Game Script
The Emissary (pt.1) - Metalworks Script Video Naji: Good to see you again.
I hear you're going overseas.
Naji: Usually, I would be giving you your orders, but this time, the president's aide wants to meet with you in person.
Naji: I don't know if the missions you've been on so far were tough for you...
Naji: But this time, I'm sure it's going to be a real challenge.
Naji: I mean, you're going to have to go to both San d'Oria and Windurst...
Naji: It's not like going somewhere nearby, like Gustaberg or the Konschtat Highlands.
You'll have to travel by sea, too.Naji: This is the President's Room.
Remember to be polite.Naji: (Oh, and make sure you don't say anything that might offend him... He's really touchy.)
Lucius: Ah, we have been expecting you.
I remember meeting you after your first mission.
Let me introduce you. This is Sir Karst--Karst: President Karst. That is how you will address me.
Karst: Lucius, what was that about a first mission?
Lucius: The report from the Zeruhn Mines, sir.
About the Talekeeper--Karst: Hmph. Those Galka again.
I was not informed you had met with the messenger, Lucius.Lucius: I did not feel it was necessary to bother you with such trivial matters, sir.
Karst: "President," Lucius.
Lucius: My apologies. I am sorry for not having informed you about the Galka, Mister President.
Karst: No matter.
Here are your orders.Karst: As you know, there are three other nations aside from our own in Vana'diel.
The Kingdom of San d'Oria, the Federation of Windurst, and the Grand Duchy of Jeuno.Karst: Jeuno is still professing neutrality, so I want you to go to San d'Oria and Windurst.
Karst: It does not matter which you go to first, as long as you go to both. I will give you a letter of introduction, which you will present to the consuls in both nations. Any questions?
- Any questions?
- What do I do once I get there? <----- Chose this option!
- Why am I being sent?
- How do I get to San d'Oria?
- How do I get to Windurst?
- Where are the consulates?
- Why did you call me here?
- No questions.
Karst: The consuls in each country will tell you.
Don't worry, we are not asking you to spy--the jobs you will be given will benefit those countries as much as ours.Karst: Any other questions?
- Any questions?
- What do I do once I get there?
- Why am I being sent? <----- Chose this option!
- How do I get to San d'Oria?
- How do I get to Windurst?
- Where are the consulates?
- Why did you call me here?
- No questions.
Karst: Why? Officially, to promote friendship between our nations.
In reality, to investigate the internal state of those countries, and also to train you.Karst: Any other questions?
- Any questions?
- What do I do once I get there?
- Why am I being sent?
- How do I get to San d'Oria? <----- Chose this option!
- How do I get to Windurst?
- Where are the consulates?
- Why did you call me here?
- No questions.
Karst: San d'Oria is in Northern Quon, the same continent as Bastok. You can get there by land.
Karst: Ask someone else if you want details.
I'm the president, not a travel agent.Karst: Any other questions?
- Any questions?
- What do I do once I get there?
- Why am I being sent?
- How do I get to San d'Oria?
- How do I get to Windurst? <----- Chose this option!
- Where are the consulates?
- Why did you call me here?
- No questions.
Karst: Go to the port town of Selbina to the northwest. Once there, you can take a ship to Mhaura, a small town that is a stone's throw away from Windurst.
Karst: Ask someone else if you want details.
I'm he president, not a travel agent.Karst: Any other questions?
- Any questions?
- What do I do once I get there?
- Why am I being sent?
- How do I get to San d'Oria?
- How do I get to Windurst?
- Where are the consulates? <----- Chose this option!
- Why did you call me here?
- No questions.
Karst: And you call yourself an adventurer!?
Just ask the guards of the country you're in!Karst: Any other questions?
- Any questions?
- What do I do once I get there?
- Why am I being sent?
- How do I get to San d'Oria?
- How do I get to Windurst?
- Where are the consulates?
- Why did you call me here? <----- Chose this option!
- No questions.
Karst: I do not trust my subordinates, so I prefer to give the most important orders myself.
That is all you need to know.Karst: Any other questions?
- Any questions?
- What do I do once I get there?
- Why am I being sent?
- How do I get to San d'Oria?
- How do I get to Windurst?
- Where are the consulates?
- Why did you call me here?
- No questions. <----- Chose this option!
Karst: Good.
Lucius, the letter.Lucius: This is your letter of introduction.
Present it to the consuls and they will give you further instructions.Karst: Those are your orders. Depart quickly.
You are dismissed.Naji: So, how did it go?
Did the president nag at you?Naji: I still can't believe that Chief Cid actually backed that guy during the elections...
Naji: Oops. You didn't hear me say that, okay?
I gotta go. Good luck on your mission!This article is missing a video of the battle, mission, or quest. You can help by adding it. - Any questions?
San d'Oria -> Windurst
Game Script
The Emissary (pt.1) - Northern San d'Oria Script Video Baraka: You're here with business from the administration, correct? You should probably talk to Consul Helaku. Lion: Really? You don't say... Thank you.
Lion: You've come all the way from Bastok, have you? I'm Lion, a traveling adventurer, you might say.
Lion: Have you heard? The Orcs have a new forward base in Ghelsba, to the northwest. Now their greedy eyes are turned toward this land!
Lion: Orcs are cruel and violent. They attack wayfarers on the road, and steal children, all to inspire fear and terror in the San d'Orian people.
Lion: But, there's one thing that just doesn't make sense.
Lion: Orcs never were known for their craft, but they carry even better armor and weapons lately.
Lion: I suspect there's someone behind the Orcs, pulling the strings, if you get me.
Lion: Someone has to figure out their plans and take action, before this country falls to an Orcish invasion!
Lion: People whisper in the streets of trouble in the royal house. They should focus on what's outside their walls first, if you ask me.
Lion: Well, I don't expect things will be getting any easier around here for a while yet, but you take care, all the same.
This article is missing a video of the battle, mission, or quest. You can help by adding it. The Emissary (pt.2) - Northern San d'Oria Helaku: Hello there. I'm the consul from Bastok. Name's Helaku. Helaku: You must be tired from your trip. But first, let me get you up to speed on the situation here in San d'Oria.
Helaku: Northwest of the city is an Orc village. They call it Ghelsba Outpost.
Helaku: Our reports tell us that the Orcs are using Ghelsba as a forward base for an upcoming invasion of San d'Oria, but there's a few things that just don't fit.
Helaku: We all know that Orcs are beastmen, right? To say they're low on brains would be an understatement.
Helaku: Which is why I wonder how they came by the high-quality armor and weapons they've been using. Not to mention the ranged weapons and devices!
Helaku: We suspect there's someone behind the beastmen calling the shots, but we've no idea who.
Helaku: I wish I could send you to Ghelsba immediately, but in this region official missions require San d'Orian approval.
Helaku: What I want you to do is go to Chateau d'Oraguille and speak to Monarlais Halver. He'll issue you a formal mission order.
Helaku: Leave this building, and you'll see a great fortress to the right. That's Chateau d'Oraguille. And be polite; San d'Orians can be quite touchy.
This article is missing a video of the battle, mission, or quest. You can help by adding it. The Emissary - Port Windurst Melek: I am Melek, the consul of Bastok.
I trust you had a safe sail here?
Melek: So, you are Player name...?
I heard about your activities in San d'Oria and am expecting great things from you here too.Melek: Well then, we should get straight to the matter at hand. Gold Skull, why don't you start by informing our fair citizen here about what the mission involves?
Gold Skull: Allow me to explain...
Gold Skull: The mission from our comrades in Windurst entails the extermination of a giant monster that appeared in the depths of Giddeus, the borderland to the theocracy of the Yagudo beastmen.
Gold Skull: You are to receive a key from Heavens Tower in the Windurst Walls district, and head to the innermost part of Giddeus.
Gold Skull: Your orders are to then defeat the heinous beast that lurks there.
Melek: You look perplexed.
Yes, well, I guess if you put it frankly, you are protecting a pack of Yagudo beastmen from a ferocious monster.Melek: You see...in order to maintain the peace of their country, the Windurstians have formed amicable relations with the Yagudo.
Melek: But, as you've probably realized, it's hard to call their relationship amicable when you witness the outrageous behavior of the Yagudo.
Melek: But, in order to maintain the trust of Windurst, we have to participate in this preposterousness.
Melek: Well, good luck with your mission. I look forward to hearing of your success.
This article is missing a video of the battle, mission, or quest. You can help by adding it. The Rank 2 Final Mission - Balga's Dais TBA This article is missing a video of the battle, mission, or quest. You can help by adding it. The Rank 2 Final Mission - Balga's Dais TBA This article is missing a video of the battle, mission, or quest. You can help by adding it. The Emissary - Port Windurst TBA This article is missing a video of the battle, mission, or quest. You can help by adding it.
Windurst -> San d'Oria
Game Script
The Emissary - Port Windurst Script Video TBA This article is missing a video of the battle, mission, or quest. You can help by adding it. The Emissary - Port Windurst TBA This article is missing a video of the battle, mission, or quest. You can help by adding it. The Emissary - Northern San d'Oria TBA This article is missing a video of the battle, mission, or quest. You can help by adding it. The Rank 2 Final Mission - Horlais Peak TBA This article is missing a video of the battle, mission, or quest. You can help by adding it. The Rank 2 Final Mission - Horlais Peak TBA This article is missing a video of the battle, mission, or quest. You can help by adding it. The Emissary - Northern San d'Oria TBA This article is missing a video of the battle, mission, or quest. You can help by adding it.
Game Script
The Emissary (pt.2) - Metalworks Script Video Naji: Wow! You've been to San d'Oria and Windurst already?
Let me escort you to the President's Office.
Naji: So, how was it?
Did the Orcs in Ghelsba or the Yagudo in Giddeus give you any trouble?Naji: Man, I envy you. I'm a Mythril Musketeer, but all they make me do is stand guard at that door.
Naji: Captain Volker and Iron Eater get all the good missions, and Ayame always puts me down...
Naji: I'm a Mythril Musketeer, the cream of the crop!
Why do I have to do guard duty? It's just not fair...Karst: Then perhaps I should order you to sweep the Quadav from Palborough...single-handedly.
Naji: M-Mister President!
Karst: Go back to your post, Naji.
That is an order.Karst: Report. What have you learned of Windurst and San d'Oria?
- What do you report?
- The details of your trip. <----- Chose this option!
- The internal state of San d'Oria.
- The internal state of Windurst.
- The state of the Kindred.
Karst: Oh, did you have a pleasant trip, then?
Bah! Do you mock me, adventurer? Tell me of the other nations, now!Karst: Do you have anything else to report?
- What do you report?
- The details of your trip.
- The internal state of San d'Oria. <----- Chose this option!
- The internal state of Windurst.
- The state of the Kindred.
Karst: Hmph. So they are still trapped in their foolish traditions.
They are no better than the Orcs they fight with.Karst: Do you have anything else to report?
- What do you report?
- The details of your trip.
- The internal state of San d'Oria.
- The internal state of Windurst. <----- Chose this option!
- The state of the Kindred.
Karst: Hmph. Then it would be foolish to expect any help from those cowards in fighting the beastmen...
Karst: Do you have anything else to report?
- What do you report?
- The details of your trip.
- The internal state of San d'Oria.
- The internal state of Windurst.
- The state of the Kindred. <----- Chose this option!
Karst: You mean that someone is leading the beastman hordes, then?
Karst: Lucius. Speak with Volker about this, and come back when you have a plan to deal with this situation.
And do not forget to watch the Quadav.Karst: I have spared you all the time I can.
Lucius, stay and see what sense you can make of this--and do spare me all the trivial details when you report to me.Lucius: Tell me more of what you have learned about the beastmen, please.
Lucius: I see... It does seem like there is someone controlling their movements.
But who could be powerful enough to unite those unruly hordes...?Lucius: Good work.
We will probably ask you to undertake another important mission in a few days.Lucius: The president, despite his harsh words, values you highly and will expect you to do well. As do I.
RANK 3
This article is missing a video of the battle, mission, or quest. You can help by adding it. - What do you report?