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  Mission Name:   The Heir to the Light
  Start NPC:   Any San d'Orian Gate Guard
  Requirements:   Mission:
  Suggested Level:   70+
  Title:   
  Repeatable:   No
  Reward:   Rank 10
  100,000g
  San d'Orian Flag
     
  Previous Mission:   Breaking Barriers
  Next Mission:   None

Walkthrough

  • Trade 6 stacks of crystals to one of the gate guards, or repeat Mission 1-2 10 times for the necessary Rank Points to get the mission.
  • After accepting the mission, zone into Northern San d'Oria for a long cutscene. At the end of the cutscene, zone into the castle for another cutscene. After this cutscene, talk to the King. You will be given orders to head to Qu'Bia Arena.
  • Now gather a full party of level 70+.
  • It is recomended that one of the party members must be a Black Mage that has Sleepga II as well as White Mage or Red Mage. Mages should have Yaguado drinks and Melees might want to carry an Icarus Wing to speed up part two. It is optional to carry a second tank or a DD with Provoke for part two as well.
  • Enter Fei'Yin, watch a cutscene, and proceed to Qu'Bia Arena. Once the party is ready, enter the uncapped BCNM.
  • Upon entering the BCNM, an event will begin. Once you appear in the battlefield, cast your prefight buffs.

Part 1

  • Have your tank round up all the orcs for the BLM to Elemental Seal + Sleepga II.
  • Next it is imperative you silence the Warmachine. Strangely enough, that hulking thing is actualy a White Mage and will cast Curaga quite often, waking the horde up and causing problems.
  • As such, kill the Warmachine first, Ranger second then pick off the remaining orcs. It does not matter on which orc you do next after the RNG is dead. They are easy prey.
  • Keep a weak one alive and slept and rest to full. Killing the final orc will trigger an event.

Part 2

  • For Part 2, Prince Trion will join you. Mages must keep him alive, as if he falls, your party will be ejected from the battlefield. Prince Trion will not wait, so follow him. This part of the BCNM will consist of 3 Orcs:
  • The desired order should be BLM - PLD - DRK. However, Trion will randomly attack one of them. The tank should engage the PLD (as he will simply resist sleep) and the DDs with provoke should go after whatever Trion goes with. If you get lucky, Trion will go after the Paladin helping you inmensely. The Red or White Mage should be focused on silencing everyone, though the Paladin will prove difficult to silence while the Black Mage sleeps whatever is not being engaged at the moment. The Red or White Mage should keep Trion alive for even though he's a Paladin, his attached AI isn't all that intelegent. Once all three orcs are dead, another event will occur.
  • A short cutscene will occur upon entering Northern San d'Oria.
  • Return to the castle for a cutscene, then go to the door in King Ranperre's Tomb (same door you went to in Mission 6-2) for another cutscene.
  • Report back to Halver for a final cutscene and your reward.
  • There is an epilogue cutscene that can be gotten upon entering Southern San d'Oria.

Game Description

Mission Orders
The Rites of Succession will be held at the cathedral in Northern San d'Oria. You are to report there for guard duty.
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