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:*Finishing blow may come from any prescribed elemental source in the party, including avatars. |
:*Finishing blow may come from any prescribed elemental source in the party, including avatars. |
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− | '''Location:''' [[Sauromugue Champaign (S)]]; [[Goblin's Beetle]] |
+ | '''Location:''' [[Sauromugue Champaign (S)]]; [[Goblin's Beetle]] [[File:Goblin 01.jpg|thumb]]- Camp at grid line split of I/J-9, gives you access to two Goblin beastmasters. Even at lvl 95 cap these still scan as EP and with decent gear plus thunder weather you can one shot these with thunder III using no staff. Thunder IV or V are more reliable though. They are also aspirable but you can also sleep the Diving Beetles nearby for infinite and safe aspiring if needed. Diving beetles are "too weak" and do not pose a thread but they will link with Goblin's Beetle. This is a very easy camp and if you have [[Garlaige_Citadel_(S)]] access, it's a short walk. |
[[Caedarva Mire]]; [[Chigoe]] - Around the big pond just east of Nashmau (first map I-9, H/I-10). Three pairs of chigoes spawn here, with no other aggro nearby. Kill the same way as for the chigoes in the past. |
[[Caedarva Mire]]; [[Chigoe]] - Around the big pond just east of Nashmau (first map I-9, H/I-10). Three pairs of chigoes spawn here, with no other aggro nearby. Kill the same way as for the chigoes in the past. |
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[[Grauberg (S)]]; [[Chigoe]]; These are in pairs in the same area as treants for [[Trial 790]]. Each Chigoe has 1100-1150 HP. A well geared BLM can aggro both Chigoes, cast [[Sleepga]], and then cast [[Thundaga III]] killing one or both Chigoes. After Thundaga III if Chigoes are still alive they will have less than 10% HP. One [[Thunder]] will accomplish the requirement for this trial. <br> |
[[Grauberg (S)]]; [[Chigoe]]; These are in pairs in the same area as treants for [[Trial 790]]. Each Chigoe has 1100-1150 HP. A well geared BLM can aggro both Chigoes, cast [[Sleepga]], and then cast [[Thundaga III]] killing one or both Chigoes. After Thundaga III if Chigoes are still alive they will have less than 10% HP. One [[Thunder]] will accomplish the requirement for this trial. <br> |
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− | [[Sauromugue Champaign (S)]] is a much better camp, I tried them both. Pull with [[Aspir II]], sleep, Thunder IV for zero downtime. Stay on top of cliff and alternate between the two goblin's pets. Aspir II landed for 150-300 MP, Thunder IV hits for 1100-1200 and if unresisted will 1-shot the [[Goblin's Beetle]] with BLM85/RDM42. I used Burst II when the Goblin was facing me. Only the goblins aggro here, too-weak beetles can and will link by sight. |
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[[Abyssea - Attohwa]] [[Murrain Chigoe]] @ L-9/10. Best for trio'ing, alternating your manawall opening pulls/shots between party members (or willing -pdt puller). Atma's for refresh/dmg very nice on this. |
[[Abyssea - Attohwa]] [[Murrain Chigoe]] @ L-9/10. Best for trio'ing, alternating your manawall opening pulls/shots between party members (or willing -pdt puller). Atma's for refresh/dmg very nice on this. |
Revision as of 01:48, 29 November 2011
Start NPC | Magian Moogle - Ru'Lude Gardens (H-5) |
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Requirements | Level 75 |
Items Needed | |
Reward |
← Previous Quest | Next Quest → |
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Trial 817 | (Magic Damage) Trial 823 (Magic Accuracy) Trial 824 (Avatar Perp. Cost) Trial 825 |
Walkthrough
Trial: Deal the finishing blow to a set number of experience-yielding monsters with the prescribed elemental attack.
Objective: 150 Vermin-Type Creatures.
Attack: Thunder damage of 50 points or greater
Equipment: Teiwaz must be equipped.
- Finishing blow may come from any prescribed elemental source in the party, including avatars.
Location: Sauromugue Champaign (S); Goblin's Beetle
- Camp at grid line split of I/J-9, gives you access to two Goblin beastmasters. Even at lvl 95 cap these still scan as EP and with decent gear plus thunder weather you can one shot these with thunder III using no staff. Thunder IV or V are more reliable though. They are also aspirable but you can also sleep the Diving Beetles nearby for infinite and safe aspiring if needed. Diving beetles are "too weak" and do not pose a thread but they will link with Goblin's Beetle. This is a very easy camp and if you have Garlaige_Citadel_(S) access, it's a short walk.
Caedarva Mire; Chigoe - Around the big pond just east of Nashmau (first map I-9, H/I-10). Three pairs of chigoes spawn here, with no other aggro nearby. Kill the same way as for the chigoes in the past.
Grauberg (S); Chigoe; These are in pairs in the same area as treants for Trial 790. Each Chigoe has 1100-1150 HP. A well geared BLM can aggro both Chigoes, cast Sleepga, and then cast Thundaga III killing one or both Chigoes. After Thundaga III if Chigoes are still alive they will have less than 10% HP. One Thunder will accomplish the requirement for this trial.
Abyssea - Attohwa Murrain Chigoe @ L-9/10. Best for trio'ing, alternating your manawall opening pulls/shots between party members (or willing -pdt puller). Atma's for refresh/dmg very nice on this.
- Beware of the Chigoe NM, Tunga.
- Completed in 30 minutes duo with a BLU/WAR using Charged Whisker and a SCH/RDM using Accession Phalanx and Thunderstorm.
Spiders in either The Boyahda Tree or Kuftal Tunnel are plentiful. The tree has no aggro too
Inner Horutoto Ruins; Deathwatch Beetle in "Beetle's Burrow" on second map. Beetles do link. Check to easy prey to level 90. Use Grounds Tome for field support to make things easier.
Ifrit's Cauldron: Volcano Wasp - very easy kills with the added bonus of GoV Tomes.