Dungeon Respawn Times

I can't remember exactly what update changed this, but don't all standard mobs in dungeons have a five minute respawn timer now? I noticed the PH's for Carmine-tailed Janberry were popping at 5 vice 16 minutes as it says on the NM's page. Are there any dungeons that still have 16 minute respawns, or do all these pages need to be updated? --Weapons Grade (talk) 21:12, July 25, 2013 (UTC)

Only dungeons that have Grounds Tomes have had monster respawn times adjusted.

So the enemies in CoP/ToAU/WotG dungeons still have the ~15 minute respawn, and so do monsters in the various tiers of Quadav/Yagudo/Orc dungeons, which did not get tomes (for example, Palborough Mines, Giddeus, Davoi, Castle Oztroja, Monastic Cavern, etc., still have the old respawns).

--Blue Donkey Kong (talk) 22:21, July 25, 2013 (UTC)

Community content is available under CC-BY-SA unless otherwise noted.