TP Fight moves: [1] --Comic collectr (talk) 12:25, April 29, 2013 (UTC)

Normal attack is Conal AoE that can do over 2000 to a mage EVEN with Stoneskin and Phalanx up, and will wipe shadows. The AoE KO move has a very large range (over 30 yalms) but takes several seconds to charge up and can be stunned. End game PLD with Ochrain and Shadow Ring/Mantle is recommended, and should have the Twilight Mail set equipped. Ayrlie (talk) 23:21, August 18, 2013 (UTC)

An ls-mate (THF) tried this last night, and got ~ 40% before it died. I let my trusts try and got another 10% down smoothly (Shantoto II, Yoran-Oran UC, Amchuchu, Balamor and Nashmeira II if I remember correctly) until the death move was used on the healer. After that everyone fell one by one, Amchuchu lasting the longest. Tchakka then found me despite sneak/invis and took me down. I told the ls-mate who came back. I came back as whm and did nothing but raise others so they could fight repeatedly without having to keep buying the entrance item. (Reraise up just in case.) You still get drops if you're dead when Tchakka dies, so long as you have a raise or reraise. This can probably be soloed by anyone with reraise.

Most easily solo'd by pulling into the hallway near entrance and putting back against wall to avoid Marine Mayhem K.O. Use WHM trusts that stand close such as Kupipi and Ferrous Coffin and they will avoid it too. Solo'd it this way numerous times without death while trying to learn Carch. Verve on BLU.--Datash01 (talk) 13:57, July 16, 2016 (UTC)Datash of Asura

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