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(Resistance to Bind?)
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RNG cannot solo this, if you've fought this before you would know he eventually runs out of mp. Having your shadows absorb spells is a bad idea since it consumes his mp, and once he is out of mp he chases you non-stop. The article shows this is indeed a fact. Also you cannot sleep him with bolts. Ranged attacks can get intimidated, I've worn Crimson Finger Gauntlets to Dynamis-Xarcabard, and I've seen my share of intimidations. I am going to delete this line from the main page. --[[User:Kapao|Kapao]] 20:46, 5 February 2009 (UTC)
 
RNG cannot solo this, if you've fought this before you would know he eventually runs out of mp. Having your shadows absorb spells is a bad idea since it consumes his mp, and once he is out of mp he chases you non-stop. The article shows this is indeed a fact. Also you cannot sleep him with bolts. Ranged attacks can get intimidated, I've worn Crimson Finger Gauntlets to Dynamis-Xarcabard, and I've seen my share of intimidations. I am going to delete this line from the main page. --[[User:Kapao|Kapao]] 20:46, 5 February 2009 (UTC)
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:It can easily be kited even after it runs out of mp. it is most definitely soloable by rng. --{{User:Roger/sig}} 22:24, 24 April 2009 (UTC)
   
 
Did this last night on RDM and I can't see why a RNG couldn't do it. He's easy to kite without any movement speed (although RNG gets some of that.) Take him down in the river and use the rocks to turn around. Every time he stops to cast Shock Spikes, Enthunder, or Haste you can get a shot in. When he stops to cast Burst you can get like three shots in and still outrun it if you're worried about his MP. /NIN is required because you can't outrun Grand Slam. If it's your first time you may want to use poison arrows to keep DoT on him until you learn how to keep him claimed. --[[User:Daleth|Daleth]] 18:04, 14 March 2009 (UTC)
 
Did this last night on RDM and I can't see why a RNG couldn't do it. He's easy to kite without any movement speed (although RNG gets some of that.) Take him down in the river and use the rocks to turn around. Every time he stops to cast Shock Spikes, Enthunder, or Haste you can get a shot in. When he stops to cast Burst you can get like three shots in and still outrun it if you're worried about his MP. /NIN is required because you can't outrun Grand Slam. If it's your first time you may want to use poison arrows to keep DoT on him until you learn how to keep him claimed. --[[User:Daleth|Daleth]] 18:04, 14 March 2009 (UTC)

Revision as of 22:24, April 24, 2009

It says soloable by level 75 RNG/NIN? How? Sleep Bolts/Arrows? If it normally takes 12 jobs to kill it, I can't see how it can be solo'd by a RNG...no offense to Rangers. - Dragonhope

Removing the bit about him being solo'd by level 75 RNG/NIN as it feels like false info to me. - Dragonhope

Ranged attacks don't get intimidated, meaning you can pluck away at him while he's casting Burst/Thunder IV. When he finishes casting, start running. If it's Thundaga III, keep running and you'll outrun the spell before it finishes. It absolutely IS possible, and in fact, is a lot quicker than doing it on RDM. --Bsphil 08:18, 3 November 2008 (UTC)

RNG cannot solo this, if you've fought this before you would know he eventually runs out of mp. Having your shadows absorb spells is a bad idea since it consumes his mp, and once he is out of mp he chases you non-stop. The article shows this is indeed a fact. Also you cannot sleep him with bolts. Ranged attacks can get intimidated, I've worn Crimson Finger Gauntlets to Dynamis-Xarcabard, and I've seen my share of intimidations. I am going to delete this line from the main page. --Kapao 20:46, 5 February 2009 (UTC)

It can easily be kited even after it runs out of mp. it is most definitely soloable by rng. --rOg \ TaLk 22:24, 24 April 2009 (UTC)

Did this last night on RDM and I can't see why a RNG couldn't do it. He's easy to kite without any movement speed (although RNG gets some of that.) Take him down in the river and use the rocks to turn around. Every time he stops to cast Shock Spikes, Enthunder, or Haste you can get a shot in. When he stops to cast Burst you can get like three shots in and still outrun it if you're worried about his MP. /NIN is required because you can't outrun Grand Slam. If it's your first time you may want to use poison arrows to keep DoT on him until you learn how to keep him claimed. --Daleth 18:04, 14 March 2009 (UTC)

Resistance to Bind?

Changed the note about growing resistance to Bind and Gravity back to how it originally was, however it's odd that the claim would be made that Gration builds resistance to Bind. As far as I know, most NMs/Mobs build resistance to Gravity, but not Bind. Can someone back up this claim? If not, the sentence should be changed back to "Builds resistance to Gravity over time". Greatguardian 04:45, 27 May 2008 (UTC)

Answered my own question. Spent 3 hours trio'ing this NM tonight with Rdm/Nin, Blm/Nin, and Mnk/Whm, and it did, in fact, build resistance to Bind. Removing the Verification tag. Greatguardian 08:17, 27 May 2008 (UTC)

As of one of the 2008 updates all notorious monsters build resistance to all magic. It's nothing special.--Daleth 17:13, 3 April 2009 (UTC)

Solo/Duo this mob sucks.

Why does this mob suck? If you have two people it's very hard for just one to kite it because of how hate seems to shift based on whoever is closer. Also, he will go white (unclaimed) if you run too far away while he is casting a spell. Also, if you let him go white for too long while you are far away he will regen all of his HP at an insane rate. When my duo partner left to go get some bolts, I died from a Thundaga III after we had gotten him down to 66% in an hour. What really sucked is that I RRed really fast, threw on some buffs then got ready to cast bind but guess what? He was at full health already. If you have DoT/Kited something before this mob is a whole different beast. Goodluck.Jesifromgaruda 09:12, 4 September 2008 (UTC)

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