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{{disambig3|the [[Temple of Uggalepih]] zone}}{{Mission
[[category:Missions]][[Category:Rise of the Zilart Missions]][[de:Zilart-Mission 4]]
 
{{Mission
 
 
| name = The Temple of Uggalepih
 
| name = The Temple of Uggalepih
 
| number = ZM4
 
| number = ZM4
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| level = 60+
 
| level = 60+
 
| title = Bearer of the Wisewoman's Hope
 
| title = Bearer of the Wisewoman's Hope
| items = {{KeyItem}}[[Sacrificial Chamber Key]]<br>{{KeyItem}}[[Paintbrush of Souls]] (One member)<br>[[Unlit Lantern]] (1-4)<br>[[Rancor Flame]] x4
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| items = {{KeyItem}}[[Sacrificial Chamber Key]]<br>{{IIn|Unlit Lantern|tags}} x1-4<br>{{IIn|Rancor Flame|tags}} x4<br>''Optional:<br>{{KeyItem}}[[Paintbrush of Souls]] (one member)''
 
| reward = {{KeyItem}}[[Dark Fragment]]
 
| reward = {{KeyItem}}[[Dark Fragment]]
 
| repeatable = Only to help others
 
| repeatable = Only to help others
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| next = [[Headstone Pilgrimage]]
 
| next = [[Headstone Pilgrimage]]
 
| cutscenes =
 
| cutscenes =
{{Mission/Cutscene|The Temple of Uggalepih|[[Goblin Footprint]] [[Sacrificial Chamber]]}}
+
{{Mission/Cutscene|The Temple of Uggalepih (pt.1-4)|[[Goblin Footprint]] [[Sacrificial Chamber]]}}
 
}}
 
}}
 
==Walkthrough==
 
==Walkthrough==
  +
If you have already visited the [[Sacrificial Chamber]], you simply need to use a [[Home Point]] and choose '''Elshimo Uplands''', then '''Home Point #1''' to arrive at {{Location|Den of Rancor|E-4|map=Map 2|exact pos x=12|exact pos y=12}}, wherein you just take a few steps west to arrive at your destination ''(skip to the [[The Temple of Uggalepih#Sacrifical Chamber|Sacrifical Chamber]] section of the guide, below)''.
*To reach the [[Den of Rancor]], at least one member needs a {{KeyItem}}[[Paintbrush of Souls]].
 
 
===To the Den of Rancor===
*One of the NMs in the upcoming battle uses [[Everyone's Rancor]]. Be sure the tank has recently cleared Tonberry hate.
 
  +
If you are yet to activate the above Home Point, there are a number of other ways to travel to the {{Location|Sacrificial Chamber}}, the ultimate destination of this mission. You will require an {{IIn|Unlit Lantern|tags}} to do so, which you can collect on the way through, though checking you aren't somehow already in possession of this {{Rare|nc}} item by using with the ''/itemsearch "Unlit Lantern"'' command before setting off is a good idea.<br><font color=red>''*Only [[Invisible]] is needed in the Temple, while both [[Sneak]] and [[Invisible]] are needed for all party members in the [[Den of Rancor]].''</font>
**You must kill some Tonberries for [[Unlit Lantern]]s, so it is best to reset hate after that.
 
  +
*'''[[Unity_Concord_NPC#Teleportation|Unity Concord Teleportation]]:'''<br>If you are signed up to [[Unity Concord]], talking to a [[Unity Concord NPC]] and selecting the option '''Bring me to Wanted encounter area''' will enable you to choose [[Den of Rancor]] from the list of '''Level 128''' encounter areas.
*Only [[Invisible (Status Effect)]] is needed in the Temple, while both [[Sneak]] and [[Invisible]] are needed for all party members in the [[Den of Rancor]].
 
  +
:*You will arrive on the lower level at {{Location|Den of Rancor|G-12|map=Map 2|exact pos x=18|exact pos y=12}} and will need to travel north to {{Location|Den of Rancor|I-5|map=Map 2|exact pos x=12|exact pos y=6}} to get to the upper level (Map 1).
===Temple of Uggalepih===
 
  +
:*Once on the upper level, take the first passage on the left to arrive in a large cavern and skip to the ''[[The Temple of Uggalepih#Flame of Rancor|Flame of Rancor]]'' section below.
====Unlit Lanterns====
 
  +
*'''Via the [[Temple of Uggalepih]]:''' This is pretty time-consuming, so you should use the above method unless there is a significant reason why you can't, but it remains included here for a sense of completeness.<br>[[File:Temple of Uggalepih Composite.PNG|thumb]]
*To reach the [[Sacrificial Chamber]] in the [[Den of Rancor]] you need to obtain one to four [[Unlit Lantern]]s to open the gate.
 
  +
**Travel to the [[Temple of Uggalepih]], either via [[Survival Guide]] (Elshimo Uplands) to Map 1 {{Location Tooltip|area=Temple of Uggalepih|map=Map 1|pos=F-6}}, or via [[Yhoator Jungle]] to the main entrance at Map 1, {{Location Tooltip|area=Temple of Uggalepih|map=Map 1|pos=I-6}}.
**''You don't need four lanterns, but it speeds things up. With only one lantern, you need to make four trips to light all four torches.''
 
  +
**If you aren't in possession of the Permanent Key Item {{KeyItem}}[[Paintbrush of Souls]], follow the link to that page now and complete the mini-quest described therein to receive it.
*The lanterns are dropped by [[Tonberry Maledictor]]s and [[Tonberry Jinxer]]s in the [[Temple of Uggalepih]], as well as [[Tonberry Imprecator]]s in the [[Den of Rancor]].
 
  +
**Once obtained, take the northwest exit to [[Yhoator Jungle]] (2) at Map 1, {{Location Tooltip|area=Temple of Uggalepih|map=Map 1|pos=F-5}}.
*Maledictor Location:
 
**From the main entrance of [[Temple of Uggalepih]], head to (J-7) and open the secret door, exit at (K-3) to [[Yhoator Jungle]].
+
**Head west in Yhoator on the outside of the temple to reach (3) and enter the [[Temple of Uggalepih]]'s Map 2.
  +
**Head south to ({{Location Tooltip|area=Temple of Uggalepih|map=Map 2|pos=I-10}}). If you do not possess an {{IIn|Unlit Lantern|tags}}, kill any [[Tonberry Maledictor]], [[Tonberry Jinxer]], and [[Tonberry Pursuer]] you see in the western rooms on the way. There are mobs in the [[Den of Rancor]] that drop it also, so it is not necessary to wait around here if it doesn't drop immediately.<br><font color=red>*Only one is required, but having up to four speeds things up, if you have more party members.</font>
**Go to another entrance into the temple at (J-9) in Yhoator Jungle.
 
  +
**Once at ({{Location Tooltip|area=Temple of Uggalepih|map=Map 2|pos=I-10}}), kill the [[Temple Guardian]] to open the door.
**Once in the temple, go to (H-7). There should be (2-3) Tonberry Maledictors there.
 
  +
**Enter the large room and take the northeast exit, following the corridor to arrive at ({{Location Tooltip|area=Temple of Uggalepih|map=Map 2|pos=I-7}}/8), the room containing the Picture Frames and the Granite Door.
***Alternatively, enter the [[Den of Rancor]] from [[Yhoator Jungle]] (J-7). Be careful not to fall through the hole as you sneak southeast to (J-9) and enter the [[Temple of Uggalepih]]. You can camp safely on the stairs here, and there are Maledictors nearby.
 
  +
**Click on the empty Picture Frame in the middle of the eastern wall just once and you will get two text messages. '''Do not confirm the second message just yet.'''
====Traveling to the [[Den of Rancor]]====
 
  +
***"There is a blank canvas in this frame. The paintbrush of souls begins to twitch."
*Once you have the at least one [[Unlit Lantern]], go back to the main entrance and enter the Temple again.
 
  +
***"By focusing your thoughts on the paintbrush of souls, a new painting begins to appear on the canvas..."
*''Optional:'' On [[:Image:TempleofUggalepih1.png|the first map]], head down to (F-11) and open the secret door to [[Reset Tonberry Hate|reset Tonberry hate]].
 
  +
**You will need to stand directly in the center of the empty frame, as close to the wall as possible. It is VERY fussy about where you stand. If you only receive the first message, you need to adjust your position and stand closer.
**''After this point, if you have to kill any Tonberries, you can use [[Call for Help]] to prevent hate accumulation.''
 
  +
**When you receive the second message, wait at least 30 seconds (the screen should flash, briefly, when 30 seconds have elapsed) before confirming it in order to get the next message.<br><font color=red>*If you get aggro'd whilst waiting you have to click and wait 30s to click again.</font>
*Head to (F-5) to enter [[Yhoator Jungle]], and reenter the temple at (H-11).
 
  +
***"You succeeded in projecting the image in your soul to the blank canvas. The door to the Rancor Den has opened!"
*Once in the temple, head to (I-10) and defeat the [[Temple Guardian]].
 
  +
**The Granite Door in the wall just to the north of you should now open up a path to the [[Den of Rancor]].<br><font color=red>*'''NOTE''': If the Windower Add-on ''Enternity'' is active, this will not work.</font>
*''Be sure to stun [[Meltdown]].''
 
  +
**Follow the passageway downward into the new area and take the first right to arrive in a large cavern.
*Killing the [[Temple Guardian]] opens the door it guards.
 
  +
===Flame of Rancor===
*Once through, head northward to (I-7). There is a room with a bunch of paintings and two empty frames.
 
 
[[Image:DenofRancor1.png|thumb|Den of Rancor 1]][[Image:DenofRancor2.png|thumb|Den of Rancor 2]]
*Have the member with the {{KeyItem}}[[Paintbrush of Souls]] go to the empty frame on the east wall, face it directly, and examine it.
 
  +
This section describes how to light the 4 torches in front of the [[Sacrificial Chamber]] to open its gate and enter.
**Once you get the "a new painting begins to appear on the canvas" message, wait at least 30 seconds before hitting Enter to get the next message.
 
  +
*'''It is significantly easier to get somebody that already has the [[Home Point]] to open the gate. You can still do the below steps, but unless you want to replicate how the game used to work, you're way better off getting help.'''
**''If anything happens to the player using the paintbrush during the 30 seconds, you have to start over, so don't let them get aggro, and don't cast spells on them.''
 
  +
*At this point, you should be in a cavern of {{Location|Den of Rancor|G-6|map=Map 1}} which contains some [[Tonberry Imprecator]]s who can drop the {{IIn|Unlit Lantern|tags}}, if you don't already possess one.
*Once the door is open, run in and enter the [[Den of Rancor]].
 
  +
*Trade your{{IIn|Unlit Lantern|tags}} to the Altar of Rancor on Map 1 ({{Location Tooltip|area=Den of Rancor|map=Map 1|pos=E-5}}) to receive a {{IIn|Rancor Flame|tags}}.<br><font color="red">*There are other Altars of Rancor deeper in the Den but those will render your [[Unlit Lantern]] useless for this quest.</font> Only the "Rancor Flame" can open this door, the other "colored flames" are '''<u>''useless''</u>''' on this door.<br>
===Den of Rancor===
 
  +
*Drop down the hole at the northeast corner of ({{Location Tooltip|area=Den of Rancor|map=Map 1|pos=F-7}}) in order to reach Map 2.
[[Image:DenofRancor1.png|thumb|Den of Rancor 1]]
 
  +
*Head northwest up the passageway to reach the four torches and the gate of the [[Sacrificial Chamber]] at ({{Location Tooltip|area=Den of Rancor|map=Map 2|pos=E-5}}).
[[Image:DenofRancor2.png|thumb|Den of Rancor 2]]
 
  +
*Trade a {{IIn|Rancor Flame|tags}} to one torch to light it up and to receive an {{IIn|Unlit Lantern|tags}} in return.
[[Image:Temple of Uggalepih Composite.PNG|thumb|Composite Map]]
 
  +
** You cannot trade either the Unlit Lantern or the Rancor Flame while Invisible. In most cases, this will require fighting enemies to be able to trade.
*[[Invisible (Status Effect)|Invisible]] and [[Sneak (Status Effect)|Sneak]] everyone in the party and go to (E-5) on the first map.
 
  +
*All four torches need to be lit in order to open the gate. The torches stay lit until the door is opened, so this can be done by a single person.
*Clear the room and have people with the unlit lanterns trade them to the [[Altar of Rancor]] to get a [[Rancor Flame]].
 
  +
**To re-light your lantern, take the northeast ramp (A) to return to Map 1 and repeat the process until the door opens..
**''There are other Altars in the Den, but only this one gives the right Flame. If you trade the lanterns to the wrong Flame, you will have to farm four more.''
 
  +
**<font color="red">'''WARNING:'''</font> Players ''Exiting'' the door via the switch will also cause the lit torches to become unlit. If there are other players in the area, consider waiting for one to open the door first and go through. '''Remember to interact with the Home Point on the other side.''' So that you do not have to go through this again.
*If you chose to come here to get [[Unlit Lantern]]s, you can find [[Tonberry Imprecator]]s in the first room you come upon after entering from [[Temple of Uggalepih]].
 
  +
*Drop through the hole in the northeast corner of (F-7), taking you to another map.
 
*On [[:Image:DenofRancor2.png|the second map]], go to (E-5).
 
**''It is recommended to clear this room because you can't light the lanterns while invisble, or getting hit.''
 
*To open the gate, have each person with a [[Rancor Flame]] light one of the four lanterns by trading their [[Rancor Flame]] to it. You will still have the [[Unlit Lantern]] after using the Rancor Flame, in case you need to help other people at another time.
 
*If you have more than six people going through this, keep in mind that the gate can be opened from the inside by having someone to target the switch and press it.
 
*If you have less than 4 people, you have time to go back to [[Altar of Rancor]] to get a new flames. Lights won't disapear.
 
*If you get aggro after this, the entrance to the Sacrificial Chamber is a short run past the gate.
 
*It should be noted that when all 4 lights are lit, the entrance to the Sacrificial Chamber only remains open for a few seconds. Afterwards, all 4 lights extinguish and the gate closes. Those who need to access the Sacrificial Chamber must pass through the entrance while the 4 lights are lit or risk having to relight them all over again.
 
 
===Sacrificial Chamber===
 
===Sacrificial Chamber===
*After entering the Sacrificial Chamber, examine the heavy door to enter the Battlefield.
+
*After entering the Sacrificial Chamber, examine the Mahogany Door to enter the Battlefield.
 
**The battlefield is capped at level 99 and limited to six players. Buffs wear upon entry (including [[Reraise]]), but [[Experience Points]] are not lost.
 
**The battlefield is capped at level 99 and limited to six players. Buffs wear upon entry (including [[Reraise]]), but [[Experience Points]] are not lost.
*There are three Tonberry [[NM]]s. All three must be defeated to clear the battlfield. The recommended order in which to kill them is:
+
*There are three Tonberry [[NM]]s. All three must be defeated to clear the battlefield. The recommended order in which to kill them is:
 
**[[Grav'iton]] - [[Thief]], with a crown on its head
 
**[[Grav'iton]] - [[Thief]], with a crown on its head
 
**[[Molyb'iton]] - [[Black Mage]]
 
**[[Molyb'iton]] - [[Black Mage]]
Line 72: Line 64:
 
*At approximately 25% HP, the Thief may use Everyone's Rancor. The person this hits is liable to be [[K.O.]]'d in one shot if they have not recently reset their Tonberry hate.
 
*At approximately 25% HP, the Thief may use Everyone's Rancor. The person this hits is liable to be [[K.O.]]'d in one shot if they have not recently reset their Tonberry hate.
 
*The Summoner summons a random avatar for [[Astral Flow]] even if its elemental is asleep, so make sure your party is healed before waking it up. The maximum damage done by Astral Flow is approximately 700-800 without [[Shell (Status Effect)|Shell]] or any sort of magical protection.
 
*The Summoner summons a random avatar for [[Astral Flow]] even if its elemental is asleep, so make sure your party is healed before waking it up. The maximum damage done by Astral Flow is approximately 700-800 without [[Shell (Status Effect)|Shell]] or any sort of magical protection.
*Clearing the battlefield gives a cutscene and places you in a different location from the entrance of the [[Sacrificial Chamber]]. Following this path leads back into [[Temple of Uggalepih]] away from the entrance to the Den.
 
 
*This fight can be completed solo by most jobs at 99 and is easily duoed. ''{{testimonials}}''
 
*This fight can be completed solo by most jobs at 99 and is easily duoed. ''{{testimonials}}''
 
*Clearing the battlefield gives a cutscene and places you in a different location from the entrance of the [[Sacrificial Chamber]]. Following this path leads back into [[Temple of Uggalepih]] away from the entrance to the Den.
  +
*After the cutscene you will obtain a {{KeyItem}}[[Dark Fragment]], for use in the next mission.
  +
*After the cutscene if you walk out of the [[Sacrificial Chamber]], you will zone out to Map2 of the [[Temple of Uggalepih]] at the Northwest room.
  +
*'''If you're doing this for the [[:Category:Rhapsodies of Vana'diel Missions|Rhapsodies of Vana'diel]] prerequisite, you can now continue past [[The Cursed Temple]]. You do not need any further Zilart progress to finish Rhapsodies. Rise of the Zilart will not block Rhapsodies progress, so you can continue Zilart without worry.'''
  +
 
==Video==
 
==Video==
 
See the [[/Video|Video page]].
 
See the [[/Video|Video page]].
 
{{Mission/Description
 
{{Mission/Description
| orders = The Temple of Uggalepih is an ancient place where it is said that evil deities were once worshipped. Gilgamesh has ordered you to travel there and search out a strange, old hermit.
+
| orders = The Temple of Uggalepih is an ancient place where it is said that evil deities were once worshiped. Gilgamesh has ordered you to travel there and search out a strange, old hermit.
 
}}
 
}}
   
==Game Script==
 
 
{{spoiler2}}
 
{{spoiler2}}
 
[[de:Zilart-Mission 4]][[category:Missions]][[Category:Rise of the Zilart Missions]]

Revision as of 17:00, 31 January 2020

Were you looking for the Temple of Uggalepih zone?


Mission Name The Temple of Uggalepih
Number ZM4
Level 60+
Title Granted Bearer of the Wisewoman's Hope
Items Needed Key ItemSacrificial Chamber Key
01138 Unlit Lantern RareExclusive x1-4
01139 Rancor Flame RareExclusive x4
Optional:
Key ItemPaintbrush of Souls (one member)
Reward Key ItemDark Fragment
Repeatable Only to help others
← Previous Mission Next Mission →
Kazham's Chieftainess Headstone Pilgrimage
Replay Cutscenes
The Temple of Uggalepih (pt.1-4) Goblin Footprint Sacrificial Chamber

Walkthrough

If you have already visited the Sacrificial Chamber, you simply need to use a Home Point and choose Elshimo Uplands, then Home Point #1 to arrive at Den of Rancor, Map 2 (E-4), wherein you just take a few steps west to arrive at your destination (skip to the Sacrifical Chamber section of the guide, below).

To the Den of Rancor

If you are yet to activate the above Home Point, there are a number of other ways to travel to the Sacrificial Chamber, the ultimate destination of this mission. You will require an 01138 Unlit Lantern RareExclusive to do so, which you can collect on the way through, though checking you aren't somehow already in possession of this Rare item by using with the /itemsearch "Unlit Lantern" command before setting off is a good idea.
*Only Invisible is needed in the Temple, while both Sneak and Invisible are needed for all party members in the Den of Rancor.

  • You will arrive on the lower level at Den of Rancor, Map 2 (G-12) and will need to travel north to Den of Rancor, Map 2 (I-5) to get to the upper level (Map 1).
  • Once on the upper level, take the first passage on the left to arrive in a large cavern and skip to the Flame of Rancor section below.
  • Via the Temple of Uggalepih: This is pretty time-consuming, so you should use the above method unless there is a significant reason why you can't, but it remains included here for a sense of completeness.
    Temple of Uggalepih Composite
    • Travel to the Temple of Uggalepih, either via Survival Guide (Elshimo Uplands) to Map 1 F-6, or via Yhoator Jungle to the main entrance at Map 1, I-6.
    • If you aren't in possession of the Permanent Key Item Key ItemPaintbrush of Souls, follow the link to that page now and complete the mini-quest described therein to receive it.
    • Once obtained, take the northwest exit to Yhoator Jungle (2) at Map 1, F-5.
    • Head west in Yhoator on the outside of the temple to reach (3) and enter the Temple of Uggalepih's Map 2.
    • Head south to (I-10). If you do not possess an 01138 Unlit Lantern RareExclusive, kill any Tonberry Maledictor, Tonberry Jinxer, and Tonberry Pursuer you see in the western rooms on the way. There are mobs in the Den of Rancor that drop it also, so it is not necessary to wait around here if it doesn't drop immediately.
      *Only one is required, but having up to four speeds things up, if you have more party members.
    • Once at (I-10), kill the Temple Guardian to open the door.
    • Enter the large room and take the northeast exit, following the corridor to arrive at (I-7/8), the room containing the Picture Frames and the Granite Door.
    • Click on the empty Picture Frame in the middle of the eastern wall just once and you will get two text messages. Do not confirm the second message just yet.
      • "There is a blank canvas in this frame. The paintbrush of souls begins to twitch."
      • "By focusing your thoughts on the paintbrush of souls, a new painting begins to appear on the canvas..."
    • You will need to stand directly in the center of the empty frame, as close to the wall as possible. It is VERY fussy about where you stand. If you only receive the first message, you need to adjust your position and stand closer.
    • When you receive the second message, wait at least 30 seconds (the screen should flash, briefly, when 30 seconds have elapsed) before confirming it in order to get the next message.
      *If you get aggro'd whilst waiting you have to click and wait 30s to click again.
      • "You succeeded in projecting the image in your soul to the blank canvas. The door to the Rancor Den has opened!"
    • The Granite Door in the wall just to the north of you should now open up a path to the Den of Rancor.
      *NOTE: If the Windower Add-on Enternity is active, this will not work.
    • Follow the passageway downward into the new area and take the first right to arrive in a large cavern.

Flame of Rancor

DenofRancor1

Den of Rancor 1

DenofRancor2

Den of Rancor 2

This section describes how to light the 4 torches in front of the Sacrificial Chamber to open its gate and enter.

  • It is significantly easier to get somebody that already has the Home Point to open the gate. You can still do the below steps, but unless you want to replicate how the game used to work, you're way better off getting help.
  • At this point, you should be in a cavern of Den of Rancor, Map 1 (G-6) which contains some Tonberry Imprecators who can drop the 01138 Unlit Lantern RareExclusive, if you don't already possess one.
  • Trade your01138 Unlit Lantern RareExclusive to the Altar of Rancor on Map 1 (E-5) to receive a 01139 Rancor Flame RareExclusive.
    *There are other Altars of Rancor deeper in the Den but those will render your Unlit Lantern useless for this quest. Only the "Rancor Flame" can open this door, the other "colored flames" are useless on this door.
  • Drop down the hole at the northeast corner of (F-7) in order to reach Map 2.
  • Head northwest up the passageway to reach the four torches and the gate of the Sacrificial Chamber at (E-5).
  • Trade a 01139 Rancor Flame RareExclusive to one torch to light it up and to receive an 01138 Unlit Lantern RareExclusive in return.
    • You cannot trade either the Unlit Lantern or the Rancor Flame while Invisible. In most cases, this will require fighting enemies to be able to trade.
  • All four torches need to be lit in order to open the gate. The torches stay lit until the door is opened, so this can be done by a single person.
    • To re-light your lantern, take the northeast ramp (A) to return to Map 1 and repeat the process until the door opens..
    • WARNING: Players Exiting the door via the switch will also cause the lit torches to become unlit. If there are other players in the area, consider waiting for one to open the door first and go through. Remember to interact with the Home Point on the other side. So that you do not have to go through this again.

Sacrificial Chamber

  • After entering the Sacrificial Chamber, examine the Mahogany Door to enter the Battlefield.
    • The battlefield is capped at level 99 and limited to six players. Buffs wear upon entry (including Reraise), but Experience Points are not lost.
  • There are three Tonberry NMs. All three must be defeated to clear the battlefield. The recommended order in which to kill them is:
  • The Thief is completely immune to sleep, so you'll probably want to kill it while you Silence and/or Sleep the other two NMs.
  • The Summoner comes with a pet; a fire, water, or light elemental, chosen at random. It dies when its master does, so it need not be killed. The element of the pet is not an indication of which Astral Flow the Summoner will choose to use later in the fight.
  • At approximately 25% HP, the Thief may use Everyone's Rancor. The person this hits is liable to be K.O.'d in one shot if they have not recently reset their Tonberry hate.
  • The Summoner summons a random avatar for Astral Flow even if its elemental is asleep, so make sure your party is healed before waking it up. The maximum damage done by Astral Flow is approximately 700-800 without Shell or any sort of magical protection.
  • This fight can be completed solo by most jobs at 99 and is easily duoed. '(see testimonials)'
  • Clearing the battlefield gives a cutscene and places you in a different location from the entrance of the Sacrificial Chamber. Following this path leads back into Temple of Uggalepih away from the entrance to the Den.
  • After the cutscene you will obtain a Key ItemDark Fragment, for use in the next mission.
  • After the cutscene if you walk out of the Sacrificial Chamber, you will zone out to Map2 of the Temple of Uggalepih at the Northwest room.
  • If you're doing this for the Rhapsodies of Vana'diel prerequisite, you can now continue past The Cursed Temple. You do not need any further Zilart progress to finish Rhapsodies. Rise of the Zilart will not block Rhapsodies progress, so you can continue Zilart without worry.

Video

See the Video page.

Game Description

Mission Orders
The Temple of Uggalepih is an ancient place where it is said that evil deities were once worshiped. Gilgamesh has ordered you to travel there and search out a strange, old hermit.