fairly decent Combat Skill in Swords (B), allowing them to reach a cap of 250 at level 75. Notable Weapon Skills are Spirits Within, which is usually used for end-game events because of it's unique properties, and Vorpal Blade. Warriors usually only use Swords in the off hand slot with an Axe in the Main slot. This is because of the Occasionally Attacks X Times properties found on certain Swords that can help Warriors gain TP faster, so Sword Weapon Skills aren't generally used.
Name Lv Dam Del Effects Comments
Joyeuse 70 35 224 Resist Vs. Dark +14 Occasionally attacks twice Dropped from Charybdis (NM) in Sea Serpent Grotto.
Ridill 70 40 236 Occasionally attacks 2 to 3 times Dropped from Fafnir (NM) in Dragon's Aery.

Polearm

Polearm
Warriors have a decent Combat Skill in Polearms (B-), allowing them to reach a cap of 240 at level 75. Notable Weapon Skills are Penta Thrust. Warriors have only recently started using Polearms more, because of the increasing amount of parties that fight mobs weak to Piercing damage.
Name Lv Dam Del Effects Comments
Schiltron Spear 70 70 396 Strength +5 Parrying Skill +6 Treasure from KSNM30 Cactuar Suave and Eye of the Storm.
Engetsuto 70 85 480 Accuracy +2 "Store TP" +1
Iron Ram Lance 71 70 365 HP +10 MP +10

Enhances "Resist Silence" effect Damage taken -10%

Obtained with 20,000 Allied Notes, (San d'Oria).
Gondo-Shizunori 72 72 480 Latent effect: DMG: 85 Critical hit rate +6% Latent effect active after obtaining 500 Weapon Skill Points. Treasure from KSNM30 Royal Ramble and Today's Horoscope.

Marksmanship

Marksmanship
Warriors have a fairly poor Combat Skill in Marksmanship (D), which allows them to reach a cap of 210 at level 75. Warriors cannot use Marksmanship Weapon Skills without the aim of Ranger or Corsair support job. Warriors can take advantage of status bolts such as Acid Bolt, Sleep Bolt, and Bloody Bolt with Marksmanship.
Name Lv Dam Del Effects Comments
Staurobow 74 36 288 Agility +4

Enhances "Demon Killer" effect

Grand Crossbow 74 38 288 Ranged Accuracy +10 Dropped from Hawkeyed Dnatbat (NM) in La Vaule (S).

Other

Grips

Grips
Grips help to enhance two-handed weapons and are placed in the "Sub" slot.

Name Lv Effects Comments
Brass Grip +1 30 Dexterity +2
Mythril Grip +1 55 Strength +2 Vitality +2 Accuracy +2
Pole Grip 60 "Double Attack" +2% Treasure from KSNM30 Contaminated Colosseum, Double Dragonian, Operation Desert Swarm, Moa Constrictors, and Eye of the Storm.
Claymore Grip 65 Critical hit rate +3% Treasure from KSNM30 Contaminated Colosseum, Operation Desert Swarm, and Eye of the Storm.
Platinum Grip +1 65 Accuracy +3

Additional effect: "Stun"

Axe Grip 65 HP +20 Strength +3 Obtained with 20,000 Imperial Standing.

Ammo

Stat Enhancing Ammo
Many Warriors tend to favour stat enhancing ammo items to enhance various stats.

Name Lv Effects Comments
Happy Egg RareExclusive 1 HP +1% Vitality +1
Attar Sachet RareExclusive 30 Strength +2 Elvaan Female only. Dropped from Aroma Crawler (NM) in Maze of Shakhrami, Aroma Fly (NM) in Gusgen Mines, and Aroma Leech (NM) in Ordelle's Caves.
Balm Sachet RareExclusive 30 Strength +1 Intelligence +1 Hume Male only. Dropped from Aroma Crawler (NM) in Maze of Shakhrami, Aroma Fly (NM) in Gusgen Mines, and Aroma Leech (NM) in Ordelle's Caves.
Civet Sachet RareExclusive 30 Dexterity +1 Agility +1 Mithra only. Dropped from Aroma Crawler (NM) in Maze of Shakhrami, Aroma Fly (NM) in Gusgen Mines, and Aroma Leech (NM) in Ordelle's Caves.
Millefleurs Sachet 30 Strength +1 Intelligence +1 Hume Female only. Dropped from Aroma Crawler (NM) in Maze of Shakhrami, Aroma Fly (NM) in Gusgen Mines, and Aroma Leech (NM) in Ordelle's Caves.
Musk Sachet 30 Vitality +2 Galka only. Dropped from Aroma Crawler (NM) in Maze of Shakhrami, Aroma Fly (NM) in Gusgen Mines, and Aroma Leech (NM) in Ordelle's Caves.
Olibanum Sachet 30 Strength +2 Elvaan Male only. Dropped from Aroma Crawler (NM) in Maze of Shakhrami, Aroma Fly (NM) in Gusgen Mines, and Aroma Leech (NM) in Ordelle's Caves.
Optical Needle Rare 50 Accuracy +1 Treasure from BCNM50 Idol Thoughts.
Goblin Grenade 55 Strength +1 Obtained from completing quest Better the Demon You Know.
Tiphia Sting 58 HP -25 Accuracy +2 Attack +2 Evasion -4 Dropped from Demonic Tiphia (NM) in Crawlers' Nest.
Bibiki Seashell 60 Vitality +4 Resist Vs. Water +3

Enhances "Aquan Killer" effect

Obtained from completing quest Got It All.
Bomb Core 63 Resist Vs. Fire -6 Attack +12 Dropped from Friar Rush (NM) in Den of Rancor.
Fire Bomblet 70 Resist Vs. Fire -6 Accuracy +6 Attack +6 Dropped from Big Bomb (NM) in Halvung.

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