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{{Zone Infobox |
{{Zone Infobox |
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Revision as of 07:49, 30 April 2010
Table of Contents
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Zone Information
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Description
This tower in the North of Qufim Island is overrun by a wide range of Gigas who were trapped there at the end of the Great War. Isolated in their gloomy tower, the Gigas are constantly searching for a way to get back to their homeland. The tower is split into three sections, Lower Delkfutt's Tower (Basement and Floors 1-3), Middle Delkfutt's Tower (Floors 4-9) and Upper Delkfutt's Tower (Floors 10-12). | ||||||||||||||||||||||||||||||||||
Connections
Escapes to Qufim Island at (H-6)
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Involved in Quests/Missions
Quest | Type | Starter | Location |
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The Miraculous Dale | General | Rakuru-Rakoru | Lower Jeuno I-6 |
Wings of Gold | AF (BST) | Brutus | Upper Jeuno G-7 |
Mission | Nation | Starter | Location |
Jeuno (Mission) | Bastok | Bastok Gate Guard | Bastok |
Appointment to Jeuno | San d'Oria | San d'Orian Gate Guard | San d'Oria |
A New Journey | Windurst | Windurst Gate Guard | Windurst |
Banishing the Echo | A Crystalline Prophecy | --- | --- |
Other Information
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Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes
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Alkyoneus
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75 | Alkyoneus's Bracelets Mahogany Shield Gigas Socks Gigas Necklace |
Gigas | A, L, S
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Enkelados
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50~ | Enkelados's Bracelets Mahogany Shield Gigas Necklace Gigas Socks |
Gigas | A, L, S
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Ixtab
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71 | Cheviot Cloth | Ghosts | |
A, L, S, HP
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Mimas
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36 | Gigas Necklace Gigas Socks Huge Moth Axe |
Gigas | A, L, S
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Pallas
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72 | Pallas's Bracelets Mahogany Shield Gigas Socks Gigas Necklace |
Gigas | A, L, S
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Porphyrion
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36 | Delkfutt Key | Gigas | A, L, S
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Autarch
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?? | Kinship Axe |
Dolls | M
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |