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*Go to [[Chateau d'Oraguille]] for a cutscene.
 
*Go to [[Chateau d'Oraguille]] for a cutscene.
 
**If you wish to change your [[allegiance]] at an [[Immigration NPC]], you must view this cutscene first to be allowed to change nations.
 
**If you wish to change your [[allegiance]] at an [[Immigration NPC]], you must view this cutscene first to be allowed to change nations.
*After the cutscene go to Gate Guard [[Endracion]] near the exit to West Ronfaure in [[Southern San d'Oria]] and accept the mission.
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*After the cutscene go to a Gate Guard and accept the mission.
 
*Return to [[Halver]] to obtain a {{KeyItem}}[[New Fei'Yin Seal]].
 
*Return to [[Halver]] to obtain a {{KeyItem}}[[New Fei'Yin Seal]].
 
**'''Note - this mission cannot be completed without the New Fei'Yin Seal.'''
 
**'''Note - this mission cannot be completed without the New Fei'Yin Seal.'''
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*Enter [[Fei'Yin]] for a cutscene involving [[Zeid]] and [[Lion]].
 
*Enter [[Fei'Yin]] for a cutscene involving [[Zeid]] and [[Lion]].
 
**[[Fei'Yin]] is in the northeast corner of [[Beaucedine Glacier]].
 
**[[Fei'Yin]] is in the northeast corner of [[Beaucedine Glacier]].
*In [[Fei'Yin]], head east towards (K-8). At (K-8) you will see 2 [[:category:dolls|dolls]]. There is a cermet gate on the east wall. Click on this gate to enter [[Qu'Bia Arena]]. The majority of the monsters in [[Fei'Yin]] detect by sound, but there are several monsters that also aggro to magic, so [[Silent Oil]] is recommended.
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*In [[Fei'Yin]], head east towards (K-8). At (K-8) you will see 2 [[:category:dolls|dolls]]. There is a cermet gate on the east wall. Click on this gate to enter [[Qu'Bia Arena]]. The majority of the monsters in [[Fei'Yin]] detect by sound, but there are several monsters that also aggro to magic, so [[Silent Oil]] is recommended. If you have been here before and checked the [[Home Point]] outside of the BCNM area you can just teleport here.
 
===The Battle===
 
===The Battle===
 
*The boss is the skeleton [[Archlich Taber'quoan]], assisted by several minions.
 
*The boss is the skeleton [[Archlich Taber'quoan]], assisted by several minions.
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*Buffs wear upon entering the battlefield.
 
*Buffs wear upon entering the battlefield.
 
*You have 15 minutes to win this battlefield event.
 
*You have 15 minutes to win this battlefield event.
*The Archlich spawns along with two [[Ancient Sorcerer]]s (which hit for around 20 DMG to a 75 level BRD using [[Tavnazian Taco]]).
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*The Archlich spawns along with two [[Ancient Sorcerer]]s.
 
*The [[Ancient Warrior]]s keep spawning no matter what, normally in sets of two (one skeleton followed shortly by the other).
 
*The [[Ancient Warrior]]s keep spawning no matter what, normally in sets of two (one skeleton followed shortly by the other).
 
*[[Archlich Taber'quoan]] is a [[BLM]] skeleton with [[Sleepga II]], [[Paralyze]] and [[Freeze]], and uses [[Manafont]] at some point.
 
*[[Archlich Taber'quoan]] is a [[BLM]] skeleton with [[Sleepga II]], [[Paralyze]] and [[Freeze]], and uses [[Manafont]] at some point.
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*He is susceptible to most enfeebling effects including [[Silence]].
 
*He is susceptible to most enfeebling effects including [[Silence]].
 
*The skeletons can easily be slept by a BLU's [[Sheep Song]], WHM's [[Repose]], or BRD's [[Lullaby]].
 
*The skeletons can easily be slept by a BLU's [[Sheep Song]], WHM's [[Repose]], or BRD's [[Lullaby]].
*The [[Great Sword]] [[Weapon Skill]] [[Shockwave]] is very useful against the minions, but you may want to kite the minions rather than kill them.
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*The [[Great Sword]] [[Weapon Skill]] [[Shockwave]] is very useful against the minions.
**A level 50 RDM/WHM can one-shot the [[Ancient Warrior]]s with [[Banish]], which deals about 78 points of damage each with [[Divine Magic]] at level 108.
 
 
*{{testimonials}}
 
*{{testimonials}}
 
*After defeating [[Archlich Taber'quoan]], you receive a cutscene and a {{KeyItem}}[[Burnt Seal]].
 
*After defeating [[Archlich Taber'quoan]], you receive a cutscene and a {{KeyItem}}[[Burnt Seal]].
 
*Report back to [[Halver]].
 
*Report back to [[Halver]].
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* (Optional) Talk to Prince [[Trion]] for an additional cut scene.
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* (Optional) Talk to [[Rahal]] and [[Curilla]] for additional dialogue. If you have not received [[Trust: Curilla]] yet, you may get this dialogue first. Also, if you haven't completed [[The General's Secret]], [[Curilla]] may refuse to give you the additonal dialogue until [[The General's Secret]] is completed.
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{{Mission/Description
 
{{Mission/Description
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}}
 
}}
   
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{{spoiler2}}
{{spoiler3
 
| spoiler =
 
{{/Plot Details}}
 
}}
 

Revision as of 20:57, 10 April 2018


Mission Name The Ruins of Fei'Yin
Number 5-1
Start NPC Any San d'Orian Gate Guard
Level Uncapped
Title Granted Archmage Assassin
Items Needed Key ItemNew Fei'Yin Seal
Key ItemBurnt Seal
Reward Rank points
← Previous Mission Next Mission →
Magicite The Shadow Lord
Replay Cutscenes
The Ruins of Fei'Yin (pt.1) Chaloutte Chateau d'Oraguille (I-9)
The Rank 5 Mission Goblin Footprint Fei'Yin (F-11)
The Rank 5 Mission Goblin Footprint Qu'Bia Arena
The Ruins of Fei'Yin (pt.2) Chaloutte Chateau d'Oraguille (I-9)
The Ruins of Fei'Yin (pt.3) Chaloutte Chateau d'Oraguille (I-9)


Walkthrough

Note: If you've started the Aht Urhgan Mission 5: Confessions of Royalty, you must complete that Aht Urhgan mission before you can speak to Halver to obtain the Key Item: New Fei'Yin Seal.

  • Go to Chateau d'Oraguille for a cutscene.
    • If you wish to change your allegiance at an Immigration NPC, you must view this cutscene first to be allowed to change nations.
  • After the cutscene go to a Gate Guard and accept the mission.
  • Return to Halver to obtain a Key ItemNew Fei'Yin Seal.
    • Note - this mission cannot be completed without the New Fei'Yin Seal.
  • Form a level 50+ party. You may use anyone from any nation currently on Mission 5-1, as it is the same for all 3 nations.
    • There is no longer a level 50 cap on this mission.
    • Even if you've done this mission before with another nation, you must be on this mission or higher in your current nation to help others (otherwise, you will see "A mysterious force is sealing the platform."). Verification Needed
  • Enter Fei'Yin for a cutscene involving Zeid and Lion.
  • In Fei'Yin, head east towards (K-8). At (K-8) you will see 2 dolls. There is a cermet gate on the east wall. Click on this gate to enter Qu'Bia Arena. The majority of the monsters in Fei'Yin detect by sound, but there are several monsters that also aggro to magic, so Silent Oil is recommended. If you have been here before and checked the Home Point outside of the BCNM area you can just teleport here.

The Battle


Game Description

Mission Orders
This mission involves travelling to Fei'Yin, located on the Beaucedine Glacier. Visit Chateau d'Oraguille to learn more.