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[[Bostaunieux Oubliette]], [[Mousse]] - 3 pop in the tunnel (H-10/11 of the 2nd map) leading to [[Sewer Syrup]], 1 at I-9, 2 at J-9 and 2 at J-10. 3 Tier IV nukes were enough to kill 1 slime. 16 minute repops. I found this an easier, albeit more time-consuming, camp than the 1 mentioned above in Den of Rancor. (Note: Werebats aggro when you're healing.)
 
[[Bostaunieux Oubliette]], [[Mousse]] - 3 pop in the tunnel (H-10/11 of the 2nd map) leading to [[Sewer Syrup]], 1 at I-9, 2 at J-9 and 2 at J-10. 3 Tier IV nukes were enough to kill 1 slime. 16 minute repops. I found this an easier, albeit more time-consuming, camp than the 1 mentioned above in Den of Rancor. (Note: Werebats aggro when you're healing.)
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*Note: They now con TW to 85+
   
 
[[Aydeewa Subterrane]], [[Slime Mold]] - This for me is an excellent camp for this trial. Head to Map 2, there are 3 camps that you can bounce between for this containing 2 Slimes each (actually there are 4 spots, but by the time you kill any third group the first should have repopped). All are extremely close together at (J-8), (I-8) and (H-9). The repop times and close proximity is what makes this camp work so well. You just have to follow the wall that connects all 3 camps with sneak, seen as the Chigoes are on the far eastern side of the connection room. As for the camps themselves, there is no other aggro whatsoever besides the Slimes themselves. Enjoy, and good luck :)
 
[[Aydeewa Subterrane]], [[Slime Mold]] - This for me is an excellent camp for this trial. Head to Map 2, there are 3 camps that you can bounce between for this containing 2 Slimes each (actually there are 4 spots, but by the time you kill any third group the first should have repopped). All are extremely close together at (J-8), (I-8) and (H-9). The repop times and close proximity is what makes this camp work so well. You just have to follow the wall that connects all 3 camps with sneak, seen as the Chigoes are on the far eastern side of the connection room. As for the camps themselves, there is no other aggro whatsoever besides the Slimes themselves. Enjoy, and good luck :)

Revision as of 10:55, 7 October 2010

Start NPC Magian Moogle - Ru'Lude Gardens (H-5)
Requirements Level 75
Items Needed Teiwaz 823
Reward Trial0823
← Previous Quest Next Quest →
Trial 822 Trial 1682




Walkthrough

Trial: Deal the finishing blow to a set number of experience-yielding monsters with the prescribed elemental attack.

Objective: 200 experience-yielding monsters of the slime family.

Attack: Trans Lightning Thunder damage of 150 points or greater

Equipment: Teiwaz must be equipped.

  • Finishing blow may come from any prescribed elemental source in the party, including avatars.

Location: Den of Rancor, Mousse - This one will take awhile; there are a few camps where you can gather slimes and Thundaga III them down at (H-13) and (J-7) on map one. You can also camp the slimes individually at the south tunnels of the large room on map one at (H-10) and (I-10).

Bostaunieux Oubliette, Mousse - 3 pop in the tunnel (H-10/11 of the 2nd map) leading to Sewer Syrup, 1 at I-9, 2 at J-9 and 2 at J-10. 3 Tier IV nukes were enough to kill 1 slime. 16 minute repops. I found this an easier, albeit more time-consuming, camp than the 1 mentioned above in Den of Rancor. (Note: Werebats aggro when you're healing.)

  • Note: They now con TW to 85+

Aydeewa Subterrane, Slime Mold - This for me is an excellent camp for this trial. Head to Map 2, there are 3 camps that you can bounce between for this containing 2 Slimes each (actually there are 4 spots, but by the time you kill any third group the first should have repopped). All are extremely close together at (J-8), (I-8) and (H-9). The repop times and close proximity is what makes this camp work so well. You just have to follow the wall that connects all 3 camps with sneak, seen as the Chigoes are on the far eastern side of the connection room. As for the camps themselves, there is no other aggro whatsoever besides the Slimes themselves. Enjoy, and good luck :)

Garlaige Citadel (S) Mousse @ Banish Gate 3. There are 8 in the area that are ezily blm burned or melee'd w/ rdm. rdm/pld works wonders here.

  • Final form from completing this trial provides magic accuracy equal to Thunder Staff with with magic damage multiplier of 1.2 (0.05 more than Jupiter's Staff)