Table of Contents
|
Zone Information
| ||||||||||||||||||||||||||||||
Description
Located just outside Jeuno The Eldieme Necropolis was used during the War as an emergency supply base for Bastok. It also served as an emergency shelter against the constant Beastmen attacks for refugees after security concerns caused the Duchy to seal its borders. | |||||||||||||||||||||||||||||||
Connections
|
Involved in Quests/Missions[]
Quest | Type | Starter | Location |
---|---|---|---|
A Little Knowledge | Job: Scholar | Erlene | The Eldieme Necropolis (S) J-8 |
Beneath the Mask | Nation | Gentle Tiger (S) | Bastok Markets (S) H-6 |
Burden of Suspicion | Nation | Gentle Tiger (S) | Bastok Markets (S) H-6 |
Downward Helix | SCH AF2 | Erlene | The Eldieme Necropolis (S) J-8 |
Lost in Translocation | Map | Thorben | Batallia Downs (S) J-10 |
On Sabbatical | SCH AF1 | Erlene | The Eldieme Necropolis (S) J-8 |
Seeing Blood-red | SCH AF3 | Erlene | The Eldieme Necropolis (S) J-8 |
Survival of the Wisest | Genkai (SCH) | Schultz | Xarcabard G-8 |
Requiem for the Departed | Spell Scroll | Heptachiond | The Eldieme Necropolis (S) H-8 |
Mission | Nation | Starter | Location |
Back to the Beginning | Wings of the Goddess |
NPCs Found Here[]
Name | Location | Type |
---|---|---|
Amaliya, C.A. | I-8 | Campaign Arbiter |
Erik | H-7 | |
Erlene | J-8 | Quest NPC |
Heptachiond | H-8 | Quest Giver |
Layton | J-8 | Standard Merchant |
Lennart | J-7 | Item Deliverer |
Red Axe | I-8 | |
Renvriche, T.K. | J-8 | Campaign Arbiter |
Turbulent Storm | J-9 | Quest NPC |
Theodor | H-9 |
Notorious Monsters Found Here[]
Name | Level | Drops | Steal | Family | Spawns | Notes
|
---|---|---|---|---|---|---|
Ethniu
|
Wolfram Steel | Fomors | 1 |
A, T(H), HP
| ||
Laelaps
|
Aptant: Haelan | Hounds | 1 |
A, H, HP
| ||
Tethra
|
Wolfram Steel | Fomors | 1 |
A, T(H), HP
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here[]
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here[]
Campaign: Royal Army of San d'Oria, Orcish Hosts, Dark Kindred
Name | Family | Spawns | Notes |
---|---|---|---|
Ellylldan
|
Djinn | 1 | |
Orcish Transporter
|
Orcs | 1 | A, L, S, Sc |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |