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Easy duo untill he gets to 25% then becomes a nightmare with the curse effect and strong -ga spells, had to use 4 Dawn Muslems at 1 point to keep 1-sheep alive. Atmas used on both MC DG RR with sheep.
 
Easy duo untill he gets to 25% then becomes a nightmare with the curse effect and strong -ga spells, had to use 4 Dawn Muslems at 1 point to keep 1-sheep alive. Atmas used on both MC DG RR with sheep.
 
Took 56 minutes for it to spawn from last death so seems to be 30-60 minute spawn.
 
Took 56 minutes for it to spawn from last death so seems to be 30-60 minute spawn.
  +
Fearforever.Fenrir

Revision as of 16:12, 5 August 2011

Historical Background Sources


In this English-Tamil paper dictionary, you can see Iratham means "coach" or "chariot" and also links to Irasam, which means "mercury" or "quicksilver." In close proximity is Irattam, which means "blood" and seemed relevant to include.

If you pop these into an online dictionary that translates Tamil, you can confirm that these words are correct. However, the general entry for Iratham (Chariot) appears as ரதம் in an online translator rather than இரதம் as the above dictionary shows. I included both for the sake of completeness. --Eremes 03:45, September 12, 2010 (UTC)

Spawn Possibility

Has a huge Roaming and spawning circle, including the path all the way around the mandy camp, from the blood bat corner all the way to the cliffs by the couerls and around the mountain.

  • Lately he's only been spawning at night, after 20:00 has anyone seen differently in the last month?

Testimonials

THF/NIN + WHM/Anything Duo

The fight is easy and once you master his patterns you'll never die to him again. 2 most important things to remember.

  • Macro holy water. if you rely on your mage to cursna Iratham will already be doing something deadly at low hp and nothing can survive a shadow wreck when cursed except an Aegis Paladin.
  • He gets a rediculous Store TP at low hp. Always expect a Blizzaga 4 -> Shadow Wreck and be sure not to cure a second too early or even a cure 5 after wont save your tank from it.

Knowing these two points any dd job with capped MDT will handle Iratham easily even without stun. Without capped MDT you'll need high hp or good enfeebles on Iratham.If your whm doesn't have af3+2 legs you're going to run out of mp unless you rely on a subjob. But whm/rng with af3+2 legs never had trouble keeping mp up with no temps. Good luck--Josiahkf 01:31, July 29, 2011 (UTC)


My LS fought and defeated it with 11 people. PLD/WAR, BLU/NIN, RDM/BLM, WHM/SCH, NIN/WAR, SAM/WAR, RNG/NIN, BLM/RDM, MNK/NIN, BST/NIN, BST/NIN. We kited it around two trees within the mandragoras, keeping up DoTs and enfeebles. It went well all through 20%, we noticed it shift from Fire element to Ice element at 50% and casted spells to match. After 20%, though, things got hairy. It started casting Comet which had a VERY fast casting speed, (with Addle), and did over 2k to anything that it hit, including our PLD who has a fairly robust MDT set. It even one shotted one of our beastmaster's lizard jug pets from full HP. We were able to scrape it together and get it dead, albeit by the skin of our teeth. Recommended to keep distance at all times if you have hate, if at all possible. Noticed no damage reductions, and as the blue mage I was able to land 1.5k+ spells rather readily. -Prothescar 06:35, October 30, 2010 (UTC)

Our LS fought this and we noticed some reduction on melee damage near the end. Also does meteor as well as comet.

  • Successful Trio. RDM90/SCH45, COR90/RDM45, and DNC90/NIN45. Used Magus/Tacticians rolls and a Fanatic's Powder at 15%.

He's really not much of a threat until low HP (<20%). -Ga IV followed immediately by Shadow Wreck will wipe you on the cement. -- User:Asymptotic

  • Also successfully trioed as 90DNC/NIN, 90BLM/RDM, 90DRK/PLD. He was only able to kill me by curse followed by shadow wreck. HP atmas recommended. Used Sanguine Scythe, Razed Ruins, Apoc. --Zatias 17:04, April 20, 2011 (UTC)
  • The only hitch is Shadow Wreck, which can do upwards of 2000 damage to anyone in range. Especially at low HP, Iratham starts to spam TP moves between spells, making keeping your tank's HP up a bit difficult. RDM using Addle, Slow II and Paralyze II are crucially important; a WHM's Cursna/Silena/Paralyna/Erase are obviously crucial to deal with its tp moves, but Cure V/VI are much more effective that Cure IV after Shadow Wreck. We used a MNK to tank, but he dropped a few times, leaving the RDM/NIN to hold it as he zoned back. --Eremes 20:15, December 16, 2010 (UTC)
  • Successfully duo'd as 85NIN/WAR 85WHM/SCH not much to it Ninja keep it debuffed whm haste flash and lots of cure5 and 6 not a hard fight but you cannot be slow on a cure shaddow or flash

Trio'd THF/NIN RDM/SCH and NIN/WAR

We just finished killing the Tier 3 VNM usurper and decided to head to blood warp on Iratham for fun. 20-30 Minutes later Iratham is dead :| Thf/Nin tanked almost the whole fight with Rdm/Sch curing. Near the end he did go a little nuts spamming random abilities i've never even heard of or even knew what they meant. So yea basically straight tanked and when nin and thf died the rdm/sch just kited it around a rock till they were good to go. Even ate a nice comet :)

30 minute spawn?

I'm not sure about him taking exactly 30 minutes to spawn every time. I'm camping him now and we're well over the 35 minute mark from the last ToD.

Iratham's Shield

I noticed something about its shield effect today; a PLD friend using 300% Spirits Within hit for 0 damage while the shield was active. I decided to cast Blizzard IV on it (was on RDM) and I hit for 283 damage and his shield effect dropped. The next Spirits Within landed for 800~ damage. My guess was that its shield acts like a Stoneskin effect for magic damage. Though, the main page has that no visible damage reduction was noticed while the shield was active. All I know is that Spirits Within did no damage with the shield up and after I removed it with the damage from my nuke, it finally did take damage from Spirits Within. Just wondering if anyone else has had a similar experience regarding its shield effect.

  • Just fought this guy twice. I noticed when his shield is up it does seem to act like a stoneskin effect. casted Blizzard5 immediately after shield was up towards the beginning of the fight. Both times it did 0 then i followed with Freeze2 and it did little damage but the shield disappeared as soon as the damage was dealt.

BST Solo

Easy BST solo, however need the exact right atmas or it goes from easy to impossible. When using Ducal Guard + Vicissitude + Stronghold I was not able to solo passed 50%. When I used Ducal Guard, Future Fabulous, and Razed Ruins however, the fight became easy prey. Used Sheep pet (for the HP) with -39% damage down with gear/abilities, and 2.5 stacks of zetas and 1 dawn muslim (used for emergencies) With Future Fabulous and Ducal Guard, Bliazzaga 4s were hitting sheep for <300 damage, and Shadow Wrecks barely breaking 400. Not recommended without Future Fabulous, and I would go as far to say it's impossible without it. --ShadowsongLakshmi 05:42, August 2, 2011 (UTC)

BST Duo

Easy duo untill he gets to 25% then becomes a nightmare with the curse effect and strong -ga spells, had to use 4 Dawn Muslems at 1 point to keep 1-sheep alive. Atmas used on both MC DG RR with sheep. Took 56 minutes for it to spawn from last death so seems to be 30-60 minute spawn. Fearforever.Fenrir