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Job:
Family: Rockfins
Weak against: Lightning

Notorious Monster

Riptide Naakual

Tchakka

Tchakka

Zone Level Drops Steal Spawns Notes
Foret de Hennetiel Unknown

Key Item Aged Riptide Naakual crest

Zero to four of the following list: 21385 Aqreqaq Bomblet Rare
21253 Atetepeyorg RareExclusive
20630 Atoyac RareExclusive
28385 Atzintli Necklace Rare
21047 Azukinagamitsu RareExclusive
28343 Chocaliztli Boots RareExclusive
27780 Chocaliztli Mask RareExclusive
28575 Cho'j Band Rare
28305 Ejekamal Boots RareExclusive
27738 Ejekamal Mask RareExclusive
21384 Kalboron Stone Rare
20643 Macoquetza RareExclusive
21054 Suijingiri Kanemitsu RareExclusive
28611 Tuilha Cape Rare
21257 Zoquittihuitz RareExclusive
Level 99 J.S.E. Capes

None

1 A(R)
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons

Spawns in Foret de Hennetiel Wildskeeper Rieve every 3 hours. Use Key ItemCompass of transference purchased from Dimmian in Eastern Adoulin (F-6) for 15,000 bayld to enter.

Assisted by Craklaw, Primrose Jagil, and Wetlands Orobon. The melee attacks of the Craklaw are AoE with additional effect Stun (Status Effect).

Special Abilities Passive Traits
  • N/A

Physical attacks are Conal AoE that wipe shadows and can do upwards to 2000 damage on a mage, 700 damage on a avatar. Has a tail attack that is a Full AoE but does not deal as much damage. With these moves only PLD and Avatar Pets should engage on this NM. Ramuh should use either Thunderspark or Thunderstorm (Blood Pact) when the aura is up and stay disengaged when aura is down.

Physical Qualities Magical Qualities

Very high physical attack compared to other Naakuals.

At the conclusion of the Wildskeeper Reive, Blue Mages with enough skill have a chance to learn Carcharian Verve.

Further Notes

Gains an Aura after using certain TP moves. Thunder damage removes the aura. Uses the following TP moves:

  • Protolithic Puncture: Strong single target damage and full hate reset on that person.
  • Aquatic Lance: Weak damage vs. high physically resistant and ochain Paladin, so probably physical damage? (Never broke 20 damage, with most doing 0.)
  • Pelagic Cleaver: AoeE physical damage. 300-800 with Ochain.
  • Carcharian Verve: Horn shield that gives it Magic Defense Boost, attack boost, and defense boost.
  • Tidal Guillotine: Single target KO, but not 100% (HP based?)
  • Marine Mayhem: AoE KO. About 30-40 yalm distance. (Long charge time)
  • Does not appear to build resistance to Stun.

(see testimonials)

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