FFXIclopedia
Advertisement
Mission Name The Price is Right
Mercenary Rank First Lieutenant
Mission NPC Lageegee - Aht Urhgan Whitegate (L-10)
Staging Point Dvucca Isle Staging Point
Objective Assassinate King Goldemar
Recruitment Lv.70, 1-6 mercenaries
Mission Orders Intelligence reports that the dvergr king, Goldemar, is planning the sale of forbidden magicked weapons to the area's beastmen factions. You are to locate the king and eliminate him before the deal is made.
Time Limit 30 minutes
Reward Dvucca Isle Assault Points
  • 1 member: 1500
  • 2 members: 1500
  • 3 members: 1500
  • 4 members: 1500
  • 5 members: 1500
  • 6 members: 1500

Enemies[]

Monster Level Strengths Weaknesses Spawns Notes
King Goldemar
  • Immune to:
  • Strong to:
1 Aggressive, Detects by true sight
Bloody Daggers
  • Immune to:
  • Strong to:
  • Susceptible to:
  • Weak to:
1 Aggressive, Detects by true sound
Cursed Axe
  • Immune to:
  • Strong to:
  • Susceptible to:
  • Weak to:
1 Aggressive, Detects by true sound
Demonic Rod
  • Immune to:
  • Strong to:
  • Susceptible to:
  • Weak to:
1 Aggressive, Detects by true sound
Living Staves
  • Immune to:
  • Strong to:
  • Susceptible to:
  • Weak to:
1 Aggressive, Detects by true sound
Magic Shields
  • Immune to:
  • Strong to:
  • Susceptible to:
  • Weak to:
1 Aggressive, Detects by true sound

Drops[]

Walkthrough[]

  • Necrobane: AoE Paralyze and Curse. Curse has lower accuracy than Paralyze, but both debuffs may or may not land.
Necrobane (but not Necropurge) is a Gaze Attack. If someone is tanking backwards, the log states, "King Goldemar uses Necrobane. No effect on (that player)."
Necropurge is absorbable using Utsusemi shadows. It can take up to 3 shadows.
  • King Goldemar summons some items when he is aggroed. They will hover above and cannot be attacked until they are called down one at a time by the King. All have about 3500 HP. All can use Dire Whorl for minor physical (~100) AOE damage. Stun is effective on all weapons including Blue mage stun spells Head Butt, Frypan, and Temporal Shift. Multi-hit moves or spells like Frenetic Rip work very well on summoned weapons.
  • After using Thundris Shriek, will intimidate players more as HP decreases. At the end of the battle, will intimidate more often. Weapon skills and ranged attacks do not appear to be subject to this intimidation.

Strategy[]

See Strategies.

Map[]

There is no map for this area.

Notes[]

Advertisement