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What does "50% Spiritual Damage" mean? Storme 05:10, April 4, 2010 (UTC)

Spirits Within and Atonement deal spiritual damage, which is different than any other damage type. --Kyrie 23:17, April 12, 2010 (UTC)
What this probably means is that he has 50% magic damage reduction like Pots do. Has this been tested? Bjarki 18:41, April 20, 2010 (UTC)

seems to have triple attack, hits very very fast. uses 2 hour (hundred fist) every 20%~. can be found in East ron S. Tier II. Dammian 22:56, March 23, 2010 (UTC)


Ran into this just now, used hundred fists 6 times total. Fought in East ronfaure present.

While fighting this with my BLM static, we had a group watching us. After Yacumama did Ink Jet, one of the on lookers got killed. He was not in alliance nor had hate.Natsuchii 05:59, March 28, 2010 (UTC)

Spawn Locations

Is this entirely random? In efforts to NOT pop the other tier 2 VNM (Capricornus) in these areas, can you list where you roughly popped Yacumama? --Leylah

East Ronfaure [S]: NE corner of map x2, East middle of map x2, Far SW corner of map x3 (KRT)
East Ronfaure: NE corner of map x1, East middle of map x2
Jugner Forest:Near the zone to La Theine Plateau
Jugner Forest [S]: S of the OP

Soloable

Soloed by a 80RDM/BLU. Used Wild Carrot to heal. Took roughly 30min to kill --Clari 04:53, July 5, 2010 (UTC)

  • I'm the red mage that soloed this for Clari, and it wasn't really DD style. Defense bonus, max MP, auto-regen are the spells I set, and I had a mix/mash of defense and -pdt damage gear (if you're interested in exact sets, PM me), and basically just melee'd him down. Shock spikes plus bibiki seashell, flat blade durring hundred fists (which was completely unneeded), and you can just wait out 100 fists before recasting stoneskin. With bio3 and a taco, average hits didn't do more than 20 damage, and crits couldn't break 70. Got lots of parry skillups too, so will fight this again anytime for people in the future. Oh, and no convert used, over 300 MP left at the end of the fight. Did in east ronfaure S. Aok1313 05:35, July 5, 2010 (UTC)

Soloed NIN80/RDM40 // Location: East Ronfaure (S) // Fight time: 1 hour 15 mins

  • Kite around a fence go through ele wheel, when it 2 hours just avaiod being hit. easy fight up till 20%, I noticed that when its HP <20% it will 2 hour every 2 mins, this adds more danger if your least expecting it. casting timing is key to gilling this as quick as possible, just keep up shell and barwater, use cure 2 or cure 3 and regen for healing. If your going to try thing i will suggest some refresh drinks and or hi-ether. Lightvision/Cerberus

Duo Attempt

Attempted the fight with DNC/NIN(me) and RNG/NIN. Stored to 300% TP before fight. Was fairly easy to tank for first 10% of its hp, no TP was even needed. Then he started to get off some TP moves and started to take down my TP. Ranger could deal substantial DD but DNC is not very good at holding hate. Eventually the fight went south around 80%. Shadowbind did work on the NM but RNG was unable to kite it due to its enhanced movement speed. Could have been possibly triod with RDM to help.


Strategy

Set up: Trio: 80MNK/WAR, 80BLU/RDM, 80RDM/SCH
After our lsmate telling us Yacu was too much to handle we didn't want to go to jugner to find another Capricornus so we did it anyway! Ate Tavnazin Taco, RDM gave Phalanx to everyone and SS to everyone, Protect and Shell 4, MNK used Defender if getting raped during Hundred Fists. BLU totally PWNT it, big DMG skillchains, semi-stunlock during Hundred Fists. Very easy fight, could be duoed with BLU and RDM easily. Fight took no longer than 3-4 minutes. Got cocky and tried to kill Capricornus with these subs and we got completely raped, haha, not a good idea. Ejiboo

Set up: PLD/RDM, WHM/SCHx2, COR/DRK, RDM, SMN
Fight took a while but went smooth. Both WHMs keeping the PLD alive while the SMN used Ramuh to deal DMG and help stun (also kept shock spikes up). COR kept Gallant's Roll and Evoker's Roll up, also used Quick Draw when he could making sure not to pull hate. COR also used Stun and Weapon Bash during mobs 2hr to help lessen the DMG delt to the PLD. RDM just refreshed both themselves and the PLD and kept haste up. Also tossing out cures as needed to help the WHMs. PLD saved Sentinel and Shield Bash for Hundred Fist. Alternating them during each 2h useage. Just take it slow and pay attention. Easy fight if everyone is doing their jobs. Also note Bibiki seashell intimidated enough to make it worth wearing. Would highly recommenced wearing it if you have it.

Set up: 3 RDM/NIN, 1 SMN/NIN
Bounced hate around. Hundred fist was deadly. We had Physical Damage down gears and that saved us from dying. Kited around stone wall near King Ranperre's Tomb whenever Yacumama used hundred fist. Dealt damage to Yacumama using SMN's Diabolos, Tier 3 nukes, and DOT- Bio II and Poison II. --Jam jam 20:03, March 25, 2010 (UTC)

Set up: 6 BLM/RDM Pop with stun directly after. BLMs stand in a circle for bouncing hate. Casting AM2 nukes and random stuns takes it down quickly.Natsuchii 06:06, March 26, 2010 (UTC)

Set up: NIN/DNCx2, RDM/WHM, WHM/SCH, BRD/WHM
We just treated this one like Charybdis, mostly. The NIN's stored to 300TP prior to start, and tanked opposite sides as it has high guard, so at least one NIN wasnt getting guarded all the time. Let the NIN's do most of the curing but WHM was throwing regen 3 and barwatera on the tanks and clutch cures. BRD did double Mambo on the tanks, Balladx2 on Mages. RDM was able to blind it, and put Bio II and Poison II on it. It was tricky, and had some spots where hate would go to the mages, but taking it slow we mangaged it, fight took around 15mins. So far we are 1/1 on Blue Abyssite --Alshandra March 27, 2010

Set up: DRK/NIN, RDM/WHM, SCH/WHM, MNK/WAR, BLM/WHM, PLD/WAR
Fight took a while and was not easy going.Both the RDM and the SCH kept the PLD alive but at a push.Was not prepared and went in with no TP not recommended.Would recommend a stunner in the fight as it was not resisted once.Only reason we survived was RDM was from our linkshell and was invited in at 80%. The BLM was a random invite @ 50% as he had seen we was in trouble and started to help.The mob hits very fast and at times took the PLD hp down very fast. I don't recommend having a blink tank. With all this we won the fight with the DRK/NIN being the only death.The setup was not ideal and we only tried fighting the mob to see how difficult it was.


--Masekase April 3, 2010 we went 1/1 on Blue Abyssite

Set up: PLD/RDM, WHM, SAM, COR
Biggest key was keeping an eye on the mob's HP and at every 20% have sentinel ready. MP was a bit of an issue so another mage or refresh would of made the fight much easier. But still took it slow to give time for the WHM to rest MP between the hundred fists and SAM zerging it down the last 20% did pull off the win. --Valient 04:25, April 17, 2010 (UTC)

Moved from main page: Soloable by RDM/NIN in east ronfaure (S) with Bio II, Poison II and nukes. --Comment added by PandeSteam on April 1st, 2010, at 10:09, and then removed on May 16th.

  • I want to know if this was an April fools joke, or a serious comment, and if it was serious, I'd like to know how he contended with the 300+ melee hits, triple attack, hundred fisting, flee speeds, gravity, bind, and sleep immunity, and the very nature of the NM being impossible to zone-nuke. I've fought it a couple times, and while there are fences you can use to keep him from catching you for short periods of time, it wouldn't be anything long enough to keep yourself alive or cast any spells (short of utsu: ni maybe, and even then he'd still have time to get around to swipe off the shadows again). I can see this sort of terrain-kiting being used in a duo, but he's too fast for it to work in a solo. Aok1313 10:12, May 18, 2010 (UTC)
    • It may have been done using a pathfinding glitch that allows practically any job to solo it around a particular fence. It IS a jailable exploit.Krizz 12:23, May 21, 2010 (UTC)


BLU's Head Butt helps a lot. Aethyr 23:57, April 28, 2010 (UTC)Hviteulf [Quetzalcoatl]

Hate Reset/Decay?

Was fighting him with 2 PLDs and after relentless C4's and Shield bash and sentinel, Atonement did an amazing 0 damage.. Was wonder if anyone else has noticed this. --Xoltol 04:12, March 28, 2010 (UTC)

  • Tentacle MIGHT reset hate, but i am not 100% sure.There is a move that does it though.--demonwhisper 20:28, March 28, 2010 (UTC)
  • Ink Jet resets hate, but not in usual fashion. Seems to reset hate on current target first, then ready ink jet on other targets. --Dr Crusis 07:49, March 29, 2010 (UTC)\
  • Neither of these are complete hate resets. Had a thf I solo'd this for that hit it a couple times (before learning it's a bad idea to be near maelstrom), and I never lost hate to her. Saw both moves at least twice. Aok1313 06:00, July 5, 2010 (UTC)

Attemped Solo

Tried to solo as DNC/NIN and DNC/PLD for the magian dagger trials. Evasion skill: 314 (with gear) -10% PDT and +39 evasion without closed position merits.

Try 1: DNC/NIN Went in to try it for kicks /NIN and survived through 1 and 1/2 hundred fists rounds (60%)

Try 2: DNC/PLD Started this time with 300% tp and 4 finishing moves. Fight was pretty smooth, stayed in full evasion gear except when healing myself. Never WS'ed, just stayed as close to 300% tp as I could while melee'ing it down. I kept fan dance up the whole time, and at 80% when it 2hr'ed I popped Sentinel (and fan dance if timer is ready). A good technique was to violent flourish and run, putting some distance between it and you until 2hr is over. Fight ended around 40% when it's hundred fists started connecting and stun missed.

Try 3: DNC/PLD Same start and the fight went as smooth as before. If needed you can swap targets to a battrap and gain TP/ FM for healing. However, around 35% it's attack and accuracy was boosted it seemed. Instead of hitting for 65+ it was hitting 100+ every time. Unfortunately I don't think this can be solo'd by a dancer. Have yet to try /war but pretty sure it will have a similar outcome.Sarumanoles 20:51, September 1, 2010 (UTC)Sarumanoles

Edit: Attempted solo today as 85DNC/NIN and got Yacumama to 12% solo and had a friend come nuke it to death. This CAN be solo'd now as dnc/nin from my experience. Used tav taco and standard sigil buffs. Not necessarily needed but can be pinned by any of the larger trees in ronfaure during hundred fists. Evasion skill (not capped yet) is 325 with gear and capped merits. Evasion +60, +15 more from closed position.

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