FANDOM


m
m
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|align="center" BGCOLOR="#ffdead"|'''Spawns'''
 
|align="center" BGCOLOR="#ffdead"|'''Spawns'''
 
|align="center" BGCOLOR="#ffdead"|'''Behavior'''
 
|align="center" BGCOLOR="#ffdead"|'''Behavior'''
|- BGCOLOR="#ffd9d9"
+
|- BGCOLOR="#ffcfcf"
 
|[[Gustav Tunnel]]
 
|[[Gustav Tunnel]]
 
|align="center"|78-79
 
|align="center"|78-79
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|align="center"|1
 
|align="center"|1
 
|align="center"|A, H, HP
 
|align="center"|A, H, HP
|- BGCOLOR="#ffd9d9"
+
|- BGCOLOR="#ffcfcf"
 
|colspan="12"|'''Notes:'''
 
|colspan="12"|'''Notes:'''
 
[[image:Gustav-tunnel-2.jpg|right|70px]]
 
[[image:Gustav-tunnel-2.jpg|right|70px]]

Revision as of 05:41, February 9, 2007

Notorious Monster
Job: Black Mage
Family: Skeleton
Crystal: Earth
Weak to: Fire, Light

(Insert image!)

Zone Level Drops Steal Spawns Behavior
Gustav Tunnel 78-79 1 A, H, HP
Notes:
  • Located around G-8
  • Lottery pop of Doom Warlock, possibly 2 hour wait between spawns
  • Killable by 6 level 68 players

Historical Background:

In Slavic folklore, a Taxim is a corpse risen from the dead. Its the equivalent of a zombie, a walking corpse.
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
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