FFXIclopedia
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Also. I removed the "triples" from the main article, because I tested it with regen. It doesn't simply triple the time it lasts. Regen gained an extra 125 seconds from it(total of 225 seconds), which is an increase of 3.75 times as long as it normally lasts. More thorough testing needs to be done before we give it an actual figure.
 
Also. I removed the "triples" from the main article, because I tested it with regen. It doesn't simply triple the time it lasts. Regen gained an extra 125 seconds from it(total of 225 seconds), which is an increase of 3.75 times as long as it normally lasts. More thorough testing needs to be done before we give it an actual figure.
--edit: I should mention, I'm rdm/dnc with no regen or refresh gear. (UTC)
+
--edit: I should mention, I'm rdm/dnc with no regen or refresh gear. [[User:Aok1313|Hikarino]] 01:52, 10 April 2009 (UTC)
   
 
=== Accuracy ===
 
=== Accuracy ===

Revision as of 08:53, 10 April 2009

'Accuracy'... or magic accuracy? I've heard both - not sure which i'd prefer... hmmmm Ropeydonkey 21:06, 8 April 2009 (UTC)

I understand it is Magic Accuracy, otherwise this job ability wouldn't make any sense to me.

I figured it to be an attempt by SE to make RDM melee more, in which case, a boost to melee accuracy and personal buffs would make sense. Will need some testing. {/sigh} Ropeydonkey 22:47, 8 April 2009 (UTC)

Here's something I don't get - once some other RDM I know learned that it was physical acc instead of magic acc, their response was "Well, that #$^#$ sucks." Um... -how- would be the relevant question to that. I mean, SE gave notice almost a year ago that they wanted more RDM on the front line. How does +15 accuracy that stacks with every other +acc effect in existence "suck"? We've got Death Blossom and merited Magic acc to work with already. Tristan Kain 08:12, 10 April 2009 (UTC)

Spell duration/recast


You only need Composure active when you cast your self buffs. You can remove it if you do not want to take the penalty on Songs/Ninjustu. Regen without composure lasted 75 seconds... with composure it lasted 240 seconds. For that test I removed composure immediately after I cast regen.

Just did a time test on Refresh. Appears to have lasted almost 7 minutes and 30 seconds. Not bad. Tifaia 00:08, 9 April 2009 (UTC)

It's a 3x increase in duration, giving a total of 450 MP. Even subtracting the cost of casting the spell, you're gaining a whopping 430 MP by using Composure.

Also, regardless of the precise % increase to recast timers, it appears the extra delay can be mostly negated via our natural Fast Cast, AF, and Haste. All in all, pretty awesome. --KosnIre 00:16, 9 April 2009 (UTC)
His math isn't off. First of all, Refresh is 40mp not 20mp. What he meant is that normal Refresh costs 40x3mp=120mp every 7.5min with Composure it's 40mp every 7.5min, so u save (or gain) an extra 80mp every 7.5min. Xjam 17:30, 9 April 2009 (UTC)

I don't know where those numbers for Regen came from. Sounds like someone is ad-hocing it, because regen always restores 100 HP (merits and whm relic barred), which is 5 HP over 20 ticks, or 60 seconds.

Also. I removed the "triples" from the main article, because I tested it with regen. It doesn't simply triple the time it lasts. Regen gained an extra 125 seconds from it(total of 225 seconds), which is an increase of 3.75 times as long as it normally lasts. More thorough testing needs to be done before we give it an actual figure. --edit: I should mention, I'm rdm/dnc with no regen or refresh gear. Hikarino 01:52, 10 April 2009 (UTC)

Accuracy


Limited testing in The Boyahda Tree. Used /check on an Elder Goobue with various Accuracy equips. My dagger skill is capped with a couple merits at 254. Without Composure it changed from "High Defence" to "Low Evasion but High Defence" with +37 Accuracy. With Composure up it changed at +21 Accuracy. To me +16 Accuracy seems to be an odd amount. There might be other factors at work here. Keneth 01:45, 9 April 2009 (UTC)

Odd. Sword skill 252. Changed at +36 without Composure and +22 with. Bonus of +14 this time. Differant Goobue this time. Might have something to do with it. Or I might just be doing the math wrong. Keneth 02:04, 9 April 2009 (UTC)