FFXIclopedia
Advertisement

Attempted to solo this as Lv.90 BLM/RDM. Initial Blizzard V took away approximately 10% of its HP, but I discovered quickly that he was matching my movement speed (had Atma of Ambition on, and Full Moon). Has Enpoison that does 30HP damage a tick, and lasts a long time. Hits hard against mages, took Stoneskin off in a single hit - through Phalanx. Immune to Gravity and Bind, but Stunnable (it doesn't stun for very long). Don't see how it's possible to fight this as a mage solo, but you can perhaps d.o.t kite it as a job like RDM/NIN - providing he doesn't go into his shell.

Watched a SMN and PUP fight it some time later on in the night. They were doing okay until it retreated into its shell and took minimal damage. One Heavenly Strike either healed it a good 20% (its atma gives the ability to absorb dmg) or it has such a massive amount of auto-regen that it recovered that much in one tick. Their pets couldn't hold hate after he'd healed back to around 95% and he emerged, killing the puppet and the avatar. Wasn't sure how it ended as I had to warp with 6 mins left in the zone.

When I was doing Dominion Ops yesterday (one day after the update) he wasn't up at all. Thinking perhaps that a certain amount of time has to pass or a certain number of Ops need to be done to spawn him, as no.10 (crabs) was at 100% both last night and today. -- Orubicon 23:50, December 8, 2010 (UTC)

Killed this today with 4 people: 2x DRK RDM BRD (both DRKs with lvl 85 Apocalypse). Has enpoison and frequently uses a move that adds poison as well which ends up doing roughly 100 hp/tick. After going inside of its shell (during which it has very high regen) it comes out with a very high stoneskin as well as some sort of hate reset (everytime it came out of its shell it went straight for the mage despite the 2 DRKs beating on it the entire time). Fight was very long and annoying, everyone made use of the martello during the fight and each DRK towards the end used Last Resort/Souleater/Bloodweapon with Soul Voice Marches up 2x with the use of revitalizers. Also, absorbs dark based magic, Bio, Drains, darkness skillchains healed it but dread spikes did not. Overall a very rough fight as a lowman but hey, we killed it and got white sand for our troubles. User:Istabpeople

Soloable as BLM90/NIN45 but would need good atmas, personally used Beyond/Minikin/Undying. Antidotes and temp ethers/elixirs/tonic will also probably be needed.

Thunder IV > Blizzard V would force him into his shell every time, but once in his shell would never regain as much HP as those 2 spells took off. User:Alkimi

Tactics

Obviously you won't be worrying about it's HP until you have triggered the NM. So after it is triggered, it is a good idea to have any melee *on* whilst it is in the shell to decrease it's regen rate. Remember, do not let it get hit by magic when it is in it's shell, this will heal it. As soon as it pops out of the shell, nuke it *hard* to get rid of it's Stoneskin. And then carry on TPing/WSing/Nuking until it goes back inside it's shell. Ideally you want your melees just TPing on it when it's in it's shell, as skillchain damage will heal it. This way also they can WS when it's out of the shell to speed things up. Rinse and repeat till dead. After it is triggered the Melees can be on this NM fulltime, it is only the magic users that have to watch out for not nuking it in it's shell --Baleoce 16:37, December 15, 2010 (UTC) Baleoce

We did it yesterday and it seems that you can nuke it twice most of the time before it gets in his shell. Usually the third nuke heal it, so we WS or skillchain it after nuke and repeat it. Seems a good strat just have to take your time. Blizzard V can take down it's stoneskin and the second nuke do the damage, usually Water V. Durinrin, 16/12/2010.

Trivial solo on RDM. --Raen Ryong 03:11, January 3, 2011 (UTC)

Advertisement