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== Walkthrough == |
== Walkthrough == |
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− | *At [[Beaucedine Glacier (S)]], visit the 5 northernmost [[Pso'Xja]] towers listed below, and examine the [[Regal Pawprints]] found there. |
+ | *At [[Beaucedine Glacier (S)]], visit the 5 northernmost [[Pso'Xja]] towers listed below, and examine the [[Regal Pawprints]] found there. Order does not matter, but in this walkthrough they are listed bottom-to-top. |
+ | **You will play a minigame at each tower. If you fail a particular minigame three times in a row, you will have to zone and attempt that tower again. The other towers will be unaffected. |
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− | **The order does not matter, so it is a good idea to plan accordingly depending where you enter from, be it [[Xarcabard (S)]], [[Batallia Downs (S)]] or the Campaign Arbiter warp. |
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− | **It is possible to target the [[Regal Pawprints]] from just inside all of the tower's entrances, except the (F-7) one, which can be targeted from a little deeper inside the tower, and thus avoid being attacked by any monsters nearby. |
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− | **There are various other [[Regal Pawprints]] in the area that are not involved in this mission. |
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− | *You must play a different kind of mini-game at each tower, in which your objective is to plant the [[Shadow bug]] on Cait Sith in various ways. |
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− | **If you fail after all 3 tries, move on to the next tower and simply mark which one you lost. You must change area to retry, and you will only need to redo the games you lost in. |
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− | **For the games where you need to approach a Cait Sith with their back turned, wait until they turn at a 45-degree angle (still facing away from you). They seem to always go from this position back to facing the doorway, giving you slightly more time to move closer. |
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− | ***Advancing only when they are at a 45-degree angle will guarantee success. |
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− | *[[Cait Sith Coig]] |
+ | *[[Cait Sith Coig]]: Level 1 (J-8). |
+ | **She will walk or run between the two turrets randomly. Occasionally, she will pause in the middle. |
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− | **You must shoot Cait Sith Coig when she remains visible for a long enough time. |
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+ | **Her movements are random, but the length of her pause is predictable. She will pause for 1 second, then 2 seconds, then 3 seconds, then cycle back to 1 second. |
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− | **Coig only stays still for 1 to 3 seconds, in a pattern of: short - mid - long - short - mid - long (starting still duration is random). Movements appear to be random. |
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− | **The best time to shoot is when she |
+ | **The best time to shoot is when she is traveling from left to right, and pauses in the middle after having paused 2 seconds the previous time (therefore causing her to pause for 3 seconds this time). |
+ | ***If you fire while she is traveling from right to left, she will see you and you will miss. |
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− | **It is possible to be attacked by the [[Ruszor]]s and/or the [[Amphiptere]] here. |
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− | *[[Cait Sith Seachd]] |
+ | *[[Cait Sith Seachd]]: Level 2 (I-7). |
− | **You must tell [[Lilisette]] when [[Cait Sith Seachd]] turns back so she can move undetected. |
+ | **You must tell [[Lilisette]] when [[Cait Sith Seachd]] turns her back so she can move undetected. |
− | **The Cait Sith will |
+ | **The Cait Sith will turn at entirely random intervals. When she turns at a 45-degree angle however, the next turn will always be facing away. This is the very best time to move. |
+ | ***'''Extreme patience is recommended for this minigame.''' |
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− | **It is recommended to exercise extreme patience during this game, and only move forward when the Cait Sith is facing at a 45-degree angle away from you in order to avoid failure. |
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− | **When [[Lilisette]] puts her hands on her hips |
+ | **When [[Lilisette]] puts her hands on her hips, she will descend two steps the next time you tell her to move. |
− | **It is possible to be attacked by the [[Icefang Tiger]]s nearby here. |
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− | *[[Cait Sith Aon]] |
+ | *[[Cait Sith Aon]]: Level 3 (H-8). |
**Like the previous game, but this time it is your turn to sneak to the [[Cait Sith Aon]]. |
**Like the previous game, but this time it is your turn to sneak to the [[Cait Sith Aon]]. |
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− | **It is recommended you exercise extreme patience during this game, and only move forward when the Cait Sith is facing at a 45-degree angle away from you in order to avoid failure. |
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− | *[[Cait Sith Ceithir]] |
+ | *[[Cait Sith Ceithir]]: Level 4 (G-9). |
**Like the previous game, however it is [[Portia]]'s turn to sneak up to the [[Cait Sith Ceithir]]. |
**Like the previous game, however it is [[Portia]]'s turn to sneak up to the [[Cait Sith Ceithir]]. |
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⚫ | |||
− | **It is recommended you exercise extreme patience during this game, and only move forward when the Cait Sith is facing at a 45-degree angle away from you in order to avoid failure. |
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− | **[[Cait Sith Ceithir]] will often face forward immediately after turning around. Be patient and wait a moment to be sure he isn't going to turn, then take one step. More than one is risky, especially with [[Portia]]'s potential delay. |
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⚫ | |||
− | **It is possible to be attacked by the [[Fulminator]] and the Gigas' here. |
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− | *[[Cait Sith Tri]] |
+ | *[[Cait Sith Tri]]: Level 5 (F-7). |
+ | **You will transform into a chocobo chick, and need to lure in [[Cait Sith Tri]] within 60 seconds. To catch her attention you can either chirp spiritedly, or expose your back. |
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− | **!!Caution!!, this is a time sensitive mini-game. You will have approximately 1 minute to complete this before losing the chocobo chick costume. As soon as you get the options to play the game, the timer is running. |
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+ | **She seems to respond best to chirping right up until the last few paces, at which point you will need to turn your back. |
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− | **You will turn into a chocobo hatchling and must chirp to get her attention and then chirp or turn your back to get her to move closer. |
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+ | **You must choose the stun option as soon as it becomes available. |
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− | **There is no real pattern for this, though it seems to work well to chirp when the Cait Sith is looking away from you, and turn away when she is facing you. |
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− | **You can stun as soon as Cait Sith is close enough, which is when the stun option will actually appear. Failing to stun will mean failure of the game. |
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− | **It is possible to be attacked by the [[Cyhiraeth]]s here, which detect by hearing and low HP. The area before the tower has [[Glacial Imp]]s which detect by true-sight, as well as a moderate amount of the Cyhiraeths. |
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− | *After successfully completing all |
+ | *After successfully completing all five games, go to the tower on level 1 (H-10) and examine the Regal Pawprints by the tree for a cutscene. |
− | **A hole at (H-10), south of the ramp, can be used to avoid some of the walking. |
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− | **After completing this mission, you can play the mini-games again by replaying the cutscenes at the [[Goblin Footprint]] at (H-11). |
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{{Mission/Description |
{{Mission/Description |
Revision as of 18:21, 18 July 2015
Mission Name | Traitor in the Midst |
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Number | 18 |
← Previous Mission | Next Mission → |
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Northland Exposure | Betrayal at Beaucedine |
Replay Cutscenes | |
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Traitor in the Midst (pt.1-5) | Goblin Footprint Beaucedine Glacier (S) (H-11) |
Walkthrough
- At Beaucedine Glacier (S), visit the 5 northernmost Pso'Xja towers listed below, and examine the Regal Pawprints found there. Order does not matter, but in this walkthrough they are listed bottom-to-top.
- You will play a minigame at each tower. If you fail a particular minigame three times in a row, you will have to zone and attempt that tower again. The other towers will be unaffected.
- Cait Sith Coig: Level 1 (J-8).
- She will walk or run between the two turrets randomly. Occasionally, she will pause in the middle.
- Her movements are random, but the length of her pause is predictable. She will pause for 1 second, then 2 seconds, then 3 seconds, then cycle back to 1 second.
- The best time to shoot is when she is traveling from left to right, and pauses in the middle after having paused 2 seconds the previous time (therefore causing her to pause for 3 seconds this time).
- If you fire while she is traveling from right to left, she will see you and you will miss.
- Cait Sith Seachd: Level 2 (I-7).
- You must tell Lilisette when Cait Sith Seachd turns her back so she can move undetected.
- The Cait Sith will turn at entirely random intervals. When she turns at a 45-degree angle however, the next turn will always be facing away. This is the very best time to move.
- Extreme patience is recommended for this minigame.
- When Lilisette puts her hands on her hips, she will descend two steps the next time you tell her to move.
- Cait Sith Aon: Level 3 (H-8).
- Like the previous game, but this time it is your turn to sneak to the Cait Sith Aon.
- Cait Sith Ceithir: Level 4 (G-9).
- Like the previous game, however it is Portia's turn to sneak up to the Cait Sith Ceithir.
- When Portia starts looking around anxiously, there will be a longer delay between your instruction and her moving.
- Cait Sith Tri: Level 5 (F-7).
- You will transform into a chocobo chick, and need to lure in Cait Sith Tri within 60 seconds. To catch her attention you can either chirp spiritedly, or expose your back.
- She seems to respond best to chirping right up until the last few paces, at which point you will need to turn your back.
- You must choose the stun option as soon as it becomes available.
- After successfully completing all five games, go to the tower on level 1 (H-10) and examine the Regal Pawprints by the tree for a cutscene.
Game Description
- Mission Orders
- Cait Sith Naoi is convinced a traitor walks among her kin. Unmasking the turncoat requires that you attach a "shadow bug" to each of the Cait Siths scattered throughout the Beaucedine Glacier.