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let me guess only JP people will get ring, since they will run out and get the 11 tablets by the time NA players get on....... since not alot of NA players get the option to be on at 10am est...... at least the way i am reading it is once a tablet is found noone else can claim it..... this kinda sucks IMO, it sounds like a fun as hell quest to do and have fun with, but 1hr after conquest update all tablets will be found, so not worth the effort fighting for the tablets sadly....... good idea, but need to make it more enjoyable by all not just 11 people a week, unless there not able to reget an exp ring after finding there first tablet.....

Okay, I lose, Kupofried's Ring is not from "A Moogle Kupo D'Etat". ^.~ --Taeria Saethori 19:30, 7 May 2009 (UTC)

"Mystery Boxes: San d'Oria": Treasure Caskets will appear more frequently around San d'Oria! "Mystery Boxes: Bastok": Treasure Caskets will appear more frequently around Bastok! "Mystery Boxes: Windurst": Treasure Caskets will appear more frequently around Windurst!

For some reason, I don't think they mean simply Ronfaure, Sarutabaruta and Gustaberg. Perhaps each includes the regions that are normally under these cities' control in the past. Otherwise, I think they'll be a lot of power shifting in the starting zones after the adventurer appreciation campaign is over. That would be awesome too, though, in five years or so, I've only gained Sarutabauta while being a San d'Orian in Sylph.

"Martial Master": As an added Signet effect, battle skills will increase more rapidly!

Summoners, rejoice! Regular synchers too, but not as much. Seriously.

"Blood of the Vampyr": Signets will be boosted with the abilities of Regeneration and Refresh! "Swift Shoes": Adventurers who are fully rested and healed will temporarily be able to run with great speed!

Everything sounds great, but these two certainly feels like some serious loving for the newbies. It obviously helps everyone, of course, but I feel the newbies will benefit so much more.--Lionix 22:02, 7 May 2009 (UTC)

OK someone explain this to me because I'm to busy right now to reread it and was going to fast the first time. There are 11 tablets scattered in the original zones with no more than 1 per zone. If all 11 are found, everyone gets some really nice bonuses during the event and then 3 random but still nice bonuses there after if they are found each week. In addition to doing the community this service, people finding the tablets also get the best XP ring in the game and can get this ring once a week (roughly) if they are the ones finding the tablets each week. That's 66k XP for free each week if I'm reading the ring right. Yes, I know you may not burn the entire ring every week and you're not gauranteed to get a new one each week. But let's be honest here. Those tablets are not going to be laying around very long and it's going to be the same people getting them every time because they are the one active for that time cycle. Now granted, SE if trying to be fair by making them available in many areas so the exact same 11 people won't get them every time, but I think that it's still going to be pretty much the same groups getting them each time and more to the point, it would appear that some people will never have a legitimate chance at the amazing ring due to simply living in the wrong time zone or working the work hours. Don't get me wrong, I love the concept and the bonuses are amazing, I just think that it would be fairer to give a big XP scroll (or other item) for finding the tablets and have the a prize like the XP ring be something attainable by everyone (and certainally not obtainable by the same person every week or 2). I definitely think that items like the ring should be once a year items, but that's just me. Anyway hope someone can explain how I misread this. ShadowKatze 01:54, 8 May 2009 (UTC)

  • Given the huge area of possible spawns, the sheer number of people who are gonna be going for it, and the relatively long time period before repeats, there is absolutely no way a group of people can somehow monopolize these ring. The idea is just plain ridiculous. --ImperialPanda 03:22, 8 May 2009 (UTC)

What i think it will be that when anyone passes by the set area, you can get the tablet. i think they meant by "one per area" is that you wont be able to fine multiple tablets in each zone. so all you really have to do is just look for the crowds of people. and after a set amout of time it moves loactaion. if they made it that when you click it, it moves, you can have people camp the one tablet. and not that many people will have a chance. having 2000+ people look for it and only one person get it at a time would bring problems. Ottofoxen 04:03, 8 May 2009 (UTC)

No, I think that's exactly it. One tablet per map, one person per tablet. You do have to consider that this is an extremely good ring: Double the potency of the yearly Anniversary Ring and even more charges. If these 2,000 peoples were all to be able to get the ring from the same tablet, we could all get it from ONE tablet, screw the other ten, and by the end of the ring we just got, get another one. Odds seem against you, but remember, the item is WAY too good, and more importantly, the event is "permanent". This simply encourages camping in new grounds and exploration of all manners of odd spots for EXP/Items/Caskets/whatever and some "lucky" tablet finds. Think of it as a lottery. Whoever doesn't think the exploration of new corners of our old maps is worth it-- hey, you get the Kupowers regardless, rejoice!--Lionix 07:53, 8 May 2009 (UTC)

HO--LY CRIPE!! Well, another effort by Square-Enix to get new players in the game, but this one sounds creative! --Starcade 07:32, 8 May 2009 (UTC)

Honestly I don't see a problem with this event, if these tablets only become visible at a set range (far less then when you see monsters), this may be good. We don't know the details of it yet, but, if the distance is say 1-3 from the player where it becomes visible, that means even with 100+ or even 1000+ people in the zone, may people can walk past the location multiple times without even noticing it. Even so, running by and getting a quick glipse of it still may not help, as you would be moving around in a small area... additionally, we don't know if the tablets move after not being discovered for x y or z time. Which would randomize it further. So really the best thing that comes to mind is, don't judge it until its been started. It really could be random enough that it takes hours just to find a single one, let alone all 11. --Zatnyckatel 12:55, 8 May 2009 (UTC)

No more lame events!

I am thrilled about this. I was just saying the other day how sick I am of these mediocre events we have every year that yield the same boring rewards. If I have to collect one more egg or beat up one more piece of armor for a level 1 piece of crap, I would have to feed myself to Fafnir. Then SE lays this on us, a truly beneficial reward for diligence and luck. Obviously they can't give this ring out to everyone, it would break the game. Might as well just send a Maat's cap to everyone's delivery box. But the prospect of finding one of these tablets is like finding the golden egg in the easter egg hunt. Only the lucky few will get it. And with the incredibly broad range of places they could be hidden, and the large amount of people that will be searching, it will take luck to find it, not just having the right time of day like HNMs that are monopolized. But to make this really work, SE needs to make the spawn points for it truly random. If its assigned spots like the Warhorse Hoofprint, it'll be too easy. We need it to be able to show up anywhere on any map with total randomness. And then the fact that everyone gets a reward for the 11 people that find them is great too. Even if you wern't lucky enough to get a ring, you still get some stuff. Its like a mainland version of the Astral Candescence, but more random. Good job SE. I like this one. --Verran42 15:48, 8 May 2009 (UTC)

Don't get me wrong, I think this event is great for however long SE decides to run it just based on the free to everyone bonuses that finding all 11 tablets will grant. I do still think that getting the rings will be a matter of "having the right time of day" though. At 1AM on May 1, when this is released, everyone online will be searching for them. An hour later all will be found on most servers. A week later that same group of people will be online when the tablets are released again and all but 11 will be seeking again (maybe some of those 11 too). The next week it will move up another hour. Sure sounds like a HNM camp to me. The only difference being the completely (hopefully) random nature of the spawn points. I think interest will eventually die down if SE makes this hard enough, but about the time the average player can get a ring SE will decide to cancel the event. Honest, I think the event will benefit everyone greatly, especially while all 11 are active during the Adventurer Appreciation. Still think the ring is to over the top for a reward to this type of event. The person that said giving it to everyone would be like mailing everyone a maat's cap is somewhat right. But a great XP ring you can get once a year is lot different than an incredible XP ring you can get every week.ShadowKatze 16:47, 8 May 2009 (UTC)


So not only can no more than 11 people get themselves a v nice in game item but now SE removes one of the only reasons THFs get an invite? thanks!Maverick 09:33, 10 May 2009 (UTC)

That's right, Treasure Hunter I is one of the only reason Thieves got invites. People just looove the Fly Wings, Beetle Jaws and Two-Leaf Mandragora Buds. Stop talking nonsense, people only give a crap about Treasure Hunter either when it's II or higher, when it can't be subbed, or for farming occasions, not for parties. Treasure Hunter isn't taken into account when you are EXP'ing.--Lionix 21:37, 10 May 2009 (UTC)

I agree with Lionix. People invite THFs cuz there decent pullers and decent dps at low level. But this will give players who are farming or camping NMs free Treasure Hunter without having to sub THF, giving them better subjob options, such as DNC for curing, or RNG for widescan. I rocky 23:48, 11 May 2009 (UTC)

Odin Tablets Found

Moved to Talk:Mog Tablet    HairkT/C/W 08:45, 12 May 2009 (UTC)

Siren Tablets

Valley of Sorrows Behemoth's Dominion Ro'Maeve Jugner Forest North Gustaburg South Gustaburg Yuhtunga Jungle Rolanberry Fields Sauromugue Champaign Batallia Downs Meriphitaud Mountains.Markii 08:50, 12 May 2009 (UTC)

First Round of Leviathan over in 37 minutes and 45 seconds.

I don't have the names of the tablets, but this was what was reported through the game.

5 minutes -- Behemoth’s Dominion and Ro’Maeve are gone

8 minutes, 25 seconds -- THREE MORE GONE -- S. Gustaberg, Cape Terrigan, Buruburuimu

11 minutes -- E Ronfaure and Valkurm fall.

14:42 -- La Thiene’s is found.

21 minutes -- Rolanberry and Yuntunga Jungle -- one left

37 minutes -- North Gustaberg, and that’s all.

Elapsed time: 37:45.

--Starcade 08:49, 12 May 2009 (UTC)

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