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:*Lottery pop of [[Doom Warlock]], possibly 2 hour wait between spawns
 
:*Lottery pop of [[Doom Warlock]], possibly 2 hour wait between spawns
 
:*Killable by 6 level 68 players
 
:*Killable by 6 level 68 players
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'''Historical Background:'''<br>
  +
:In Slavic folklore, a Taxim is a corpse risen from the dead. Its the equivalent of a zombie, a walking corpse.
 
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|align="center" colspan="12" BGCOLOR="#ffdead"|
 
|align="center" colspan="12" BGCOLOR="#ffdead"|
'''A''' = Aggressive; '''L''' = Links; '''S''' = Detects by Sight; '''H''' = Detects by Sound;<br>'''HP''' = Detects Low HP; '''M''' = Detects Magic; '''Sc''' = Follows by Scent; '''T(S)''' = True-sight '''T(H)''' = True-sound
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{{Monster Notes}}
 
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=== Historical Background ===
 
In Slavic folklore, a Taxim is a corpse risen from the dead. Its the equivalent of a zombie, a walking corpse.
 
   
 
[[category:Bestiary]][[category:Skeletons]][[category:Notorious Monsters]]
 
[[category:Bestiary]][[category:Skeletons]][[category:Notorious Monsters]]

Revision as of 18:26, February 4, 2007

Notorious Monster
Job: Black Mage
Family: Skeleton
Crystal: Earth
Weak to: Fire, Light

(Insert image!)

Zone Level Drops Steal Spawns Behavior
Gustav Tunnel 78-79 1 A, H, HP
Notes:
  • Located around G-8
  • Lottery pop of Doom Warlock, possibly 2 hour wait between spawns
  • Killable by 6 level 68 players

Historical Background:

In Slavic folklore, a Taxim is a corpse risen from the dead. Its the equivalent of a zombie, a walking corpse.
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
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