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Potency is dependant on skill. (appears to be +1 for every 10 levels of Geomancy, but it's not, removing bell reduces potency)

(bell/geomancy)

2/tick @ 11/12 (23 combined skill)

3/tick @ 22/21 (43 combined skill)

4/tick @ 34/30 (64 combined skill)

5/tick @ 43/42 (85 combined skill)

--Takophiliac (talk) 19:29, March 30, 2013 (UTC)

what ive found is 1 + ((geo skill + bell skill)/20) for regen-- Edit~ forgot to say remove bell and its 1+ (geo skill/20) Karaina (talk) 08:22, April 3, 2013 (UTC)

The table was made using the following equation:

$1+((Geomancy Skill + Handbell Skill)\div 20)$

• Please note that this formula can be use as well when trying to find out the potency of (Indi,Geo)-Regen with just one of the skills.

I have checked and double checked the numbers, but never the less, please do let me know if you find any inconsistencies.--Wolffeberhard (talk) 14:57, September 18, 2013 (UTC)

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