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Just killed for first time in party of 5x 75 and recieved 35 xp not sure how that works for lvl range though but thought I'd note it for people who know the formula.Not conclusive but also mentioning that Steal and Mug both failed from 75 Thief -- Intergalacticsockpuppet 05:56, November 10, 2009 (UTC)

Tried to note description of the Aptant but pt member joined from shout and logged before i coudl get description is an exclusive item, one i would imagine for Synergy, but all i can remmebr ids the key word mentioned of "Durability". so until I can rekill for drop or find more info leaving the page as is, hopefully will have more info soon. --Intergalacticsockpuppet 05:56, November 10, 2009 (UTC)

Testimonials

  • Solo-able by 75dnc/nin. Long Fight, hits hard(200+) but is inaccurate, stay on top of shadows(was able to cast ichi with evasion gear if ni wasn't available). It would have gone faster had i been WSing in the beginning instead of playing it safe with my tp. No foot rise full merits, dagger full merits, evasion full merits, sword full merits w/joyuese, as well as other dnc merits. In hind site i could have taken way less dmg if i had used fan dance seeing as he doesn't hit to often and i SHOULD HAVE BEEN WSing, doh!
  • Duoed by 75PLD/WAR and 74RDM/WHM, and npc when things got rough. Long fight, nearly a wipe, but it can be done without shadows.
  • Duoed by 2 BST66/WHM33. long fight. used all the Terror Pugils and a few Robber Crabs. Just pet swap, repeat. 113 exp each
  • Solo-able with ease by a dancer with Fan Dance merits, the ability negates much of the damage allowing a dancer to keep track of Shadows easier. Around 2 minutes into the fight, hits start registering for 100 damage each plus the 55 additional effect. No need for Joytoy, no need for any real extra merits. A simple NM, offered me a level and a half of Parry skillups (Parrying 207 currently). Do not Weaponskill dancers, The tp is much needed at the 2 minutes and 40 second mark when damage goes up again. Curing Waltz III is sufficient, IV is overkill, Violent flourish if you have trouble with putting up shadows. While appears to cut down the fight time, it turns into a endurance match. Will go through shadows quickly if it lands hits. That's where having TP for waltzes is key. Main hand Azoth, Offhand BK+1, Eva Merits (Cap), Crit hit Merit (Cap), 1x Reverse flourish, 3 Bulding Flourish, Fan dance, saber dance (Started off with).
  • Solo w/ Healer NPC as 75 thf.... 71 rdm in pt, and received 48 xp. dropped: Aptant of bellum. Has perma enwater - hits hard, only got hit twice w/o shadows... hit me for 216 and 214 + 60 and 65 enwater damage. Aeois 07:19, November 10, 2009 (UTC)
  • Easy solo as 75Ninja/Dancer Hojo: Ni Landed 100% of the time, Jubaku: Ichi and Kurayami: Ni resisted every time though, has poor acc but hits 100~150 and has enwater, Gave 92 exp
  • Killed with a Nin Tank and THF/DRK/DRG. Was a rather easy fight. Dropped the item listed.
  • 75 exp in a party of two @71 with signet, making it level 71. Got a water crystal for my trouble. --Rezurok 20:32, November 14, 2009 (UTC)
  • Decently tough fight as NIN75/DNC37 No drop took about 15 minutes. 63 limit points.
  • easily defeated as 75 pld/sch 75 whm/sch with healer npc. accidently pulled not realizing it was not a Robber Crab. pld gained 67 exp gained, whm gained 46 exp with NPC. got a water crystal after all was done. --Rune 05:33, November 15, 2009 (UTC)
  • Just killed it as a 70 BST/WHM. As long as there are plenty of mobs to charm, shouldn't have too much trouble. Hit me for 230+. Try to keep Stoneskin up and avoid aggro. Got 130 xp and a water crystal. --NaesOfPhoenix 19:57, November 20, 2009 (UTC)
  • Easily defeated by a RDM75/WHM, PLD71/DNC, SAM75/DNC and DRG75/BLU. Dropped Aptant of bellum.
  • After a wipe, 75 DRG/DNC tried to solo even with Soothing Healer NPC and was only able to take about 30% monster HP away before dying. It may be possible to solo on DRG with Evasion gear and /BLU
  • Barely solo'd by a 75Monk/Ninja in evasion gear, level 59 Soothing Healer Npc out, she ran out of mp about 2/3rds of the way through the fight. Waited to WS until after putting up Utsusemi to be sure. Focus and Dodge with AF1 on helped a load with Utsusemi Recasting. Thankfully it only ever used Bubble Shower and Bubble Curtain. Won the fight with 102 HP, got 63 limit points for winning and no drop. Blackelement 18:35 GMT, December 01, 2009
  • Soloed as 75MNK/DNC with healer NPC out. Linked a raptor in the process, used straight-DD gear. Kept Counterstance up at all times and saved TP to cure myself. Won without too much trouble. No drop. 64 limit points.Ibbles 23:23, December 7, 2009 (UTC)
  • Soloed as 75SAM/THF without signet in farming gear (no WS, eva, or damage reduction gear) with soothing healer NPC.
  • soloable pretty easily on rdm/nin tho had abit rough when it double attacked 7 times a row ._. maybee 30 min solo on rdm/nin, can speed it up abit if you bio > zone > rest > nuke or by simply meleeing it. Only seen it use Bubble curtain and Bubble shower, dont think it uses any other moves, or maybe just prefers those two.
  • Duo'd Sam/War 68 and Whm/Smn 68. Really rough but just squeaked by. Moggly 05:02, December 30, 2009 (UTC)

Soloed on BLU/NIN by kiting it with Crimson Cuisses and slowly taking it down using Cannonball, fight took around 35 mins, but I only had two yagudo drinks so more would have sped it up. Seems to be immune to poison and gravity, or at least I couldn't get either to stick at all. I also never once saw the stun from Head Butt proc. Ridlow 21:48, January 7, 2010 (UTC)

  • Easy to Solo as 75Nin/37Dnc with Evasion gear didnt get hit once was only able to land HoJo: Ni on it ,Kurayami & and Jubaku got resisted everytime.
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