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I had to edit this because it was misleading. The original stated "Like Boost..." but if a Monk's attack misses, and being absorbed by a shadow is essentially a miss, the Monk will lose the attack boost. --Baelorn 11:00, 4 August 2007 (CDT)

It does lose the effect of Boost if it misses, exactly like Monk's Job Ability Boost --Elaxia 23:25, 18 July 2008 (UTC)

Level & NM or Not

What's the deal, with this mob? This page claims it's a normal (i.e. non-NM) level 87 mob, while some linking pages (like Luminian Tissue) claim it is a level 80-82 NM. --Alephnot 20:22, 4 October 2007 (UTC)

It is an NM. It checks as Impossible to Gauge. --Elaxia 23:25, 18 July 2008 (UTC)


We killed this with a party of 6 and got 216 exp most of the time and 198 1 time. so if we calculate its level from the exp it should be around lvl 84 or 85? Haimon 11:14, 13 September 2008 (UTC)

Testimonials

  • Defeated by a trio consisting of a Dancer, Samurai and a Red Mage. I imagine duo to be possible as well. The fight takes quite some time still as a trio, but it is rather easy to win however the Samurai can Knocked Out easily when getting enmity over the Dancer, if not using Evasion gear etc. Nothing weird really for the fight, the Red Mage would stand far enough to avoid any AoE attacks and when the 2 get eager to kill the RDM, it would just run away until they lose interest... --Sore wa sore, kore wa kore... 22:24, August 21, 2010 (UTC)
  • We went on an organ farming run as Sch/Rdm, Blm/Rdm, Smn/Whm, and Whm/Sch (all Lvl. 80), exclusively after Om'Yovra guts. Blm originally agg'd each time, gravitied, and kited to camp over land. Beware though, as they deaggro very often and you'll likely have to agg again several times in order to drag it very far. Once at camp, we just bounced hate with T4 Blizzards and Freeze 2, Smn using Shiva. As main page suggests, is VERY strong to Thunder nukes. Thunder4 landed each time for around 70 damage. Also, may be immune to Paralyze or just highly resistant, though all other debuffs landed and stuck fine. Pushed down to around 50% when the nukers were low on mp, then Whm reposed and we rested and rebuffed. Its additional effect Paralyze procs pretty frequently and its regen effect is very strong, even over land, replenishing about 1% every 20-30 sec's it seemed. After rest, we pushed it to death through ice nukes, only Reposing if Grav was resisted or timers were down. Dropped Yovra organ 6/6 but never more than one. Seems the second organ has a fairly low drop rate. Awarded 150-190 xp each time. Aug. 23, 2010. Shadowsaint/Titan

Note: Smn's should be wary of calling their avatars as there is a Hpemde in the camp area that may follow the character. If this happens whilst summoning, your avatar will consider this an aggro and engage the Hpemde.

  • Duo'd by 85 Blu/Nin and 85 Rdm/Sch. We did six in all. As Blu I had Quad Continuum, Goblin Rush and Disseverment set for DD. On the first I avoided using Dissev so we could sleep but the other 5 we just Bio III and poisoned it to negate the regen. Rdm kept grav on it and bound every now and then. Blu should build 300 tp before fight to Chain Affinity Efflux Quad Continuum for big dmg at the start. With 300 tp, I managed 2.5k dmg and 1.8-2k with no tp. Without CAE dmg was about 1k-1.5k. Rdm also nuked when able for about 500-900. Chain Affinity when able and Quad Continuum followed by Goblin Rush (700-1k) and Dissev (600-800ish) then kite and get shadows up. Had Acc Bonus, Auto Refresh and Battery Charge but Refresh II helps a lot more since there's no time to rest. Very easy fights that don't take long at all. Also, Benthic Typhoon helps at the start to increase dmg on spells from both Blu and Rdm. Just be careful not to hit other mobs. It's the same strat Blms use: nuke, kite, nuke, kite, nuke, win.
  • Trio'd by an 85 whm/sch, drk/sam, and an 84 thf/nin(in crap gear). Dragged him over ground and straight tanked him. The WHM got a little low by the end, but it was fairly easy. --Meilin 23:18, October 10, 2010 (UTC)
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