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Soloed as 75DRG/37RDM. |
Soloed as 75DRG/37RDM. |
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− | :*Buff before the fight (blink, stoneskin, protect, ect.) and make sure you have your Drachen armet on. You're going to ignore the minions and just go straight for Archlich Taber'quoan. Every time you get to half health cast barblizzard (or any fast casting bar spell) so your wyvern will heal you. I'd suggest putting another bar spell in your macros in case you need to heal directly again while barblizzard (or your chosen bar spell) is on cooldown. Use your jumps and Penta Thrust when possible, and you shouldn't have too much trouble. [[User:Runikiki|Runikiki]] |
+ | :*Buff before the fight (blink, stoneskin, protect, ect.) and make sure you have your Drachen armet on. You're going to ignore the minions and just go straight for Archlich Taber'quoan. Every time you get to half health cast barblizzard (or any fast casting bar spell) so your wyvern will heal you. I'd suggest putting another bar spell in your macros in case you need to heal directly again while barblizzard (or your chosen bar spell) is on cooldown. Use your jumps and Penta Thrust when possible, and you shouldn't have too much trouble. --[[User:Runikiki|Runikiki]] ([[User talk:Runikiki|talk]]) 00:14, September 3, 2012 (UTC) |
== Solo'd as Beastmaster == |
== Solo'd as Beastmaster == |
Revision as of 00:14, 3 September 2012
Layout
The Layout is all messed up. The "Game Description" needs to go on a seperate Tactices/Guide Page. --Elvaron 06:05, 25 January 2008 (UTC)
Fight Guides/Strategies
Confirmed with 3 RDM/WHM, PLD/WAR, SAM/WAR
- The PLD provokes and proceeds to kill Archlich Taber'quoan with the SAM.
- The RDMs kite the Ancient Sorcerers and the Ancient Warriors that spawn.
- I was the only one who died (too much kiting, lol). --Raos-Sabaku 06:54, 9 February 2008 (UTC)
Confirmed with small setup (PLD50, WHM50, MNK47)
- PLD provokes Archlich Taber'quoan.
- MNK fights one of the 2 Ancient Sorcerers solo and the WHM uses Repose to sleep the other Ancient Sorcerer until the MNK has defeated the Ancient Sorcerer that he started with.
- PLD tanks Archlich Taber'quoan and helps fight the Ancient Sorcerer that the MNK is attacking (but main focus of the PLD becomes killing all the Ancient Warriors that enter the arena from this point on).
- MNK defeats both Ancient Sorcerers and then concentrates on killing Archlich Taber'quoan with the PLD.
- Fighting Archlich Taber'quoan is straight forward; the MNK just constantly fights it, the PLD takes the Ancient Warriors links that enter the arena, and the WHM keeps everyone alive.
- Makes for an good, enjoyable, and all-around calm, fight. Use of any 2 hours shouldn't be necessary. --Zenric 06:59, 1 March 2008 (UTC)
Confirmed with PLD/BLU, BLU/NIN, and WHM/BLM.
- PLD flashes and tanks Archlich Taber'quoan while BLU and WHM take out the two Ancient Sorcerers. The Ancient Warriors that spawn are considerably weaker. Ignored the Ancient Warriors as they continuously re-spawned and focused on killing Archlich Taber'quoan.
Confirmed solo with well geared RDM/DRG, RDM/WAR, BLU/NIN or BLU/DRG
- Begin the fight by killing the Ancient Sorcerers and then focus on Archlich Taber'quoan, killing the Ancient Warriors as they spawn.
- Use defense food and mp drinks (ethers and hi-pots too for emergencies). Merits help but not required.--LiennaOfShiva 17:19, 25 June 2008 (UTC)
- Having some trouble doing this as RDM/WAR. The key seems to be in killing the 2 Ancient Sorcerers as fast as possible and then focusing mostly on the Archlich. With Defender and Tavnazian Taco the Warriors will do very little damage and I was actually killing them off with Ice Spikes. Going to try again later. --Kuldin 19:03, 16 March 2009 (UTC)
- Might be possible if you only fight the Arch Lich. Like the RDM/WHM Duo strategy (just fight the arch lich and ignore all others) the key is time, and fighting the sorcerers first takes a lot of it.Dvorakk 13:48, March 26, 2010 (UTC)
Confirmed with NIN/BLM, WAR/NIN, and WHM/BLM.
- Have the NIN run in first and aggro the three starting skeletons. The WAR and NIN should team up and kill the two Ancient Sorcerer as fast as they can, one at a time. The WHM can Repose the other Ancient Sorcerer until the first one is dead. As soon as the two Ancient Sorcerer skeletons are down, the fight will take some time, but is a cake walk. Have one of the DD's peel off and kill the approaching Ancient Warrior skeletons as they near, either job will 1-shot them. Position yourself so that you will auto-target move back to Archlich Taber'quoan as soon as the pair of Ancient Warriors are dead. It is recommended to bring a fair amount of Hi-Pots to ensure a safe fight, as the WHM may likely run low on MP in the prolonged battle. The DD's should eat meat, no need for Sushi was apparent. A very fun and enjoyable trio method.
Confirmed with 2 THF/NIN and a RDM/WHM
- Both THFs will run in and start to melee Archlich Taber'quoan, because the Ancient Warriors and Ancient Sorcerers are so weak, THFs can just use Cyclone to kill them. The RDM should stand away from the spawning point of the Ancient Warriors (perhaps even behind Archlich Taber'quoan) to avoid unnecessary aggro. The RDM then concentrates on Silence and Paralyze on Archlich Taber'quoan as well as Healing Magic when needed.
Did this with PLD/WAR, WHM/SMN, BLU/NIN, THF/NIN, DRK and RDM
- WHM and others buffed inside the BCNM fight WHM cast Reraise, Stoneskin, Protectra III, Shellra II, Barparalyzra, and Barblizzara (To help with the Paralyze effect of Ice Spikes).
- PLD ran in and got hate, everyone else followed afterwards, mages ran around the back out of AOE rnage.
- BLU kept links slept using Sheep Song and DDs use AOE weapons when sleep wore off 'till BLU could recast and sleep the new adds.
- WHM Kept Cure up and kept casting Paralyna, RDM cast Dispel first and started to cast other enfeeb spells on and back-up healed.
- WHM and others buffed inside the BCNM fight WHM cast Reraise, Stoneskin, Protectra III, Shellra II, Barparalyzra, and Barblizzara (To help with the Paralyze effect of Ice Spikes).
First thing to remember: if you can control the links, then you can win the battle, but the minute that you start to lose control it can go horribly wrong. -Crawlerbasher 02:40, 29 August 2009 (UTC)
- Probably the easiest way of dealing with links is to have a RDM in party. Phalanx + Blaze Spikes + Tavnazian Taco and stoneskin = INVINCIBLE RED MAGE! Just have the RDM cast diaga or any ga spell and pull them off of your tanks. the RDM can actually just sit there and let the mobs swing away at her and they will still just die to Blaze Spikes. Dvorakk 13:48, March 26, 2010 (UTC)
Soloed with moderate difficulty as 70DNC/35WAR.
- Literally beaten with 4 seconds left. Gulp. Not ideal, but since no one here said what level they were at when soloing (usually that means they're at cap, but at this point that could be anywhere from 75-90), I had no idea what to expect. No strategy, no food, just ran in swinging and hoped for the best. Intended to pick off the little guys first, but there were more than I expected, so I just targeted the Archlich and kept health up. Used Trance out of fear that it was going to take too long and spent that time using TP only for Dancing Edge. This is the only thing that made the win possible at my level and lack of preparation. Would be cake at 75 or higher. P.S.: Ice Spikes SUCK. --Calliste-Siren 07:01, August 30, 2011 (UTC)
Just soloed this with horrible geared DNC80/BLM31 (yes I know gimpy sub)
- Second city missions was bored and decided to try. Had to waltz about six times but never dropped below 500 hp. If you want less of a headache cyclone killed the warriors off.
Soloed as 99WHM/49SCH with lolease. Had THF(Sandy 9-1) & DNC(Sandy Rank10) that didn't get the mission and could not enter. THF was in the middle of 9-1 I believe, DNC had completed rank missions to their knowledge. Scrollios 17:28, April 6, 2012 (UTC)
Soloed as 75DRG/37RDM.
- Buff before the fight (blink, stoneskin, protect, ect.) and make sure you have your Drachen armet on. You're going to ignore the minions and just go straight for Archlich Taber'quoan. Every time you get to half health cast barblizzard (or any fast casting bar spell) so your wyvern will heal you. I'd suggest putting another bar spell in your macros in case you need to heal directly again while barblizzard (or your chosen bar spell) is on cooldown. Use your jumps and Penta Thrust when possible, and you shouldn't have too much trouble. --Runikiki (talk) 00:14, September 3, 2012 (UTC)
Solo'd as Beastmaster
Solo'd as 99BST/49DNC no buffs, decent equipment & Faithful Falcorr. Battle was beyond easy. SJ 06:20, July 2, 2012 (UTC)