I'm interested in the Undead spawn conditions. I have generally seen "Undead" spawn shortly after a mob was killed and in it very same place. However, tonight an NM spawned at an unknown time at G-8, just north of the "bridge" with three crabs. It was a Slime that we back-tracked into after killing the toads and failing to get the "Objective Completed" message. We barely polished it off (10 seconds left) with two Manafonting BLMs and a good volley of AMs. If the spawns are sometimes totally random, RNG or BST mixed into the PT somehow might be extremely good. Also- if you kill your last mobs and have not yet seen an Undead- it is time to back-track, and fast!

-Pakushaku 07:39, 11 May 2008 (UTC)

My group uses the full PT to take out the slimes. We have the melees engage them and two BLMs begin casting some AM of their choice at about 95% Slime health. By the time the AMs fire off, the slime has been taken down to 75% life and is totally obliterated by the AMs. This tactic generally does not allow more than one Fluid Spread to leak through, and keeps the PT together for safety in numbers. Casting AMs slightly staggered so that the first AM to hit lowers resistance to the 2nd is a good idea (just avoid Flood on slimes b/c of their water resistance). We have a /RDM and /WHM, so it is easy to stagger the casts thanks to Fast Cast. Sometimes the Slime will survive after the first AM long enough to get close to the BLMs and Fluid Spread (it will be under 20% life often, and prone to WSing), watch out for this (stun spells or WS's are useful here).

Pakushaku 07:39, 11 May 2008 (UTC)


We had about 2 minutes left of the clock. If you do 4 you better be fast and well equip. good luck --Pyerzuka 20:19, 11 January 2008 (UTC)

Just did this run and had a Carbuncle Ruby drop from a carrion leech. Obviously not the best place to farm one, but interesting to know it can drop here. ShadowKatze 06:09, 9 June 2008 (UTC)

90+ Testimonials

90BLU/NIN, BST/NIN (Swift Sieghard), WHM/RDM (me), and dual-box SMN/RDM (Garuda). We followed the suggested route, doing the southern-most mobs first. Fleet Wind for longer runs. SMN didn't do much except occasionally assault. We four made quick work of this. We had no trouble with NMs popping late, as someone asked about above. The NM Leech popped straightaway once we'd killed some of the mobs. Cumaea 17:07, September 7, 2011 (UTC)

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