FFXIclopedia
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  • Was Square-Enix even using their head when they came up with this? The functionality looks nice, however this should have been a job ability with equal duration and recast, if conceived at all. The one minute duraction combined with the three minute cool down makes me think this will be absolutely useless during experience and merit point parties. However, it does appear that it will show promise in end game raids such as Dynamis when an NM is popped. The NMs are usually dying in under sixty seconds, anyway, so this might help us hold hate on the NMs. Especially the monk types. I don't see it being worth the MP cost (albeit three minutes...) against the plethora of HNMs we have in the game, either, though. Verran 01:53, 10 June 2008 (UTC)
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