FFXIclopedia
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***Resets [[enmity]], similar to [[Antica]] Sand Trap move.
 
***Resets [[enmity]], similar to [[Antica]] Sand Trap move.
 
***Extremely easy solo for 75THF/NIN, 75MNK/NIN or 75BLM/RDM, just turn away for Blink of Peril. Like Throat Stab only easier.
 
***Extremely easy solo for 75THF/NIN, 75MNK/NIN or 75BLM/RDM, just turn away for Blink of Peril. Like Throat Stab only easier.
  +
***Extremely easy solo for NIN75 (I was /DNC but anything / would do). Only took off 3 shadows the entire fight. 3 Blade Jins killed it.
 
***Soloed by 75BLM/RDM easily, Stoneskin/Blink/Phalanx, pop, Gravity, Bliz4/Freeze2, sleep, rest MP and repeat x2-3 for kill. Had no issues, never had to recast buffs.
 
***Soloed by 75BLM/RDM easily, Stoneskin/Blink/Phalanx, pop, Gravity, Bliz4/Freeze2, sleep, rest MP and repeat x2-3 for kill. Had no issues, never had to recast buffs.
 
***Soloed by 75PLD/NIN easily, use sword and shield. Eat Taco, keep shadows up, and turn Blink of Peril should be no problems.
 
***Soloed by 75PLD/NIN easily, use sword and shield. Eat Taco, keep shadows up, and turn Blink of Peril should be no problems.

Revision as of 23:20, 24 August 2008


  Start NPC:   Dhea Prandoleh - Windurst Waters (S) (H-10, North section)
  Requirements:
  Campaign Allegiance Any Nation
  Items Needed:   None
  Title:   Ajido-Marujido's Minder
  Repeatable:   No
  Reward:   Star Globe
     
  Previous Quest:   The Tigress Stirs
  Next Quest:   Knot Quite There

Walkthrough

  • There are two cutscenes, one involving a new mithra unit and the other with Koru-Moru.
  • If you just completed the quest The Tigress Stirs you will need to zone before you can obtain these cutscenes.

Make sure you have both before heading to the next area.

  • Make your way to Fort Karugo-Narugo (S) and enter the fort (an easier way is to just OP to Fort Karugo-Narugo (S), turn around, walk through the portal gate and up the stairs behind the building, there you will find the area in where the NPC is located).
  • Make your way to the center of the fort and speak with the NPC Rotih Moalghett at (I-8) (this position is not from the outside area, its located in the fort's map).
  • Examine the ??? at top of (I-9) on the map outside the fort for a cutscene.
  • Examine the ??? again for a fight against the Coeurl NM War Lynx.
    • The NM has the ability to Silence.
    • It uses a cone AoE petrification attack "Petrifactive Breath".
    • Uses a weaponskill "Blink of Peril" that reduces target to 1% HP and resets hate.
      • Stunnable, but will repeat move as soon as un-stunned
      • Damage can be avoided by facing away from the mob before the skill goes off.
      • Resets enmity, similar to Antica Sand Trap move.
      • Extremely easy solo for 75THF/NIN, 75MNK/NIN or 75BLM/RDM, just turn away for Blink of Peril. Like Throat Stab only easier.
      • Extremely easy solo for NIN75 (I was /DNC but anything / would do). Only took off 3 shadows the entire fight. 3 Blade Jins killed it.
      • Soloed by 75BLM/RDM easily, Stoneskin/Blink/Phalanx, pop, Gravity, Bliz4/Freeze2, sleep, rest MP and repeat x2-3 for kill. Had no issues, never had to recast buffs.
      • Soloed by 75PLD/NIN easily, use sword and shield. Eat Taco, keep shadows up, and turn Blink of Peril should be no problems.
      • Soloed by 74PUP/NIN easily with only Utsusemi: Ichi, Soulsoother Frame with Flashbulb, just remember to turn for Blink of Peril. Had no issues keeping shadows up with just ichi.
      • Soloed by 75RDM/NIN easily via Sleep Nuking with Gravity without the need for Utsusemi: Ichi and using Stoneskin to absorb Blink of Peril or looking away from it when it was used. I didn't get hit for any damage for the duration of the fight.
      • Soloed by 75RDM/NIN moderately easy melee, keep Utsu and Stoneskin up and turn when its uses Blink of Peril. Pretty fun melee fight.
      • Soloed by 75DRG/RDM buffed (Stoneskin, Blink, Protect, Barparalyze) and turning around for Chaotic Eye and Blink of Peril (or Super Jump If lands).
      • Soloed as a 70BST/35WHM - Used 2 Carries - How the fight went on the Discussion page.
      • Easily duoed by a 68SAM/34WAR and a 69WHM/34DRK.
    • The NM can be spawned 5 minutes after the last one was defeated. Only have to fight once for all party members.
  • Examine the ??? again for another cutscene.
  • Return to Dhea Prandoleh for a final cutscene and reward.

Game Description

Client: Dhea Prandoleh (Windurst Waters (S))
Summary:

The Mithra Mercenaries have set out towards Fort Karugo-Narugo to hunt down the Yagudo. You find yourself headed to the same destination in search of the impetuous young Ajido-Marujido...

Video

See Video.