Can some one add this to the page too please? Most of you probably all know this, but it took me a while to figure it out so i figured i would post it here to make it easier for others.
Elemental Spell Order
Huton(lowers ice resistance)---> Hyoton(deals ice damage) = Ice Damage
Hyoton(lowers fire resistance)---> Katon(deals fire damage) = Fire Damage
Katon(lowers water resistance)---> Suiton(deals water damage) = Water Damage
Suiton(lowers lighting resistance)---> Raiton (deals lighting damage) = Lighting Damage
Raiton(lowers earth resistance)---> Daton (deals earth damage) = Earth Damage
Daton(lowers wind resistance)---> Huton (deals wind damage) = Wind Damage
Debuff Spell Order
Lower the defense of the mob to the element of the spell, it helps the buffs stick!
Raiton(lowers earth resistance)---> Hojo (Earth based spell) = Slow
Katon(lowers water resistance)---> Dokumori (Water based spell) = Poison
Huton (lowers ice resistance)---> Jubaku (Ice based spell) = Paralyze
Kurayami = Blind (No spells lower resistance to darkness so you just have to hope it sticks )
HELP ME make this guide...[]
Cna anyone help em amke this guide????? please?
Well first of all, the Elemental spell order is in the wrong order on your list. It's already listed in the correct order in the article. While the debuff spell order you put here is a helpful bit of info, it isn't really the elemental wheel. I'm not sure where it should be listed, if at all. Should get admin input on that. --Strifey 15:42, 9 December 2006 (EST)
Is that really correct that using the debuffs would break the cycle? Way I see it, the elemental resistance decrease lasts for long enough to quickly fire off an enfeeble and then do the next part of the cycle before the resistance. For instance, using the :ni spells at 40, you get 10 seconds. 4 second casting time for the debuff, 1.5 seconds casting time for the next part of the cycle. That leaves 4.5 seconds of leeway to account for speed and lag. Maybe I'm mistaken, but seems doable and I don't think people should be discouraged from tossing in a debuff for fear of breaking the chain. --Urth 21:53, 15 January 2009 (UTC)
Same info three times?[]
Does anyone else think that listing the same info for three different tiers of spells is a total waste of time and an insult to everyones intelligence? --- dibble 07:48, 8 May 2008 (UTC)