A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Sicklemoon Salt is needed by everyone wishing to access the Islet.
The Sicklemoon Salt will be removed from your key item list after one use.
This is not like your typical battlefield. Members do not get kicked from the Islet after a fight is over. If your group plans on doing multiple runs, people will only need 1 Sicklemoon Salt for access.
Nerve Gas: Wide conal AoE Breath Attack that causes Curse and 20hp/tick Poison. AoE range may be affected by how many heads Tinnin currently has, with fewer heads making the cone narrower
Auto Regen severely weakens once all three heads are restored, but will always have a weak Auto Regen.
Is also immune to Breath Damage from Blue Mages and wyvern pets (Frost Breath, Heat Breath, etc).
Physical Qualities
Magical Qualities
Spawns at 50% HP with only 1 head. Quickly regenerates a second head restoring 25% of its life, and then a third head restoring another 25% HP. Has a fairly weak Auto Regen, restores 1 head after short time, along with 25% health, than its 3rd head along with another 25% health shortly after. (On our run 2nd head restored after 2min30sec, then the 3rd restored approx 45sec later)
It is possible, like Hydra, to take the heads off once they are replaced the first time.
Taking off a head and letting it respawn again, seemed to add to Tinnin's HP roughly 5%
Unlike the normal Hydra, black magic works very well against this, and is highly recommended
Further Notes
Has Alliance Hate.
Will not become aggressive after it returns to its spawn point.
If drawn in, you are not automatically the target of the TP move, so it is still important not to get hate from behind as this can result in a Serpentine Tail
It is also worth mentioning that like Wyrm and Wyvern type mobs, Tinnin is also susceptible to Eyes On Me due to Monster Correlation.
It is possible through the dropping of crystals to exceed the 10 item limit. In this case the first item in the treasure pool will be allocated to someone randomly in the alliance. This will always be Hydra Meat.
Risk:
Seen Tinnin perform Pyric and Polar TP attacks back-to-back. 1600 HP PLD felled from full HP.
In Arabic mythology, Tinnin (التنين) is a fire-breathing snake-like dragon. He is analogous to the Persian Thu’ban. Tinnin is Arabic for “dragon” or “serpent”. Al Tinnin is the Arabic name for the constellation Draco.