FFXIclopedia
Advertisement

Missing[]

Besides the fact that you should learn all the spells for flexable stat moding some key spells you probley should list are Healing Breeze (effective for those tanking times or when parties force you to heal) Battle Dance (AoE bad but at lower lvls effective for saving the ninja for gigas bats lol, dex+2 and attack bonus when paired with uppercut make it a nice filler spell 38+) Blank Gaze (>.> beetles... no rdm, no brd.... need i say more Dispel also if you plan to do Nyzul Isle this is must if a brd is not handy) Actinic Burst (Flash can help alot soloing on Imps just.. make sure there isn't a fly near by) Heat Breath (one of the best STR mods and your best magical DD spell) --Orivaan - Midgardsormr 20:00, 12 January 2009 (UTC)

Humes[]

Good reasoning to be a Hume RSE hands (27) and RSE feet (62) there are not alot of good stat mod gear for either of these slots Pallas's Bracelets are pretty pointless when you are using Frenetic Rip // Hysteric Barrage // Disseverment as you will be lucky to break even using them on the later two. The RSE hand (which i do use for macroing still) have str/dex +3 making them imo the best hand swap for the big three (>.> three.. Hysteric Barrage FTL this spells damage is so random even soloing imps with sushi i cant rely on this spell) --Orivaan - Midgardsormr 20:00, 12 January 2009 (UTC)


Thank you for your observations, Orivaan! I added Healing Breeze as yes, that is quite a good spell as it's the only curaga around for BLU. I still would not say it's absolutely vital but it is an asset at that. Battle Dance, Actinic Burst and Heat Breath are all good spells, but again, I did not include any spells that give good +stats or are used in vital spell trait combos that I mentioned above. I did mention Blank Gaze, btw. :P!

As for the humes, I looked at them from a purely statistical kind of view. The RSE enhances weaknesses in the race, and lets say, a Galka would still have as much STR as the hume when the hume equips the boots. Pallas is good for anything with a pure STR+ modifyer. In fact, as long as you can't get anything else that equals +6 or more between STR and DEX, they are the best thing to use for the spells. Humes are lucky in that respect, as they get +6 mods, compared to +4 and +5 from pallas/alky. --Tyson12:57, 16 January 2009 (UTC)


It is common knowledge that your physical blu spel laccuracy is the same as your main weapon, so why you sayin that sword skill has no effect on spells? :x

Advertisement