Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
71 - 75 |
|
11 |
A, L, S | ||
10 |
A, L, S | ||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes[]
- Musical score is used to access the Halvung Invasion BCNM.