FFXIclopedia
No edit summary
No edit summary
 
(11 intermediate revisions by 8 users not shown)
Line 19: Line 19:
 
|align="center"|35 - 36
 
|align="center"|35 - 36
 
|
 
|
*[[Tabar]] {{Drop Rate|21|89}}
+
*[[Tabar]] {{Drop Rate|25|98}}
 
|
 
|
 
|align="center"|1
 
|align="center"|1
Line 45: Line 45:
 
:*[[Nyzul Isle]]: The Armoury Crate it leaves behind contains a [[??? Axe]], which may rarely appraise into a [[Tabar]].
 
:*[[Nyzul Isle]]: The Armoury Crate it leaves behind contains a [[??? Axe]], which may rarely appraise into a [[Tabar]].
 
:*Also {{testimonials}}.
 
:*Also {{testimonials}}.
===[[Hunt Registry]]===
 
 
{| border="0" width="100%" cellpadding="1" cellspacing="2"
 
{| border="0" width="100%" cellpadding="1" cellspacing="2"
 
|- BGCOLOR="#ffdead"
 
|- BGCOLOR="#ffdead"
| width="10%" align="center" |'''Registry'''
+
| width="25%" align="center" |'''[[Hunt Registry]]'''
| width="10%" align="center" |'''Position'''
 
 
| width="10%" align="center" |'''Elusiveness'''
 
| width="10%" align="center" |'''Elusiveness'''
 
| width="10%" align="center" |'''Ferocity'''
 
| width="10%" align="center" |'''Ferocity'''
 
| width="10%" align="center" |'''Required Scylds'''
 
| width="10%" align="center" |'''Required Scylds'''
 
| width="10%" align="center" |'''Rewarded Scylds'''
 
| width="10%" align="center" |'''Rewarded Scylds'''
| width="30%" align="center" |'''Evolith'''
+
| width="25%" align="center" |'''Evolith'''
 
| width="10%" align="center" |'''Evolith'''
 
| width="10%" align="center" |'''Evolith'''
 
|- BGCOLOR="#dfdfff"
 
|- BGCOLOR="#dfdfff"
 
|rowspan="4"|
 
|rowspan="4"|
:[[Ru'Lude Gardens]]
+
:[[Ru'Lude Gardens]] (I-10)
|align="center" | (I-10)
 
 
|align="center" | 3
 
|align="center" | 3
 
|align="center" | 3
 
|align="center" | 3

Latest revision as of 01:49, 22 January 2011

Job: Warrior
Family: Evil Weapon
Crystal: Wind
Weak to: Fire, Light

Notorious Monster

Trickster Kinetix

Trickster Kinetix

Zone Level Drops Steal Spawns Notes
Qufim Island 35 - 36 1 A, H, M
~1,920 HP
~0 MP
Nyzul Isle
Floors 41 - 59
< 56 1 A, H, M
??? HP
~0 MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Qufim-island-NM

Notes:

Hunt Registry Elusiveness Ferocity Required Scylds Rewarded Scylds Evolith Evolith
Ru'Lude Gardens (I-10)
3 3 0 10 Vs. Undead: Magic Attack Bonus +1~ TriangleUpFilledIceIce IceShape FilledTriangleUp2~